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-rw-r--r--src/vk/animation.cpp27
-rw-r--r--src/vk/animation.hpp51
-rw-r--r--src/vk/animation/frame.hpp85
-rw-r--r--src/vk/base_buffer.cpp96
-rw-r--r--src/vk/base_buffer.hpp56
-rw-r--r--src/vk/character.cpp274
-rw-r--r--src/vk/character.hpp49
-rw-r--r--src/vk/command_pool.cpp87
-rw-r--r--src/vk/command_pool.hpp59
-rw-r--r--src/vk/core.hpp34
-rw-r--r--src/vk/descriptor_set_layout.cpp197
-rw-r--r--src/vk/descriptor_set_layout.hpp38
-rw-r--r--src/vk/destination_buffer.cpp109
-rw-r--r--src/vk/destination_buffer.hpp54
-rw-r--r--src/vk/device.cpp392
-rw-r--r--src/vk/device.hpp69
-rw-r--r--src/vk/font.cpp53
-rw-r--r--src/vk/font.hpp42
-rw-r--r--src/vk/framebuffer.cpp198
-rw-r--r--src/vk/framebuffer.hpp43
-rw-r--r--src/vk/graphics_pipeline_2d_solid.cpp297
-rw-r--r--src/vk/graphics_pipeline_2d_solid.hpp44
-rw-r--r--src/vk/graphics_pipeline_2d_solid_layout.cpp83
-rw-r--r--src/vk/graphics_pipeline_2d_solid_layout.hpp35
-rw-r--r--src/vk/graphics_pipeline_2d_wired.cpp313
-rw-r--r--src/vk/graphics_pipeline_2d_wired.hpp47
-rw-r--r--src/vk/graphics_pipeline_2d_wired_layout.cpp87
-rw-r--r--src/vk/graphics_pipeline_2d_wired_layout.hpp35
-rw-r--r--src/vk/graphics_pipeline_3d.cpp307
-rw-r--r--src/vk/graphics_pipeline_3d.hpp43
-rw-r--r--src/vk/graphics_pipeline_3d_layout.cpp79
-rw-r--r--src/vk/graphics_pipeline_3d_layout.hpp35
-rw-r--r--src/vk/graphics_pipeline_3d_skeletal.cpp322
-rw-r--r--src/vk/graphics_pipeline_3d_skeletal.hpp43
-rw-r--r--src/vk/graphics_pipeline_sprite_3d.cpp315
-rw-r--r--src/vk/graphics_pipeline_sprite_3d.hpp44
-rw-r--r--src/vk/image.cpp149
-rw-r--r--src/vk/image.hpp73
-rw-r--r--src/vk/light.cpp205
-rw-r--r--src/vk/light.hpp41
-rw-r--r--src/vk/qoi.cpp205
-rw-r--r--src/vk/qoi.hpp41
-rw-r--r--src/vk/queue.cpp61
-rw-r--r--src/vk/queue.hpp82
-rw-r--r--src/vk/queue_family.cpp84
-rw-r--r--src/vk/queue_family.hpp58
-rw-r--r--src/vk/rectangle.cpp30
-rw-r--r--src/vk/rectangle.hpp42
-rw-r--r--src/vk/render_pass.cpp203
-rw-r--r--src/vk/render_pass.hpp36
-rw-r--r--src/vk/renderer.cpp413
-rw-r--r--src/vk/renderer.hpp72
-rw-r--r--src/vk/skeletal_mesh.cpp204
-rw-r--r--src/vk/skeletal_mesh.hpp52
-rw-r--r--src/vk/skeletal_mesh_vertex.hpp42
-rw-r--r--src/vk/skeletal_model.cpp238
-rw-r--r--src/vk/skeletal_model.hpp55
-rw-r--r--src/vk/source_buffer.cpp87
-rw-r--r--src/vk/source_buffer.hpp45
-rw-r--r--src/vk/sprite.cpp99
-rw-r--r--src/vk/sprite.hpp50
-rw-r--r--src/vk/sprite_3d.cpp168
-rw-r--r--src/vk/sprite_3d.hpp46
-rw-r--r--src/vk/sprite_to_draw.cpp40
-rw-r--r--src/vk/sprite_to_draw.hpp44
-rw-r--r--src/vk/static_mesh.cpp132
-rw-r--r--src/vk/static_mesh.hpp48
-rw-r--r--src/vk/static_mesh_vertex.hpp34
-rw-r--r--src/vk/static_model.cpp165
-rw-r--r--src/vk/static_model.hpp49
-rw-r--r--src/vk/swapchain.cpp204
-rw-r--r--src/vk/swapchain.hpp47
-rw-r--r--src/vk/texture.cpp559
-rw-r--r--src/vk/texture.hpp51
-rw-r--r--src/vk/uniform_buffer.cpp89
-rw-r--r--src/vk/uniform_buffer.hpp49
-rw-r--r--src/vk/uniform_data_object.hpp80
-rw-r--r--src/vk/view_2d.cpp160
-rw-r--r--src/vk/view_2d.hpp60
-rw-r--r--src/vk/view_3d.cpp155
-rw-r--r--src/vk/view_3d.hpp48
81 files changed, 0 insertions, 9037 deletions
diff --git a/src/vk/animation.cpp b/src/vk/animation.cpp
deleted file mode 100644
index fec038e..0000000
--- a/src/vk/animation.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "animation.hpp"
-
-namespace VK
-{
-
-Bone::Bone(glm::mat4 offset_matrix):
- offset_matrix{offset_matrix}
-{
-}
-
-}
diff --git a/src/vk/animation.hpp b/src/vk/animation.hpp
deleted file mode 100644
index 46dd5bc..0000000
--- a/src/vk/animation.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_ANIMATION_H
