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/*
* Copyright 2022 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CANDY_GEAR_VK_QUEUE_FAMILY_H
#define CANDY_GEAR_VK_QUEUE_FAMILY_H 1
#include <mutex>
#include <vector>
#include "core.hpp"
#include "queue.hpp"
namespace VK
{
class Device;
struct QueueState
{
VkQueue queue;
bool busy;
};
class QueueFamily
{
friend class Queue;
std::mutex queue_mutex;
std::vector<QueueState> queue_states;
public:
VK::Device *device;
uint32_t family_index;
VkQueueFamilyProperties family_properties;
QueueFamily(VK::Device *device, uint32_t family_index,
const VkQueueFamilyProperties &queue_family_properties);
Queue
get_queue();
};
}
#endif /* CANDY_GEAR_VK_QUEUE_FAMILY_H */
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