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-rw-r--r--src/blu_cat/gra/text.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/src/blu_cat/gra/text.cpp b/src/blu_cat/gra/text.cpp
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+++ b/src/blu_cat/gra/text.cpp
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+/*
+ * Copyright 2022-2025 Frederico de Oliveira Linhares
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "text.hpp"
+
+#include "../int/core.hpp"
+
+namespace BluCat::GRA
+{
+
+Text::Text(
+ const BitmapFont &font, const char *str, const I32F x, const I32F y,
+ F32 z_index):
+ x{x},
+ y{y},
+ width{0},
+ height{0},
+ z_index{z_index}
+{
+ const std::vector<UI32> text{BluCat::GRA::Character::str_to_unicode(str)};
+ this->letters.reserve(text.size());
+
+ I32F current_column{0};
+ I32F current_line{0};
+
+ for(I32F index{0}; index < text.size(); index++)
+ {
+ switch(str[index])
+ {
+ case 10:
+ if((current_column + 1) * font.width > this->width)
+ this->width = (current_column + 1) * font.width;
+ current_column = 0;
+ current_line++;
+ continue;
+
+ case 32:
+ current_column++;
+ continue;
+ }
+
+ glm::vec4 rect{
+ x + current_column * font.width,
+ y + current_line * font.height,
+ x + (current_column + 1) * font.width,
+ y + (current_line + 1) * font.height};
+
+ this->letters.emplace_back(font.characters.at(text[index]).sprite, rect);
+ current_column++;
+ }
+
+ if((current_column + 1) * font.width > this->width)
+ this->width = (current_column + 1) * font.width;
+ this->height = font.height * (current_line + 1);
+}
+
+Text::Text():
+ letters(0),
+ x{0},
+ y{0},
+ width{0},
+ height{0},
+ z_index{4.5f}
+{
+}
+
+void
+Text::draw()
+{
+ auto &sprites_to_draw = BluCat::INT::core.vk_renderer->sprites_to_draw[
+ BluCat::INT::core.vk_swapchain->current_frame];
+
+ for(Letter &l: this->letters)
+ sprites_to_draw.emplace_back(l.sprite, l.position, this->z_index);
+}
+
+}