Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-08 | refa Move layouts away from graphics pipelines | Frederico Linhares | |
2022-09-05 | refa Move render passes away from graphics pipelines | Frederico Linhares | |
2022-08-31 | feat Add projection to 2D graphics pipeline | Frederico Linhares | |
2022-08-30 | feat Create 2d graphics pipeline | Frederico Linhares | |
2022-08-22 | feat Make camera and model instance more abstract | Frederico Linhares | |
* src/camera.cpp src/camera.hpp: Remove the camera as Vector3D and Rotation3D are going to replace it. * src/model.cpp: Add draw command as instances do not exist anymore. * src/model/instance.cpp src/model/instance.hpp: Remove the instance as Vector3D and Rotation3D are going to replace it. | |||
2022-08-17 | feat Simplify the 3d model structure | Frederico Linhares | |
2022-08-16 | feat Create directional light | Frederico Linhares | |
2022-08-08 | refa Replace SDL timer with C++ timer | Frederico Linhares | |
2022-08-03 | fixt Increase view projection distance | Frederico Linhares | |
2022-08-03 | feat Create a log system | Frederico Linhares | |
2022-08-02 | refa Use Vulkan for graphics | Frederico Linhares | |
This is a partial refactory. Some functionalities implemented in SDL were removed and need reimplementation. | |||
2022-05-26 | fixt Remove duplicated error message | Frederico Linhares | |
2022-05-26 | fixt Rect#align_horizontally? | Frederico Linhares | |
* src/rect (Rect#align_horizontally?): The method was pointing to the wrong C function. | |||
2022-05-23 | feat Subdivide collision detection | Frederico Linhares | |
* src/rect.c (cg_cRect_align_vertically, cg_cRect_align_horizontally): Collision detection consists of two different algorithms that detect if two boxes are aligned vertically and horizontally. Now those two algorithms can be used separately. | |||
2022-04-06 | Initial commit | Frederico Linhares | |