-#define CANDY_GEAR_VK_ANIMATION_H 1
-
-#include <vector>
-
-#include "core.hpp"
-#include "animation/frame.hpp"
-
-namespace VK
-{
-
-struct Bone
-{
- glm::mat4x4 offset_matrix;
-
- Bone(glm::mat4 offset_matrix);
-};
-
-struct BoneTransform
-{
- uint32_t bone_id;
- Channel<glm::vec3> positions;
- Channel<glm::quat> rotations;
- Channel<glm::vec3> scales;
-};
-
-struct Animation
-{
- std::vector<BoneTransform> bone_transforms;
- float final_time;
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_ANIMATION_H */
diff --git a/src/vk/animation/frame.hpp b/src/vk/animation/frame.hpp
deleted file mode 100644
index 953a6a6..0000000
--- a/src/vk/animation/frame.hpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_FRAME_H
-#define CANDY_GEAR_VK_FRAME_H 1
-
-#include <vector>
-
-#include "../core.hpp"
-
-namespace VK
-{
-
-template<typename T>
-struct Frame
-{
- const T value;
- const float timestamp;
-
- Frame(T value, float timestamp):
- value{value},
- timestamp{timestamp}
- {
- }
-
-};
-
-template<typename T>
-struct Channel
-{
- int current_index{0};
- std::vector<Frame<T>> key_frames;
-
- inline glm::mat4
- interpolate(
- float animation_time,
- glm::mat4 (*single_frame)(T frame),
- glm::mat4 (*multiple_frames)(T current_frame, T next_frame, float scale))
- {
- if(this->key_frames.size() == 1)
- return single_frame(this->key_frames[0].value);
- else
- {
- while(animation_time > this->key_frames[current_index].timestamp)
- this->current_index++;
-
- float scale_factor;
- Frame<T> *previous_frame;
- Frame<T> *next_frame{&(this->key_frames[this->current_index])};
- if(this->current_index == 0)
- {
- previous_frame = &(this->key_frames[this->key_frames.size() - 1]);
- float midway_length{animation_time - 0};
- float frames_diff{next_frame->timestamp - 0};
- scale_factor = midway_length / frames_diff;
- }
- else
- {
- previous_frame = &(this->key_frames[this->current_index - 1]);
- float midway_length{animation_time - previous_frame->timestamp};
- float frames_diff{next_frame->timestamp - previous_frame->timestamp};
- scale_factor = midway_length / frames_diff;
- }
-
- return multiple_frames(
- previous_frame->value, next_frame->value, scale_factor);
- }
- };
-};
-
-}
-#endif /* CANDY_GEAR_VK_FRAME_H */
diff --git a/src/vk/base_buffer.cpp b/src/vk/base_buffer.cpp
deleted file mode 100644
index 0846b20..0000000
--- a/src/vk/base_buffer.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "base_buffer.hpp"
-
-namespace VK
-{
-
-const CommandChain BaseBuffer::loader{
- {&BaseBuffer::load_buffer, &BaseBuffer::unload_buffer},
- {&BaseBuffer::load_memory, &BaseBuffer::unload_memory}
-};
-
-void
-BaseBuffer::load_buffer(void *obj)
-{
- auto self = static_cast<BaseBuffer*>(obj);
-
- VkBufferCreateInfo buffer_info = {};
- buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- buffer_info.pNext = nullptr;
- buffer_info.flags = 0;
- buffer_info.size = self->device_size;
- buffer_info.usage = self->buffer_usage;
- buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- buffer_info.queueFamilyIndexCount = 0;
- buffer_info.pQueueFamilyIndices = nullptr;
-
- if(vkCreateBuffer(
- self->device->device, &buffer_info, nullptr, &self->buffer)
- != VK_SUCCESS)
- throw CommandError{"Failed to create vertex buffer."};
-}
-
-void
-BaseBuffer::unload_buffer(void *obj)
-{
- auto self = static_cast<BaseBuffer*>(obj);
-
- if(self->buffer != VK_NULL_HANDLE)
- vkDestroyBuffer(self->device->device, self->buffer, nullptr);
-}
-
-void
-BaseBuffer::load_memory(void *obj)
-{
- auto self = static_cast<BaseBuffer*>(obj);
-
- VkMemoryRequirements memory_requirements;
- vkGetBufferMemoryRequirements(
- self->device->device, self->buffer, &memory_requirements);
