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/*
* Copyright 2022-2025 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "text.hpp"
#include "../int/core.hpp"
namespace BluCat::GRA
{
Text::Text(
const BitmapFont &font, const char *str, const I32F x, const I32F y,
F32 z_index):
x{x},
y{y},
width{0},
height{0},
z_index{z_index}
{
const std::vector<UI32> text{BluCat::GRA::Character::str_to_unicode(str)};
this->letters.reserve(text.size());
I32F current_column{0};
I32F current_line{0};
for(I32F index{0}; index < text.size(); index++)
{
switch(str[index])
{
case 10:
if((current_column + 1) * font.width > this->width)
this->width = (current_column + 1) * font.width;
current_column = 0;
current_line++;
continue;
case 32:
current_column++;
continue;
}
glm::vec4 rect{
x + current_column * font.width,
y + current_line * font.height,
x + (current_column + 1) * font.width,
y + (current_line + 1) * font.height};
this->letters.emplace_back(font.characters.at(text[index]).sprite, rect);
current_column++;
}
if((current_column + 1) * font.width > this->width)
this->width = (current_column + 1) * font.width;
this->height = font.height * (current_line + 1);
}
Text::Text():
letters(0),
x{0},
y{0},
width{0},
height{0},
z_index{4.5f}
{
}
void
Text::draw()
{
auto &sprites_to_draw = BluCat::INT::core.vk_renderer->sprites_to_draw[
BluCat::INT::core.vk_swapchain->current_frame];
for(Letter &l: this->letters)
sprites_to_draw.emplace_back(l.sprite, l.position, this->z_index);
}
}
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