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AgeCommit message (Expand)Author
2024-04-16refa Simplify code for rendering 3d objectsFrederico Linhares
2024-04-11feat Improve error message for BinaryReaderFrederico Linhares
2024-04-11fixt Prevent engine to break during initializationFrederico Linhares
2024-03-23fixt Make skeletal mesh work properlyFrederico Linhares
2024-03-23refa Use quaternion for orientationFrederico Linhares
2024-01-11fixt Fix several bugs in the Windows installationFrederico Linhares
2024-01-09fixt Remove another bug when computing text sizeFrederico Linhares
2024-01-06buil Use NSIS to create Windows installerFrederico Linhares
2024-01-05buil Use a newer version for mrubyFrederico Linhares
2023-12-22fixt Z key mappingFrederico Linhares
2023-12-22fixt Remove bug when computing text sizeFrederico Linhares
2023-11-09feat Allow model's texture to be changedFrederico Linhares
2023-10-30refa Move texture sampler to texture objectFrederico Linhares
2023-10-27feat Create an interface to change field of viewFrederico Linhares
2023-10-09feat Render sprite in a 3D positionFrederico Linhares
2023-10-02refa Remove redundant framebuffersFrederico Linhares
2023-09-30refa Remove redundant descriptor setsFrederico Linhares
2023-09-30refa Remove redundant render passFrederico Linhares
2023-09-29refa Move all descriptor sets to a new classFrederico Linhares
2023-09-28refa Remove redundant descriptor set layoutFrederico Linhares
2023-09-28styl Rename ODO structures to UDOFrederico Linhares
2023-09-27refa Remove redundant uniform buffer updatesFrederico Linhares
2023-09-15feat Create skeletal meshFrederico Linhares
2023-07-18fixt Invert drawing order for spritesFrederico Linhares
2023-07-08fixt Use correct value for alpha when decoding QOIFrederico Linhares
2023-06-28feat Create an interface to read binary filesFrederico Linhares
2023-06-22feat Implement an algorithm to decode QOIFrederico Linhares
2023-06-17feat Add z index when rendering spritesFrederico Linhares
2023-05-31fixt Remove YAML from engineFrederico Linhares
2023-05-29refa Sprite receives floats instead of Vector4DFrederico Linhares
2023-04-24fixt Improve text renderingFrederico Linhares
2023-04-20feat Create text rendering systemFrederico Linhares
2023-01-12refa Use Push constants for 3D modelsFrederico Linhares
2023-01-06refa Use Push constants for sprites and rectanglesFrederico Linhares
2022-12-29refa Use QOI image format for texturesFrederico Linhares
2022-12-23feat Add size to projections in 2D viewsFrederico Linhares
2022-12-23refa Merge Rectangle into Vector4DFrederico Linhares
2022-12-15feat Add new methods to Rectangle and Vector4DFrederico Linhares
2022-11-09feat create method Rectangle#drawFrederico Linhares
2022-10-31styl Remove useless commented codeFrederico Linhares
2022-10-27feat Create rectanglesFrederico Linhares
2022-10-21feat Skip frame if image is not available.Frederico Linhares
2022-10-19feat Create workersFrederico Linhares
2022-10-10feat Move configuration from YAML file to gameFrederico Linhares
2022-10-07feat Add new getters and setters to Vector3DFrederico Linhares
2022-10-05buil Configure compilatio for MinGWFrederico Linhares
2022-10-04buil Use SDL_MAIN_HANDLED to compile engine on WindowsFrederico Linhares
2022-09-29feat Allow multiple textures to be used with the same meshFrederico Linhares
2022-09-23refa Use Vulkan coordinates instead of OpenGLFrederico Linhares
2022-09-21feat Create View2DFrederico Linhares