-
- VkPhysicalDeviceMemoryProperties memory_properties;
- vkGetPhysicalDeviceMemoryProperties(
- self->device->physical_device, &memory_properties);
-
- VkMemoryAllocateInfo alloc_info = {};
- alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- alloc_info.pNext = nullptr;
- alloc_info.allocationSize = memory_requirements.size;
- if(!self->device->select_memory_type(
- &alloc_info.memoryTypeIndex, &memory_requirements,
- self->memory_properties))
- throw CommandError{"Could not allocate memory for Vulkan vertex buffer."};
-
- if(vkAllocateMemory(self->device->device, &alloc_info, nullptr,
- &self->device_memory) != VK_SUCCESS)
- throw CommandError{"Could not allocate memory for Vulkan vertex buffer."};
-
- vkBindBufferMemory(
- self->device->device, self->buffer, self->device_memory, 0);
-}
-
-void
-BaseBuffer::unload_memory(void *obj)
-{
- auto self = static_cast<BaseBuffer*>(obj);
-
- if(self->device_memory != VK_NULL_HANDLE)
- vkFreeMemory(self->device->device, self->device_memory, nullptr);
-}
-
-}
diff --git a/src/vk/base_buffer.hpp b/src/vk/base_buffer.hpp
deleted file mode 100644
index 0f3e513..0000000
--- a/src/vk/base_buffer.hpp
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_BASE_BUFFER_H
-#define CANDY_GEAR_VK_BASE_BUFFER_H 1
-
-#include "../command.hpp"
-#include "core.hpp"
-#include "device.hpp"
-
-namespace VK
-{
-
-class BaseBuffer
-{
- public:
- virtual ~BaseBuffer(){};
-
- VkBuffer buffer;
- VkDeviceMemory device_memory;
- VkDeviceSize device_size;
- VkBufferUsageFlags buffer_usage;
- VkMemoryPropertyFlags memory_properties;
-
- protected:
- static const CommandChain loader;
-
- Device *device;
-
- static void
- load_buffer(void *obj);
- static void
- unload_buffer(void *obj);
-
- static void
- load_memory(void *obj);
- static void
- unload_memory(void *obj);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_BASE_BUFFER_H */
diff --git a/src/vk/character.cpp b/src/vk/character.cpp
deleted file mode 100644
index e5eb87f..0000000
--- a/src/vk/character.cpp
+++ /dev/null
@@ -1,274 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "character.hpp"
-
-#include "../command.hpp"
-#include "../core.hpp"
-#include "font.hpp"
-#include "image.hpp"
-#include "source_buffer.hpp"
-
-namespace
-{
-
-struct CharacterBuilder
-{
- VK::Character *character;
- FT_Face face;
- uint32_t character_code;
-
- CharacterBuilder(
- VK::Character *character, FT_Face face, uint32_t character_code);
-};
-
-CharacterBuilder::CharacterBuilder(
- VK::Character *character, FT_Face face, uint32_t character_code):
- character{character},
- face{face},
- character_code{character_code}
-{
-}
-
-// TODO: creating one image with one device memory for each character is
-// ineficient
-void
-load_image(void *obj)
-{
- auto self = static_cast<CharacterBuilder*>(obj);
-
- FT_Error error;
- std::vector<uint8_t> source_image_raw;
- const int num_channels = 4; // all images are converted to RGBA
- auto glyph_index{FT_Get_Char_Index(self->face, self->character_code)};
-
- error = FT_Load_Glyph(self->face, glyph_index, FT_LOAD_DEFAULT);
- if(error) throw CommandError{"failed to load glyph"};
-
- error = FT_Render_Glyph(self->face->glyph, FT_RENDER_MODE_NORMAL);
- if(error) throw CommandError{"failed to render glyph"};
-
- self->character->bearing_x = self->face->glyph->bitmap_left;
- self->character->bearing_y = self->face->glyph->bitmap_top;
- self->character->advance = (self->face->glyph->advance.x >> 6);
- self->character->width = self->face->glyph->bitmap.width;
- self->character->height = self->face->glyph->bitmap.rows;
- self->character->mip_levels = 1;
-
- // Character is a white-space.
