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/*
* Copyright 2022 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "queue.hpp"
#include "queue_family.hpp"
namespace VK
{
Queue::Queue(
VK::QueueFamily *queue_family, VkQueue queue, int queue_index):
queue_family{queue_family},
queue{queue},
queue_index{queue_index}
{
this->queue_family->queue_states[this->queue_index].busy = true;
}
Queue::Queue(Queue &&that):
queue{that.queue},
queue_family{that.queue_family},
queue_index{that.queue_index}
{
that.queue_family = nullptr;
}
Queue& Queue::operator=(Queue &&that)
{
this->queue = that.queue;
this->queue_family = that.queue_family;
this->queue_index = that.queue_index;
that.queue_family = nullptr;
return *this;
}
Queue::~Queue()
{
if(this->queue_family)
{
std::unique_lock<std::mutex> lock{this->queue_family->queue_mutex};
this->queue_family->queue_states[this->queue_index].busy = false;
}
}
}
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