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/*
* Copyright 2022-2023 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "binary_reader.hpp"
#include <fstream>
namespace
{
union IntAndFloat32bit{
uint32_t i;
float f;
};
}
BinaryReader::BinaryReader(std::string file_path):
_pointer{0}
{
std::ifstream file(file_path, std::ios::binary | std::ios::ate);
if(!file.is_open()) throw std::runtime_error{"failed to open file"};
this->_size = file.tellg();
file.seekg(0);
this->data = new uint8_t[this->_size];
file.read((char*)data, this->_size);
}
BinaryReader::BinaryReader(const char *file_path):
BinaryReader{std::string(file_path)}
{
}
BinaryReader::~BinaryReader()
{
delete[] this->data;
}
uint8_t
BinaryReader::read_ui8()
{
return this->data[this->_pointer++];
}
uint32_t
BinaryReader::read_ui32()
{
uint8_t b1{this->data[_pointer++]}, b2{this->data[_pointer++]},
b3{this->data[_pointer++]}, b4{this->data[_pointer++]};
return b1 << 24 | b2 << 16 | b3 << 8 | b4;
}
glm::vec2
BinaryReader::read_vec2()
{
IntAndFloat32bit x{read_ui32()}, y{read_ui32()};
return glm::vec2{x.f, y.f};
}
glm::vec3
BinaryReader::read_vec3()
{
IntAndFloat32bit x{read_ui32()}, y{read_ui32()}, z{read_ui32()};
return glm::vec3{x.f, y.f, z.f};
}
void
BinaryReader::read_chars(char *str, int size)
{
for(int i{0}; i < size; i++)
str[i] = (char)data[this->_pointer++];
}
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