- if(self->character->width <= 0)
- {
- self->character->image = VK_NULL_HANDLE;
- self->character->device_memory = VK_NULL_HANDLE;
-
- return;
- }
-
- auto image_size{static_cast<size_t>(
- self->face->glyph->bitmap.width *
- self->face->glyph->bitmap.rows * num_channels)};
-
- { // Create the data for the image buffer
- source_image_raw.resize(image_size, 0);
-
- for(auto y{0}; y < self->face->glyph->bitmap.width; y++)
- {
- for(auto x{0}; x < self->face->glyph->bitmap.rows; x++)
- {
- auto image_coord = y * self->face->glyph->bitmap.rows * num_channels +
- x * num_channels;
- auto glyph_coord = y * self->face->glyph->bitmap.rows + x;
- // Red
- source_image_raw[image_coord] = 255;
- // Green
- source_image_raw[image_coord + 1] = 255;
- // Blue
- source_image_raw[image_coord + 2] = 255;
- // Alpha
- source_image_raw[image_coord + 3] =
- self->face->glyph->bitmap.buffer[glyph_coord];
- }
- }
- }
-
- VK::SourceBuffer source_image_buffer{
- cg_core.vk_device_with_swapchain, source_image_raw.data(),
- image_size};
-
- { // Create Vulkan image.
- try
- {
- VkExtent3D vk_extent3d;
- vk_extent3d.width = self->face->glyph->bitmap.width;
- vk_extent3d.height = self->face->glyph->bitmap.rows;
- vk_extent3d.depth = 1;
-
- VK::Image::create(
- cg_core.vk_device_with_swapchain,
- &self->character->image,
- &self->character->device_memory,
- VK_FORMAT_R8G8B8A8_UNORM,
- vk_extent3d,
- self->character->mip_levels,
- VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
- }
- catch(VK::Image::Error error)
- {
- throw CommandError{error.what()};
- }
- }
-
- { // Copy image from buffer into image.
- auto queue_family{cg_core.vk_device_with_swapchain->
- get_queue_family_with_presentation()};
- auto queue{queue_family->get_queue()};
- VK::CommandPool command_pool{queue_family, 1};
- VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]};
-
- queue.submit_one_time_command(vk_command_buffer, [&](){
- VK::Image::move_image_state(
- vk_command_buffer, self->character->image, VK_FORMAT_R8G8B8A8_UNORM,
- 0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_HOST_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT);
-
- VkBufferImageCopy image_copy;
- image_copy.bufferOffset = 0;
- image_copy.bufferRowLength = 0;
- image_copy.bufferImageHeight = 0;
- image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_copy.imageSubresource.mipLevel = 0;
- image_copy.imageSubresource.baseArrayLayer = 0;
- image_copy.imageSubresource.layerCount = 1;
- image_copy.imageOffset = {0, 0, 0};
- image_copy.imageExtent = {
- self->character->width, self->character->height, 1};
-
- vkCmdCopyBufferToImage(
- vk_command_buffer, source_image_buffer.buffer, self->character->image,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy);
-
- VK::Image::move_image_state(
- vk_command_buffer, self->character->image, VK_FORMAT_R8G8B8A8_UNORM,
- VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
- });
- }
-}
-
-void
-unload_image(void *obj)
-{
- auto self = static_cast<CharacterBuilder*>(obj);
-
- vkDestroyImage(
- cg_core.vk_device_with_swapchain->device, self->character->image, nullptr);
- vkFreeMemory(
- cg_core.vk_device_with_swapchain->device, self->character->device_memory,
- nullptr);
-}
-
-const CommandChain loader{
- {&load_image, &unload_image}
-};
-
-}
-
-namespace VK
-{
-
-Character::Character(FT_Face face, uint32_t character_code)
-{
- CharacterBuilder character_builder(this, face, character_code);
- loader.execute(&character_builder);
-}
-
-Character::~Character()
-{
- CharacterBuilder character_builder(this, nullptr, 0);
- loader.revert(&character_builder);
-}
-
-std::vector<uint32_t>
-Character::str_to_unicode(const char* str)
-{
- std::vector<uint32_t> unicode_text;
- int text_width{0};
- int text_height{0};
-
- { // Reserve memory
- int size{0};
- for(auto i{0}; str[i] != '\0'; i++)
- if((str[i] & 0b11000000) != 0b10000000) size++;
- unicode_text.reserve(size);
- }
-
- for(auto i{0}; str[i] != '\0'; i++)
- {
- int num_bytes;
- uint32_t codepoint{0};
-
- if(str[i] >= 0 && str[i] < 127)
- { // Normal ASCI character, 1-byte.
