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Author
2024-04-11
feat Improve error message for BinaryReader
Frederico Linhares
2024-04-11
fixt Prevent engine to break during initialization
Frederico Linhares
2024-03-23
fixt Make skeletal mesh work properly
Frederico Linhares
2024-03-23
refa Use quaternion for orientation
Frederico Linhares
2024-01-11
fixt Fix several bugs in the Windows installation
Frederico Linhares
2024-01-09
fixt Remove another bug when computing text size
Frederico Linhares
2024-01-06
buil Use NSIS to create Windows installer
Frederico Linhares
2024-01-05
buil Use a newer version for mruby
Frederico Linhares
2023-12-22
fixt Z key mapping
Frederico Linhares
2023-12-22
fixt Remove bug when computing text size
Frederico Linhares
2023-11-09
feat Allow model's texture to be changed
Frederico Linhares
2023-10-30
refa Move texture sampler to texture object
Frederico Linhares
2023-10-27
feat Create an interface to change field of view
Frederico Linhares
2023-10-09
feat Render sprite in a 3D position
Frederico Linhares
2023-10-02
refa Remove redundant framebuffers
Frederico Linhares
2023-09-30
refa Remove redundant descriptor sets
Frederico Linhares
2023-09-30
refa Remove redundant render pass
Frederico Linhares
2023-09-29
refa Move all descriptor sets to a new class
Frederico Linhares
2023-09-28
refa Remove redundant descriptor set layout
Frederico Linhares
2023-09-28
styl Rename ODO structures to UDO
Frederico Linhares
2023-09-27
refa Remove redundant uniform buffer updates
Frederico Linhares
2023-09-15
feat Create skeletal mesh
Frederico Linhares
2023-07-18
fixt Invert drawing order for sprites
Frederico Linhares
2023-07-08
fixt Use correct value for alpha when decoding QOI
Frederico Linhares
2023-06-28
feat Create an interface to read binary files
Frederico Linhares
2023-06-22
feat Implement an algorithm to decode QOI
Frederico Linhares
2023-06-17
feat Add z index when rendering sprites
Frederico Linhares
2023-05-31
fixt Remove YAML from engine
Frederico Linhares
2023-05-29
refa Sprite receives floats instead of Vector4D
Frederico Linhares
2023-04-24
fixt Improve text rendering
Frederico Linhares
2023-04-20
feat Create text rendering system
Frederico Linhares
2023-01-12
refa Use Push constants for 3D models
Frederico Linhares
2023-01-06
refa Use Push constants for sprites and rectangles
Frederico Linhares
2022-12-29
refa Use QOI image format for textures
Frederico Linhares
2022-12-23
feat Add size to projections in 2D views
Frederico Linhares
2022-12-23
refa Merge Rectangle into Vector4D
Frederico Linhares
2022-12-15
feat Add new methods to Rectangle and Vector4D
Frederico Linhares
2022-11-09
feat create method Rectangle#draw
Frederico Linhares
2022-10-31
styl Remove useless commented code
Frederico Linhares
2022-10-27
feat Create rectangles
Frederico Linhares
2022-10-21
feat Skip frame if image is not available.
Frederico Linhares
2022-10-19
feat Create workers
Frederico Linhares
2022-10-10
feat Move configuration from YAML file to game
Frederico Linhares
2022-10-07
feat Add new getters and setters to Vector3D
Frederico Linhares
2022-10-05
buil Configure compilatio for MinGW
Frederico Linhares
2022-10-04
buil Use SDL_MAIN_HANDLED to compile engine on Windows
Frederico Linhares
2022-09-29
feat Allow multiple textures to be used with the same mesh
Frederico Linhares
2022-09-23
refa Use Vulkan coordinates instead of OpenGL
Frederico Linhares
2022-09-21
feat Create View2D
Frederico Linhares
2022-09-21
refa All views in use shares the same descriptor pool
Frederico Linhares
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