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authorFrederico Linhares <fred@linhares.blue>2024-05-08 17:56:29 -0300
committerFrederico Linhares <fred@linhares.blue>2024-05-08 17:56:29 -0300
commit43821b0cffc5aa419c0218992f06f8962ae54a13 (patch)
tree97bdbbf710a78e6dcb181d92dd83e98d8b329c6d /src/vk/sprite.cpp
parent70e156d47346ae3198c623e0af75e5703f894db3 (diff)
refa Rename graphical engine to BluCat
Diffstat (limited to 'src/vk/sprite.cpp')
-rw-r--r--src/vk/sprite.cpp99
1 files changed, 0 insertions, 99 deletions
diff --git a/src/vk/sprite.cpp b/src/vk/sprite.cpp
deleted file mode 100644
index 95e11a3..0000000
--- a/src/vk/sprite.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "sprite.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "sprite.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-struct SpriteBuilder
-{
- VK::Sprite *sprite;
- glm::vec4 &rect;
-
- SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect);
-};
-
-SpriteBuilder::SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect):
- sprite{sprite},
- rect{rect}
-{
-}
-
-void
-load_mesh(void *obj)
-{
- auto self = static_cast<SpriteBuilder*>(obj);
-
- self->sprite->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- glm::vec2 rect[VK::Sprite::vertex_count]{
- glm::vec2{self->rect.x, self->rect.y},
- glm::vec2{self->rect.x, self->rect.w},
- glm::vec2{self->rect.z, self->rect.y},
- glm::vec2{self->rect.z, self->rect.w}
- };
-
- void *vertexes_data{&rect};
- static const size_t vertexes_size =
- sizeof(glm::vec2) * VK::Sprite::vertex_count;
- self->sprite->source_buffer = new VK::SourceBuffer{
- self->sprite->queue_family->device, vertexes_data, vertexes_size};
- self->sprite->vertex_buffer = new VK::DestinationBuffer{
- self->sprite->queue_family, self->sprite->source_buffer,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT};
-}
-
-void
-unload_mesh(void *obj)
-{
- auto self = static_cast<SpriteBuilder*>(obj);
-
- delete self->sprite->vertex_buffer;
- delete self->sprite->source_buffer;
-}
-
-static const CommandChain loader{
- {&load_mesh, &unload_mesh},
-};
-
-}
-
-namespace VK
-{
-
-Sprite::Sprite(std::shared_ptr<Texture> texture, glm::vec4 &rect):
- texture{texture}
-{
- SpriteBuilder sprite_builder(this, rect);
- loader.execute(&sprite_builder);
-}
-
-Sprite::~Sprite()
-{
- glm::vec4 vector_4d{};
- SpriteBuilder sprite_builder(this, vector_4d);
- loader.revert(&sprite_builder);
-}
-
-}