- num_bytes = 1;
- codepoint = str[i];
- }
- else if((str[i] & 0xE0) == 0xC0)
- { // 2-byte character.
- num_bytes = 2;
- codepoint += ((str[i] & 0b00011111) << 6);
- }
- else if((str[i] & 0xF0) == 0xE0)
- { // 3-byte character.
- num_bytes = 3;
- codepoint += ((str[i] & 0b00001111) << 12);
- }
- else if((str[i] & 0xF8) == 0xF0)
- { // 4-byte character.
- num_bytes = 4;
- codepoint += ((str[i] & 0b00000111) << 18);
- }
- else
- { // FIXME: Add support to 5-byte and 6-byte characters.
- }
-
- switch (num_bytes)
- {
- case 4:
- i++;
- codepoint += ((str[i] & 0b00111111) << 12);
- case 3:
- i++;
- codepoint += ((str[i] & 0b00111111) << 6);
- case 2:
- i++;
- codepoint += (str[i] & 0b00111111);
- case 1:
- default:
- break;
- }
-
- unicode_text.push_back(codepoint);
- }
-
- return unicode_text;
-}
-
-}
diff --git a/src/vk/character.hpp b/src/vk/character.hpp
deleted file mode 100644
index 82ada49..0000000
--- a/src/vk/character.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_CHARACTER_H
-#define CANDY_GEAR_VK_CHARACTER_H 1
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-
-#include "core.hpp"
-
-#include <vector>
-
-namespace VK
-{
-
-struct Character
-{
- VkImage image;
- VkDeviceMemory device_memory;
- int32_t bearing_y, bearing_x;
- uint32_t width, height, advance, mip_levels;
-
- Character(FT_Face face, uint32_t character_code);
- ~Character();
-
- Character(Character const&) = delete;
- Character& operator=(Character const&) = delete;
-
- static std::vector<uint32_t>
- str_to_unicode(const char* str);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_CHARACTER_H */
diff --git a/src/vk/command_pool.cpp b/src/vk/command_pool.cpp
deleted file mode 100644
index 3af62c1..0000000
--- a/src/vk/command_pool.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "command_pool.hpp"
-
-namespace VK
-{
-
-const CommandChain CommandPool::loader{
- {&CommandPool::load_command_pool, &CommandPool::unload_command_pool},
- {&CommandPool::load_command_buffers, nullptr}
-};
-
-CommandPool::CommandPool(QueueFamily *queue_family, uint32_t buffers_quantity):
- queue_family{queue_family}
-{
- this->command_buffers.resize(buffers_quantity);
-
- CommandPool::loader.execute(this);
-}
-
-CommandPool::~CommandPool()
-{
- CommandPool::loader.revert(this);
-}
-
-void
-CommandPool::load_command_pool(void *obj)
-{
- auto *self = static_cast<CommandPool*>(obj);
-
- VkCommandPoolCreateInfo command_pool_create_info;
-
- command_pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- command_pool_create_info.pNext = nullptr;
- command_pool_create_info.flags =
- VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- command_pool_create_info.queueFamilyIndex = self->queue_family->family_index;
-
- if(vkCreateCommandPool(
- self->queue_family->device->device, &command_pool_create_info,
- nullptr, &self->command_pool) != VK_SUCCESS)
- throw CommandError{"Vulkan command pool could not be created."};
-}
-
-void
-CommandPool::unload_command_pool(void *obj)
-{
- auto *self = static_cast<CommandPool*>(obj);
-
- vkDestroyCommandPool(
- self->queue_family->device->device, self->command_pool, nullptr);
-}
-
-void
-CommandPool::load_command_buffers(void *obj)
-{
- auto *self = static_cast<CommandPool*>(obj);
-
- VkCommandBufferAllocateInfo command_buffer_info;
- command_buffer_info.sType =
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- command_buffer_info.pNext = nullptr;
- command_buffer_info.commandPool = self->command_pool;
- command_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- command_buffer_info.commandBufferCount = self->command_buffers.size();
-
- if(vkAllocateCommandBuffers(
- self->queue_family->device->device,
- &command_buffer_info, self->command_buffers.data()) != VK_SUCCESS)
- throw CommandError{"Vulkan command buffers could not be allocated."};
-}
-
-}
diff --git a/src/vk/command_pool.hpp b/src/vk/command_pool.hpp
deleted file mode 100644
index 68ab7a6..0000000
--- a/src/vk/command_pool.hpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_COMMAND_POOL_H
-#define CANDY_GEAR_VK_COMMAND_POOL_H 1
-
-#include <vector>
-
-#include "../command.hpp"
-#include "core.hpp"
-#include "device.hpp"
-
-namespace VK
-{
-
-class CommandPool
-{
- CommandPool(const CommandPool &t) = delete;
- CommandPool& operator=(const CommandPool &t) = delete;
- CommandPool(const CommandPool &&t) = delete;
