summaryrefslogtreecommitdiff
path: root/src/vk/graphics_pipeline_2d_wired_layout.cpp
blob: 3f259e372df593272f88fc7da19ef950c10ef2f1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
/*
 * Copyright 2022-2023 Frederico de Oliveira Linhares
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "graphics_pipeline_2d_wired_layout.hpp"

#include <array>

#include "../core.hpp"
#include "graphics_pipeline_2d_solid_layout.hpp"
#include "uniform_data_object.hpp"

namespace
{

void
load_descriptor_set_view(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings{};

  layout_bindings[0].binding = 0;
  layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
  layout_bindings[0].descriptorCount = 1;
  layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
  layout_bindings[0].pImmutableSamplers = nullptr;

  VkDescriptorSetLayoutCreateInfo layout_info{};
  layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
  layout_info.pNext = nullptr;
  layout_info.flags = 0;
  layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
  layout_info.pBindings = layout_bindings.data();

  if(vkCreateDescriptorSetLayout(
       cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
       &self->descriptor_set_view) != VK_SUCCESS)
    throw CommandError{
      "Failed to create Vulkan descriptor set layout for projection."};
}

void
unload_descriptor_set_view(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  vkDestroyDescriptorSetLayout(
    cg_core.vk_device_with_swapchain->device, self->descriptor_set_view,
    nullptr);
}

void
load_pipeline(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  std::array<VkDescriptorSetLayout, 1> set_layouts{
    self->descriptor_set_view
  };

  std::array<VkPushConstantRange, 2> push_constants;
  push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
  push_constants[0].offset = 0;
  push_constants[0].size = sizeof(VK::UDOVector4D);

  push_constants[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
  push_constants[1].offset = sizeof(VK::UDOVector4D);
  push_constants[1].size = sizeof(VK::UDOVector3D);

  VkPipelineLayoutCreateInfo pipeline_layout_info{};
  pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
  pipeline_layout_info.setLayoutCount = set_layouts.size();
  pipeline_layout_info.pSetLayouts = set_layouts.data();
  pipeline_layout_info.pushConstantRangeCount = push_constants.size();
  pipeline_layout_info.pPushConstantRanges = push_constants.data();

  if(vkCreatePipelineLayout(
       cg_core.vk_device_with_swapchain->device, &pipeline_layout_info,
       nullptr, &self->pipeline) != VK_SUCCESS)
    throw CommandError{"Failed to create Vulkan pipeline layout."};
}

void
unload_pipeline(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  vkDestroyPipelineLayout(
    cg_core.vk_device_with_swapchain->device, self->pipeline, nullptr);
}

void
load_render_pass(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  std::array<VkAttachmentDescription, 1> attachments{};
  // Color attachment.
  attachments[0].flags = 0;
  attachments[0].format = cg_core.vk_swapchain->image_format;
  attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
  attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;

  VkAttachmentReference color_attachment_ref{};
  color_attachment_ref.attachment = 0;
  color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

  VkSubpassDescription subpass{};
  subpass.flags = 0;
  subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
  subpass.inputAttachmentCount = 0;
  subpass.pInputAttachments = nullptr;
  subpass.colorAttachmentCount = 1;
  subpass.pColorAttachments = &color_attachment_ref;
  subpass.pResolveAttachments = nullptr;
  subpass.pDepthStencilAttachment = nullptr;
  subpass.preserveAttachmentCount = 0;
  subpass.pPreserveAttachments = nullptr;

  VkSubpassDependency dependency{};
  dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
  dependency.dstSubpass = 0;
  dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
  dependency.srcAccessMask = 0;
  dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
  dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;

  VkRenderPassCreateInfo render_pass_info{};
  render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
  render_pass_info.pNext = nullptr;
  render_pass_info.flags = 0;
  render_pass_info.attachmentCount = attachments.size();
  render_pass_info.pAttachments = attachments.data();
  render_pass_info.subpassCount = 1;
  render_pass_info.pSubpasses = &subpass;
  render_pass_info.dependencyCount = 1;
  render_pass_info.pDependencies = &dependency;

  if(vkCreateRenderPass(
       cg_core.vk_device_with_swapchain->device, &render_pass_info,
       nullptr, &self->render_pass) != VK_SUCCESS)
    throw CommandError{"Failed to create Vulkan Render Pass 2D."};
}

static void
unload_render_pass(void *obj)
{
  auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);

  vkDestroyRenderPass(
    cg_core.vk_device_with_swapchain->device, self->render_pass, nullptr);
}

const CommandChain loader{
  {&load_descriptor_set_view, &unload_descriptor_set_view},
  {&load_pipeline, &unload_pipeline},
  {&load_render_pass, &unload_render_pass}
};

}

namespace VK
{

GraphicsPipeline2DWiredLayout::GraphicsPipeline2DWiredLayout()
{
  loader.execute(this);
}

GraphicsPipeline2DWiredLayout::~GraphicsPipeline2DWiredLayout()
{
  loader.revert(this);
}

}