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2023-09-28refa Remove redundant descriptor set layoutFrederico Linhares
* src/vk/graphics_pipeline_3d_layout.cpp: skeletal_model and static_model were identical, therefore, redundant.
2023-09-28styl Rename ODO structures to UDOFrederico Linhares
* src/vk/uniform_data_object.hpp: I do not remember why I named these structs ODO. UDO makes more sense as they represents "uniform data objects."
2023-09-15feat Create skeletal meshFrederico Linhares