- CommandPool& operator=(const CommandPool &&t) = delete;
-
-public:
- std::vector<VkCommandBuffer> command_buffers;
-
- CommandPool(QueueFamily *queue_family, uint32_t buffers_quantity);
- ~CommandPool();
-
-private:
- static const CommandChain loader;
-
- QueueFamily *queue_family;
- VkCommandPool command_pool;
-
- static void
- load_command_pool(void *obj);
- static void
- unload_command_pool(void *obj);
-
- static void
- load_command_buffers(void *obj);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_COMMAND_POOL_H */
diff --git a/src/vk/core.hpp b/src/vk/core.hpp
deleted file mode 100644
index 736b8bb..0000000
--- a/src/vk/core.hpp
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_CORE_H
-#define CANDY_GEAR_VK_CORE_H 1
-
-// GLM uses some definitions to control their behavior, so you should not
-// include it directly. Instead, use this header.
-#define GLM_ENABLE_EXPERIMENTAL
-#define GLM_FORCE_RADIANS
-#define GLM_FORCE_DEPTH_ZERO_TO_ONE
-
-#include <glm/ext/vector_float3.hpp>
-#include <glm/ext.hpp>
-#include <glm/gtc/matrix_transform.hpp>
-#include <glm/gtx/quaternion.hpp>
-#include <glm/vec3.hpp>
-
-#include <vulkan/vulkan.h>
-
-#endif /* CANDY_GEAR_VK_CORE_H */
diff --git a/src/vk/descriptor_set_layout.cpp b/src/vk/descriptor_set_layout.cpp
deleted file mode 100644
index 8a2f4ef..0000000
--- a/src/vk/descriptor_set_layout.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "descriptor_set_layout.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-
-namespace
-{
-
-void
-load_world(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- std::array<VkDescriptorSetLayoutBinding, 2> set_layouts{};
- set_layouts[0].binding = 0;
- set_layouts[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- set_layouts[0].descriptorCount = 1;
- set_layouts[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- set_layouts[0].pImmutableSamplers = nullptr;
-
- set_layouts[1].binding = 1;
- set_layouts[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- set_layouts[1].descriptorCount = 1;
- set_layouts[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- set_layouts[1].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo layout_info{};
- layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_info.pNext = nullptr;
- layout_info.flags = 0;
- layout_info.bindingCount = set_layouts.size();
- layout_info.pBindings = set_layouts.data();
-
- if(vkCreateDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->world) != VK_SUCCESS)
- throw CommandError{
- "Failed to create Vulkan descriptor set layout for world view."};
-}
-
-void
-unload_world(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- vkDestroyDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, self->world, nullptr);
-}
-
-void
-load_view(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings{};
-
- layout_bindings[0].binding = 0;
- layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- layout_bindings[0].descriptorCount = 1;
- layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- layout_bindings[0].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo layout_info{};
- layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_info.pNext = nullptr;
- layout_info.flags = 0;
- layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
- layout_info.pBindings = layout_bindings.data();
-
- if(vkCreateDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->view) != VK_SUCCESS)
- throw CommandError{
- "Failed to create Vulkan descriptor set layout for view."};
-}
-
-void
-unload_view(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- vkDestroyDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, self->view, nullptr);
-}
-
-void
-load_texture(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings{};
-
- layout_bindings[0].binding = 0;
- layout_bindings[0].descriptorType =
- VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layout_bindings[0].descriptorCount = 1;
- layout_bindings[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layout_bindings[0].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo layout_info{};
- layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_info.pNext = nullptr;
- layout_info.flags = 0;
- layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
- layout_info.pBindings = layout_bindings.data();
-
