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/*
* Copyright 2022-2023 Frederico de Oliveira Linhares
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "texture.hpp"
#include "../command.hpp"
#include "../core.hpp"
#include "image.hpp"
#include "qoi.hpp"
#include "source_buffer.hpp"
namespace
{
inline void
create_vulkan_image(
VkImage *image, VkDeviceMemory *device_memory, int width, int height,
uint32_t mip_levels)
{
VkExtent3D vk_extent3d{};
vk_extent3d.width = width;
vk_extent3d.height = height;
vk_extent3d.depth = 1;
VK::Image::create(
cg_core.vk_device_with_swapchain,
image,
device_memory,
VK_FORMAT_R8G8B8A8_UNORM,
vk_extent3d,
mip_levels,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
}
struct ImageBuilder
{
VK::Texture *texture;
};
struct ImageTextureBuilder: public ImageBuilder
{
std::string texture_path;
ImageTextureBuilder(VK::Texture *t, std::string tp);
ImageTextureBuilder(VK::Texture *t, const char* tp);
};
ImageTextureBuilder::ImageTextureBuilder(VK::Texture *t, std::string tp):
texture_path{tp}
{
this->texture = t;
}
ImageTextureBuilder::ImageTextureBuilder(VK::Texture *t, const char* tp):
ImageTextureBuilder{t, std::string(tp)}
{
}
void
load_image(void *obj)
{
auto self = static_cast<ImageTextureBuilder*>(obj);
const int num_channels = 4; // all images are converted to RGBA
VK::QOI::Image qoi_image(self->texture_path.c_str(), num_channels);
uint8_t *pixels;
{ // Load file image from file.
self->texture->width = qoi_image.header.width;
self->texture->height = qoi_image.header.height;
self->texture->mip_levels = 1;
pixels = qoi_image.pixels;
}
// Load file image into a vulkan buffer.
size_t image_size{static_cast<size_t>(
qoi_image.header.width * qoi_image.header.height * num_channels)};
VK::SourceBuffer source_image_buffer{
cg_core.vk_device_with_swapchain, pixels, image_size};
{ // Create vulkan image.
try
{
create_vulkan_image(
&self->texture->image,
&self->texture->device_memory,
self->texture->width,
self->texture->height,
self->texture->mip_levels);
}
catch(VK::Image::Error error)
{
throw CommandError{error.what()};
}
}
// Copy image from vulkan buffer into vulkan image.
{
auto queue_family{
cg_core.vk_device_with_swapchain->get_queue_family_with_presentation()};
auto queue{queue_family->get_queue()};
VK::CommandPool command_pool{queue_family, 1};
VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]};
queue.submit_one_time_command(vk_command_buffer, [&](){
VK::Image::move_image_state(
vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
VkBufferImageCopy image_copy{};
image_copy.bufferOffset = 0;
image_copy.bufferRowLength = 0;
image_copy.bufferImageHeight = 0;
image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
image_copy.imageSubresource.mipLevel = 0;
image_copy.imageSubresource.baseArrayLayer = 0;
image_copy.imageSubresource.layerCount = 1;
image_copy.imageOffset = {0, 0, 0};
image_copy.imageExtent = {
self->texture->width, self->texture->height, 1};
vkCmdCopyBufferToImage(
vk_command_buffer, source_image_buffer.buffer, self->texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy);
VK::Image::move_image_state(
vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
});
}
}
void
unload_image(void *obj)
{
auto self = static_cast<ImageBuilder*>(obj);
vkDestroyImage(
cg_core.vk_device_with_swapchain->device, self->texture->image, nullptr);
vkFreeMemory(
cg_core.vk_device_with_swapchain->device, self->texture->device_memory,
nullptr);
}
void
load_sampler(void *obj)
{
auto self = static_cast<ImageBuilder*>(obj);
VkSamplerCreateInfo sampler_info{};
sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_info.pNext = nullptr;
sampler_info.flags = 0;
sampler_info.magFilter = VK_FILTER_LINEAR;
sampler_info.minFilter = VK_FILTER_LINEAR;
sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
sampler_info.mipLodBias = 0.0f;
sampler_info.anisotropyEnable = VK_TRUE;
sampler_info.maxAnisotropy = 16;
sampler_info.compareEnable = VK_FALSE;
sampler_info.compareOp = VK_COMPARE_OP_NEVER;
sampler_info.minLod = 0.0f;
sampler_info.maxLod = 0.0f;
sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
sampler_info.unnormalizedCoordinates = VK_FALSE;
if(vkCreateSampler(
cg_core.vk_device_with_swapchain->device, &sampler_info, nullptr,
&self->texture->sampler) != VK_SUCCESS)
throw CommandError{"Failed to create texture sampler."};
}
void
unload_sampler(void *obj)
{
auto self = static_cast<ImageBuilder*>(obj);
vkDestroySampler(
cg_core.vk_device_with_swapchain->device, self->texture->sampler, nullptr);
}
void
load_view(void *obj)
{
auto self = static_cast<ImageBuilder*>(obj);
try
{
VK::Image::create_view(
cg_core.vk_device_with_swapchain, &self->texture->view,
self->texture->image,
VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_ASPECT_COLOR_BIT);
}
catch(VK::Image::Error error)
{
throw CommandError{error.what()};
}
}
void
unload_view(void *obj)
{
auto self = static_cast<ImageBuilder*>(obj);
vkDestroyImageView(
cg_core.vk_device_with_swapchain->device, self->texture->view, nullptr);
}
const CommandChain image_loader{
{&load_image, &unload_image},
{&load_sampler, &unload_sampler},
{&load_view, &unload_view}
};
struct CharacterToDraw
{
int pos_x;
std::shared_ptr<VK::Character> character;
