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path: root/src/vk/base_buffer.cpp
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/*
 * Copyright 2022 Frederico de Oliveira Linhares
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "base_buffer.hpp"

namespace VK
{

const CommandChain BaseBuffer::loader{
  {&BaseBuffer::load_buffer, &BaseBuffer::unload_buffer},
  {&BaseBuffer::load_memory, &BaseBuffer::unload_memory}
};

void
BaseBuffer::load_buffer(void *obj)
{
  auto self = static_cast<BaseBuffer*>(obj);

  VkBufferCreateInfo buffer_info = {};
  buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
  buffer_info.pNext = nullptr;
  buffer_info.flags = 0;
  buffer_info.size = self->device_size;
  buffer_info.usage = self->buffer_usage;
  buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
  buffer_info.queueFamilyIndexCount = 0;
  buffer_info.pQueueFamilyIndices = nullptr;

  if(vkCreateBuffer(
       self->device->device, &buffer_info, nullptr, &self->buffer)
     != VK_SUCCESS)
    throw CommandError{"Failed to create vertex buffer."};
}

void
BaseBuffer::unload_buffer(void *obj)
{
  auto self = static_cast<BaseBuffer*>(obj);

  if(self->buffer != VK_NULL_HANDLE)
    vkDestroyBuffer(self->device->device, self->buffer, nullptr);
}

void
BaseBuffer::load_memory(void *obj)
{
  auto self = static_cast<BaseBuffer*>(obj);

  VkMemoryRequirements memory_requirements;
  vkGetBufferMemoryRequirements(
    self->device->device, self->buffer, &memory_requirements);

  VkPhysicalDeviceMemoryProperties memory_properties;
  vkGetPhysicalDeviceMemoryProperties(
    self->device->physical_device, &memory_properties);

  VkMemoryAllocateInfo alloc_info = {};
  alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
  alloc_info.pNext = nullptr;
  alloc_info.allocationSize = memory_requirements.size;
  if(!self->device->select_memory_type(
       &alloc_info.memoryTypeIndex, &memory_requirements,
       self->memory_properties))
    throw CommandError{"Could not allocate memory for Vulkan vertex buffer."};

  if(vkAllocateMemory(self->device->device, &alloc_info, nullptr,
                      &self->device_memory) != VK_SUCCESS)
    throw CommandError{"Could not allocate memory for Vulkan vertex buffer."};

  vkBindBufferMemory(
    self->device->device, self->buffer, self->device_memory, 0);
}

void
BaseBuffer::unload_memory(void *obj)
{
  auto self = static_cast<BaseBuffer*>(obj);

  if(self->device_memory != VK_NULL_HANDLE)
    vkFreeMemory(self->device->device, self->device_memory, nullptr);
}

}