Age | Commit message (Expand) | Author |
2024-12-30 | feat Rename version constants for BluCat | Frederico Linhares |
2024-05-16 | refa Move BluCan initialization to BluCat folder | Frederico Linhares |
2024-05-08 | refa Rename graphical engine to BluCat | Frederico Linhares |
2024-04-16 | refa Simplify code for rendering 3d objects | Frederico Linhares |
2024-04-11 | feat Improve error message for BinaryReader | Frederico Linhares |
2024-04-11 | fixt Prevent engine to break during initialization | Frederico Linhares |
2024-03-23 | fixt Make skeletal mesh work properly | Frederico Linhares |
2024-03-23 | refa Use quaternion for orientation | Frederico Linhares |
2024-01-11 | fixt Fix several bugs in the Windows installation | Frederico Linhares |
2024-01-09 | fixt Remove another bug when computing text size | Frederico Linhares |
2024-01-06 | buil Use NSIS to create Windows installer | Frederico Linhares |
2024-01-05 | buil Use a newer version for mruby | Frederico Linhares |
2023-12-22 | fixt Z key mapping | Frederico Linhares |
2023-12-22 | fixt Remove bug when computing text size | Frederico Linhares |
2023-11-09 | feat Allow model's texture to be changed | Frederico Linhares |
2023-10-30 | refa Move texture sampler to texture object | Frederico Linhares |
2023-10-27 | feat Create an interface to change field of view | Frederico Linhares |
2023-10-09 | feat Render sprite in a 3D position | Frederico Linhares |
2023-10-02 | refa Remove redundant framebuffers | Frederico Linhares |
2023-09-30 | refa Remove redundant descriptor sets | Frederico Linhares |
2023-09-30 | refa Remove redundant render pass | Frederico Linhares |
2023-09-29 | refa Move all descriptor sets to a new class | Frederico Linhares |
2023-09-28 | refa Remove redundant descriptor set layout | Frederico Linhares |
2023-09-28 | styl Rename ODO structures to UDO | Frederico Linhares |
2023-09-27 | refa Remove redundant uniform buffer updates | Frederico Linhares |
2023-09-15 | feat Create skeletal mesh | Frederico Linhares |
2023-07-18 | fixt Invert drawing order for sprites | Frederico Linhares |
2023-07-08 | fixt Use correct value for alpha when decoding QOI | Frederico Linhares |
2023-06-28 | feat Create an interface to read binary files | Frederico Linhares |
2023-06-22 | feat Implement an algorithm to decode QOI | Frederico Linhares |
2023-06-17 | feat Add z index when rendering sprites | Frederico Linhares |
2023-05-31 | fixt Remove YAML from engine | Frederico Linhares |
2023-05-29 | refa Sprite receives floats instead of Vector4D | Frederico Linhares |
2023-04-24 | fixt Improve text rendering | Frederico Linhares |
2023-04-20 | feat Create text rendering system | Frederico Linhares |
2023-01-12 | refa Use Push constants for 3D models | Frederico Linhares |
2023-01-06 | refa Use Push constants for sprites and rectangles | Frederico Linhares |
2022-12-29 | refa Use QOI image format for textures | Frederico Linhares |
2022-12-23 | feat Add size to projections in 2D views | Frederico Linhares |
2022-12-23 | refa Merge Rectangle into Vector4D | Frederico Linhares |
2022-12-15 | feat Add new methods to Rectangle and Vector4D | Frederico Linhares |
2022-11-09 | feat create method Rectangle#draw | Frederico Linhares |
2022-10-31 | styl Remove useless commented code | Frederico Linhares |
2022-10-27 | feat Create rectangles | Frederico Linhares |
2022-10-21 | feat Skip frame if image is not available. | Frederico Linhares |
2022-10-19 | feat Create workers | Frederico Linhares |
2022-10-10 | feat Move configuration from YAML file to game | Frederico Linhares |
2022-10-07 | feat Add new getters and setters to Vector3D | Frederico Linhares |
2022-10-05 | buil Configure compilatio for MinGW | Frederico Linhares |
2022-10-04 | buil Use SDL_MAIN_HANDLED to compile engine on Windows | Frederico Linhares |