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/*
* Copyright 2022-2023 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "descriptor_set_layout.hpp"
#include <array>
#include "../core.hpp"
namespace
{
void
load_world(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
std::array<VkDescriptorSetLayoutBinding, 2> set_layouts{};
set_layouts[0].binding = 0;
set_layouts[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
set_layouts[0].descriptorCount = 1;
set_layouts[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
set_layouts[0].pImmutableSamplers = nullptr;
set_layouts[1].binding = 1;
set_layouts[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
set_layouts[1].descriptorCount = 1;
set_layouts[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
set_layouts[1].pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo layout_info{};
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layout_info.pNext = nullptr;
layout_info.flags = 0;
layout_info.bindingCount = set_layouts.size();
layout_info.pBindings = set_layouts.data();
if(vkCreateDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
&self->world) != VK_SUCCESS)
throw CommandError{
"Failed to create Vulkan descriptor set layout for world view."};
}
void
unload_world(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
vkDestroyDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, self->world, nullptr);
}
void
load_view(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings{};
layout_bindings[0].binding = 0;
layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
layout_bindings[0].descriptorCount = 1;
layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
layout_bindings[0].pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo layout_info{};
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layout_info.pNext = nullptr;
layout_info.flags = 0;
layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
layout_info.pBindings = layout_bindings.data();
if(vkCreateDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
&self->view) != VK_SUCCESS)
throw CommandError{
"Failed to create Vulkan descriptor set layout for view."};
}
void
unload_view(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
vkDestroyDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, self->view, nullptr);
}
void
load_model(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
layout_bindings[0].binding = 0;
layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
layout_bindings[0].descriptorCount = 1;
layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
layout_bindings[0].pImmutableSamplers = nullptr;
layout_bindings[1].binding = 1;
layout_bindings[1].descriptorType =
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
layout_bindings[1].descriptorCount = 1;
layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
layout_bindings[1].pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo layout_info{};
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layout_info.pNext = nullptr;
layout_info.flags = 0;
layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
layout_info.pBindings = layout_bindings.data();
if(vkCreateDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
&self->model) != VK_SUCCESS)
throw CommandError{
"Failed to create Vulkan descriptor set layout for model instance."};
}
void
unload_model(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
vkDestroyDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, self->model, nullptr);
}
void
load_sprite(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings{};
layout_bindings[0].binding = 0;
layout_bindings[0].descriptorType =
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
layout_bindings[0].descriptorCount = 1;
layout_bindings[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
layout_bindings[0].pImmutableSamplers = nullptr;
VkDescriptorSetLayoutCreateInfo layout_info{};
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layout_info.pNext = nullptr;
layout_info.flags = 0;
layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
layout_info.pBindings = layout_bindings.data();
if(vkCreateDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
&self->sprite) != VK_SUCCESS)
throw CommandError{
"Failed to create Vulkan descriptor set layout for sprites."};
}
void
unload_sprite(void *obj)
{
auto self = static_cast<VK::DescriptorSetLayout*>(obj);
vkDestroyDescriptorSetLayout(
cg_core.vk_device_with_swapchain->device, self->sprite, nullptr);
}
const CommandChain loader{
{&load_world, &unload_world},
{&load_view, &unload_view},
{&load_model, &unload_model},
{&load_sprite, &unload_sprite},
};
}
namespace VK
{
DescriptorSetLayout::DescriptorSetLayout()
{
loader.execute(this);
}
DescriptorSetLayout::~DescriptorSetLayout()
{
loader.revert(this);
}
}
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