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path: root/src/vk
AgeCommit message (Expand)Author
2024-05-08refa Rename graphical engine to BluCatFrederico Linhares
2024-04-16refa Simplify code for rendering 3d objectsFrederico Linhares
2024-03-23fixt Make skeletal mesh work properlyFrederico Linhares
2024-03-23refa Use quaternion for orientationFrederico Linhares
2024-01-09fixt Remove another bug when computing text sizeFrederico Linhares
2024-01-06buil Use NSIS to create Windows installerFrederico Linhares
2023-12-22fixt Remove bug when computing text sizeFrederico Linhares
2023-10-30refa Move texture sampler to texture objectFrederico Linhares
2023-10-27feat Create an interface to change field of viewFrederico Linhares
2023-10-09feat Render sprite in a 3D positionFrederico Linhares
2023-10-02refa Remove redundant framebuffersFrederico Linhares
2023-09-30refa Remove redundant descriptor setsFrederico Linhares
2023-09-30refa Remove redundant render passFrederico Linhares
2023-09-29refa Move all descriptor sets to a new classFrederico Linhares
2023-09-28refa Remove redundant descriptor set layoutFrederico Linhares
2023-09-28styl Rename ODO structures to UDOFrederico Linhares
2023-09-27refa Remove redundant uniform buffer updatesFrederico Linhares
2023-09-15feat Create skeletal meshFrederico Linhares
2023-07-18fixt Invert drawing order for spritesFrederico Linhares
2023-07-08fixt Use correct value for alpha when decoding QOIFrederico Linhares
2023-06-28feat Create an interface to read binary filesFrederico Linhares
2023-06-22feat Implement an algorithm to decode QOIFrederico Linhares
2023-06-17feat Add z index when rendering spritesFrederico Linhares
2023-05-29refa Sprite receives floats instead of Vector4DFrederico Linhares
2023-04-24fixt Improve text renderingFrederico Linhares
2023-04-20feat Create text rendering systemFrederico Linhares
2023-01-12refa Use Push constants for 3D modelsFrederico Linhares
2023-01-06refa Use Push constants for sprites and rectanglesFrederico Linhares
2022-12-29refa Use QOI image format for texturesFrederico Linhares
2022-12-23feat Add size to projections in 2D viewsFrederico Linhares
2022-12-23refa Merge Rectangle into Vector4DFrederico Linhares
2022-11-09feat create method Rectangle#drawFrederico Linhares
2022-10-21feat Skip frame if image is not available.Frederico Linhares
2022-10-10feat Move configuration from YAML file to gameFrederico Linhares
2022-10-04buil Use SDL_MAIN_HANDLED to compile engine on WindowsFrederico Linhares
2022-09-29feat Allow multiple textures to be used with the same meshFrederico Linhares
2022-09-23refa Use Vulkan coordinates instead of OpenGLFrederico Linhares
2022-09-21feat Create View2DFrederico Linhares
2022-09-21refa All views in use shares the same descriptor poolFrederico Linhares
2022-09-16feat Create ViewFrederico Linhares
2022-09-08refa Move layouts away from graphics pipelinesFrederico Linhares
2022-09-05refa Move render passes away from graphics pipelinesFrederico Linhares
2022-08-31feat Add projection to 2D graphics pipelineFrederico Linhares
2022-08-30feat Create 2d graphics pipelineFrederico Linhares
2022-08-22feat Make camera and model instance more abstractFrederico Linhares
2022-08-17feat Simplify the 3d model structureFrederico Linhares
2022-08-16feat Create directional lightFrederico Linhares
2022-08-03fixt Increase view projection distanceFrederico Linhares
2022-08-03feat Create a log systemFrederico Linhares
2022-08-02refa Use Vulkan for graphicsFrederico Linhares