Age | Commit message (Expand) | Author |
2023-09-28 | refa Remove redundant descriptor set layout | Frederico Linhares |
2023-09-28 | styl Rename ODO structures to UDO | Frederico Linhares |
2023-09-27 | refa Remove redundant uniform buffer updates | Frederico Linhares |
2023-09-15 | feat Create skeletal mesh | Frederico Linhares |
2023-07-18 | fixt Invert drawing order for sprites | Frederico Linhares |
2023-07-08 | fixt Use correct value for alpha when decoding QOI | Frederico Linhares |
2023-06-28 | feat Create an interface to read binary files | Frederico Linhares |
2023-06-22 | feat Implement an algorithm to decode QOI | Frederico Linhares |
2023-06-17 | feat Add z index when rendering sprites | Frederico Linhares |
2023-06-14 | fixt Offset for 2D wired fragment shader | Frederico Linhares |
2023-05-31 | fixt Remove YAML from engine | Frederico Linhares |
2023-05-30 | feat Create 2D animations | Frederico Linhares |
2023-05-29 | refa Sprite receives floats instead of Vector4D | Frederico Linhares |
2023-05-24 | feat Recreate the Menu | Frederico Linhares |
2023-04-24 | fixt Improve text rendering | Frederico Linhares |
2023-04-20 | feat Create text rendering system | Frederico Linhares |
2023-01-28 | docu Update README | Frederico Linhares |
2023-01-12 | refa Use Push constants for 3D models | Frederico Linhares |
2023-01-06 | refa Use Push constants for sprites and rectangles | Frederico Linhares |
2022-12-29 | refa Use QOI image format for textures | Frederico Linhares |
2022-12-23 | feat Add size to projections in 2D views | Frederico Linhares |
2022-12-23 | refa Merge Rectangle into Vector4D | Frederico Linhares |
2022-12-15 | feat Add new methods to Rectangle and Vector4D | Frederico Linhares |
2022-11-09 | feat create method Rectangle#draw | Frederico Linhares |
2022-10-31 | styl Remove useless commented code | Frederico Linhares |
2022-10-27 | feat Create rectangles | Frederico Linhares |
2022-10-21 | feat Skip frame if image is not available. | Frederico Linhares |
2022-10-19 | feat Create workers | Frederico Linhares |
2022-10-19 | buil Use C++20 instead of C++17 | Frederico Linhares |
2022-10-10 | feat Move configuration from YAML file to game | Frederico Linhares |
2022-10-07 | feat Add new getters and setters to Vector3D | Frederico Linhares |
2022-10-05 | buil Configure compilatio for MinGW | Frederico Linhares |
2022-10-04 | buil Use SDL_MAIN_HANDLED to compile engine on Windows | Frederico Linhares |
2022-09-30 | refa Use static linking for mruby | Frederico Linhares |
2022-09-29 | feat Allow multiple textures to be used with the same mesh | Frederico Linhares |
2022-09-23 | refa Use Vulkan coordinates instead of OpenGL | Frederico Linhares |
2022-09-21 | feat Create View2D | Frederico Linhares |
2022-09-21 | refa All views in use shares the same descriptor pool | Frederico Linhares |
2022-09-16 | feat Create View | Frederico Linhares |
2022-09-08 | feat Create Vector4D | Frederico Linhares |
2022-09-08 | styl Improve legibility of rotation_3d and vector_3d | Frederico Linhares |
2022-09-08 | refa Move layouts away from graphics pipelines | Frederico Linhares |
2022-09-05 | refa Move render passes away from graphics pipelines | Frederico Linhares |
2022-08-31 | feat Add projection to 2D graphics pipeline | Frederico Linhares |
2022-08-30 | feat Create 2d graphics pipeline | Frederico Linhares |
2022-08-22 | feat Make camera and model instance more abstract | Frederico Linhares |
2022-08-17 | feat Simplify the 3d model structure | Frederico Linhares |
2022-08-16 | feat Create directional light | Frederico Linhares |
2022-08-08 | refa Replace SDL timer with C++ timer | Frederico Linhares |
2022-08-03 | fixt Increase view projection distance | Frederico Linhares |