CharacterToDraw(int x, std::shared_ptr<VK::Character> character):
pos_x{x},
character{character}
{};
};
struct TextTextureBuilder: public ImageBuilder
{
VK::Font *font;
const char* str;
uint32_t max_bearing_y;
std::vector<CharacterToDraw> chars_to_draw;
TextTextureBuilder(VK::Texture *texture, VK::Font *font, const char* str):
font{font},
str{str}
{
this->texture = texture;
}
};
void
load_text_proportions(void *obj)
{
auto self = static_cast<TextTextureBuilder*>(obj);
uint32_t texture_width{0}, texture_descender{0};
auto unicode_text{VK::Character::str_to_unicode(self->str)};
auto first_image{self->font->character(unicode_text[0])};
if(first_image->bearing_x < 0) texture_width = - first_image->bearing_x;
self->max_bearing_y = 0;
self->chars_to_draw.reserve(unicode_text.size());
{ // Calculate image size
int max_height;
for(auto char_code : unicode_text)
{
auto char_image{self->font->character(char_code)};
uint32_t descender{char_image->height - char_image->bearing_y};
uint32_t pos_x{texture_width + char_image->bearing_x};
if(char_image->image != VK_NULL_HANDLE)
self->chars_to_draw.emplace_back(pos_x, char_image);
if(char_image->bearing_y > self->max_bearing_y)
self->max_bearing_y = char_image->bearing_y;
if(descender > texture_descender) texture_descender = descender;
texture_width += char_image->advance;
}
}
self->texture->width = texture_width;
self->texture->height = self->max_bearing_y + texture_descender;
self->texture->mip_levels = 1;
}
void
load_text_image(void *obj)
{
auto self = static_cast<TextTextureBuilder*>(obj);
const int NumChannels = 4;
size_t image_size{static_cast<size_t>(
self->texture->width * self->texture->height * NumChannels)};
std::vector<unsigned char> pixels(image_size);
for(auto x{0}; x < self->texture->width; x++)
{
for(auto y{0}; y < self->texture->height; y++)
{
auto image_coord = y * self->font->face->glyph->bitmap.width +
x * NumChannels;
pixels[image_coord] = 0; // Red
pixels[image_coord + 1] = 0; // Green
pixels[image_coord + 2] = 0; // Blue
pixels[image_coord + 3] = 0; // Alpha
}
}
VK::SourceBuffer source_image_buffer{
cg_core.vk_device_with_swapchain, pixels.data(), image_size};
{ // Create vulkan image.
try
{
create_vulkan_image(
&self->texture->image,
&self->texture->device_memory,
self->texture->width,
self->texture->height,
self->texture->mip_levels);
}
catch(VK::Image::Error error)
{
throw CommandError{error.what()};
}
}
{ // Render text
auto queue_family{
cg_core.vk_device_with_swapchain->get_queue_family_with_presentation()};
auto queue{queue_family->get_queue()};
VK::CommandPool command_pool{queue_family, 1};
VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]};
queue.submit_one_time_command(vk_command_buffer, [&](){
VK::Image::move_image_state(
vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
VkBufferImageCopy image_copy{};
image_copy.bufferOffset = 0;
image_copy.bufferRowLength = 0;
image_copy.bufferImageHeight = 0;
image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
image_copy.imageSubresource.mipLevel = 0;
image_copy.imageSubresource.baseArrayLayer = 0;
image_copy.imageSubresource.layerCount = 1;
image_copy.imageOffset = {0, 0, 0};
image_copy.imageExtent = {self->texture->width, self->texture->height, 1};
vkCmdCopyBufferToImage(
vk_command_buffer, source_image_buffer.buffer, self->texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy);
for(auto &to_draw: self->chars_to_draw)
{
VkImageSubresourceLayers
source_subresources{}, destination_subresources{};
source_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
source_subresources.mipLevel = 0;
source_subresources.baseArrayLayer = 0;
source_subresources.layerCount = 1;
destination_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
destination_subresources.mipLevel = 0;
destination_subresources.baseArrayLayer = 0;
destination_subresources.layerCount = 1;
VkImageCopy image_copy{};
image_copy.srcSubresource = source_subresources;
image_copy.srcOffset = {0, 0, 0};
image_copy.dstSubresource = destination_subresources;
image_copy.dstOffset = {
to_draw.pos_x,
(int)(self->max_bearing_y - to_draw.character->bearing_y),
0};
image_copy.extent = {
to_draw.character->width, to_draw.character->height, 1};
vkCmdCopyImage(
vk_command_buffer,
to_draw.character->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
self->texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &image_copy);
}
VK::Image::move_image_state(
vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
});
}
}
const CommandChain text_loader{
{&load_text_proportions, nullptr},
{&load_text_image, &unload_image},
{&load_sampler, &unload_sampler},
{&load_view, &unload_view}
};
}
namespace VK
{
Texture::Texture(Font *font, const char* str)
{
TextTextureBuilder text_builder(this, font, str);
text_loader.execute(&text_builder);
}
Texture::Texture(std::string texture_path)
{
ImageTextureBuilder texture_builder(this, texture_path);
image_loader.execute(&texture_builder);
}
Texture::Texture(const char* texture_path):
Texture{std::string(texture_path)}
{
}
Texture::~Texture()
{
ImageTextureBuilder texture_builder(this, "");
image_loader.revert(&texture_builder);
}
}
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