- if(vkCreateDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->texture) != VK_SUCCESS)
- throw CommandError{
- "Failed to create Vulkan descriptor set layout for textures."};
-}
-
-void
-unload_texture(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- vkDestroyDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, self->texture, nullptr);
-}
-
-void
-load_model(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- std::array<VkDescriptorSetLayoutBinding, 1> layout_bindings;
- layout_bindings[0].binding = 0;
- layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- layout_bindings[0].descriptorCount = 1;
- layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- layout_bindings[0].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo layout_info{};
- layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_info.pNext = nullptr;
- layout_info.flags = 0;
- layout_info.bindingCount = static_cast<uint32_t>(layout_bindings.size());
- layout_info.pBindings = layout_bindings.data();
-
- if(vkCreateDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, &layout_info, nullptr,
- &self->model) != VK_SUCCESS)
- throw CommandError{
- "Failed to create Vulkan descriptor set layout for model instance."};
-}
-
-void
-unload_model(void *obj)
-{
- auto self = static_cast<VK::DescriptorSetLayout*>(obj);
-
- vkDestroyDescriptorSetLayout(
- cg_core.vk_device_with_swapchain->device, self->model, nullptr);
-}
-
-const CommandChain loader{
- {&load_world, &unload_world},
- {&load_view, &unload_view},
- {&load_texture, &unload_texture},
- {&load_model, &unload_model},
-};
-
-}
-
-namespace VK
-{
-
-DescriptorSetLayout::DescriptorSetLayout()
-{
- loader.execute(this);
-}
-
-DescriptorSetLayout::~DescriptorSetLayout()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/descriptor_set_layout.hpp b/src/vk/descriptor_set_layout.hpp
deleted file mode 100644
index 242d2fa..0000000
--- a/src/vk/descriptor_set_layout.hpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_DESCRIPTOR_SET_LAYOUT_H
-#define CANDY_GEAR_VK_DESCRIPTOR_SET_LAYOUT_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct DescriptorSetLayout
-{
- VkDescriptorSetLayout world;
- VkDescriptorSetLayout view;
- VkDescriptorSetLayout texture;
- VkDescriptorSetLayout model;
-
- DescriptorSetLayout();
- ~DescriptorSetLayout();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_DESCRIPTOR_SET_LAYOUT_H */
diff --git a/src/vk/destination_buffer.cpp b/src/vk/destination_buffer.cpp
deleted file mode 100644
index 5c55fd2..0000000
--- a/src/vk/destination_buffer.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "destination_buffer.hpp"
-
-#include "command_pool.hpp"
-
-namespace VK
-{
-
-DestinationBuffer::DestinationBuffer(
- QueueFamily *queue_family, SourceBuffer *source_buffer,
- VkBufferUsageFlags buffer_usage)
-{
- this->device = queue_family->device;
- this->device_size = source_buffer->device_size;
- this->buffer_usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | buffer_usage;
- this->memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
- this->queue_family = queue_family;
- this->source_buffer = source_buffer;
-
- BaseBuffer::loader.execute(dynamic_cast<BaseBuffer*>(this));
-
- this->copy_data();
-}
-
-DestinationBuffer::DestinationBuffer(
- DestinationBuffer &&that)
-{
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-}
-
-DestinationBuffer&
-DestinationBuffer::operator=(DestinationBuffer &&that)
-{
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-
- return *this;
-}
-
-DestinationBuffer::~DestinationBuffer()
-{
- BaseBuffer::loader.revert(dynamic_cast<BaseBuffer*>(this));
-}
-
-void
-DestinationBuffer::copy_data()
-{
- CommandPool command_pool(this->queue_family, 1);
- Queue transfer_queue{this->queue_family->get_queue()};
- this->device_size = source_buffer->device_size;
-
- this->vk_command_buffer = command_pool.command_buffers[0];
-
- VkCommandBufferBeginInfo begin_info = {};
- begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
-
- VkBufferCopy copy_region = {};
- copy_region.srcOffset = 0;
- copy_region.dstOffset = 0;
- copy_region.size = this->device_size;
-
- vkBeginCommandBuffer(this->vk_command_buffer, &begin_info);
-
- vkCmdCopyBuffer(
- this->vk_command_buffer, this->source_buffer->buffer, this->buffer, 1,
- &copy_region);
-
- vkEndCommandBuffer(this->vk_command_buffer);
-
- VkSubmitInfo submit_info = {};
- submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.commandBufferCount = 1;
- submit_info.pCommandBuffers = &this->vk_command_buffer;
-
- vkQueueSubmit(transfer_queue.queue, 1, &submit_info, VK_NULL_HANDLE);
-
- vkQueueWaitIdle(transfer_queue.queue);
-}
-
-}
diff --git a/src/vk/destination_buffer.hpp b/src/vk/destination_buffer.hpp
deleted file mode 100644
index 9b42af3..0000000
--- a/src/vk/destination_buffer.hpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_DESTINATION_BUFFER_H
-#define CANDY_GEAR_VK_DESTINATION_BUFFER_H 1
-
-#include "base_buffer.hpp"
-#include "core.hpp"
-#include "source_buffer.hpp"
-#include "queue_family.hpp"
-
-namespace VK
-{
-
-struct DestinationBuffer: public BaseBuffer
-{
- DestinationBuffer(const DestinationBuffer &t) = delete;
- DestinationBuffer&
- operator=(const DestinationBuffer &t) = delete;
-
- QueueFamily *queue_family;
- SourceBuffer *source_buffer;
- VkCommandBuffer vk_command_buffer;
-
- DestinationBuffer(
- QueueFamily *queue_family, SourceBuffer *source_buffer,
- VkBufferUsageFlags buffer_usage);
-
- DestinationBuffer(DestinationBuffer &&that);
- DestinationBuffer&
- operator=(DestinationBuffer &&that);
-
- ~DestinationBuffer();
-
- void
- copy_data();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_DESTINATION_BUFFER_H */
diff --git a/src/vk/device.cpp b/src/vk/device.cpp
deleted file mode 100644
index 78baa53..0000000
--- a/src/vk/device.cpp
+++ /dev/null
@@ -1,392 +0,0 @@
-/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "device.hpp"
-
-#include <fstream>
-#include <new>
-#include <vector>
-#ifdef DEBUG
-#include <sstream>
-#endif
-
-#include "../core.hpp"
-
-namespace
-{
-VkShaderModule
-create_shader_module(VkDevice vk_device, const char *filename)
-{
- std::ifstream file(filename, std::ios::ate | std::ios::binary);
-
- if (!file.is_open())
- {
- throw std::runtime_error("Failed to open shader module file.");
- }
-
- size_t file_size = (size_t) file.tellg();
- std::vector<char> code(file_size);
-
- file.seekg(0);
- file.read(code.data(), file_size);
-
- file.close();
-
- VkShaderModuleCreateInfo create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
- create_info.codeSize = code.size();
- create_info.pCode = reinterpret_cast<const uint32_t*>(code.data());
-
- VkShaderModule shader_module;
- if (vkCreateShaderModule(vk_device, &create_info, nullptr,
- &shader_module) != VK_SUCCESS)
- {
- throw std::runtime_error("Failed to create shader module.");
- }
-
- return shader_module;
-}
-}
-
-namespace VK
-{
-
-Device::Device(VkPhysicalDevice vk_physical_device, bool with_swapchain)
-{
- this->physical_device = vk_physical_device;
-
- std::vector<VkQueueFamilyProperties> queue_family_properties;
-
- // Get queue families.
- {
- vkGetPhysicalDeviceQueueFamilyProperties(
- vk_physical_device, &this->queue_families_count, nullptr);
- queue_family_properties.resize(this->queue_families_count);
- vkGetPhysicalDeviceQueueFamilyProperties(
- vk_physical_device, &this->queue_families_count,
- queue_family_properties.data());
- }
-
- // Get information from physical device.
- {
- VkPhysicalDeviceProperties physical_properties = {};
- vkGetPhysicalDeviceProperties(vk_physical_device, &physical_properties);
- VkPhysicalDeviceFeatures supported_features = {};
- vkGetPhysicalDeviceFeatures(vk_physical_device, &supported_features);
-
-#ifdef DEBUG
- std::stringstream message{};
- message << "Name: " << physical_properties.deviceName << std::endl;
- message << "API version: " << physical_properties.apiVersion <<
- std::endl;
- message << "Driver version: " << physical_properties.driverVersion <<
- std::endl;
- message << "Vendor ID: " << physical_properties.vendorID << std::endl;
- message << "Device ID: " << physical_properties.deviceID << std::endl;
- message << "Device type: " << physical_properties.deviceType <<
- std::endl;
- cg_core.log.message(Log::Level::Trace, message.str());
-#endif
-
- std::vector<VkDeviceQueueCreateInfo> device_queue_create_infos;
- std::vector<std::vector<float>> queue_priorities(
- queue_family_properties.size());
- device_queue_create_infos.resize(queue_family_properties.size());
- for(auto i{0}; i < queue_family_properties.size(); i++)
- {
- // Give different priorities to queues.
- int queue_count = queue_family_properties[i].queueCount;
- queue_priorities[i].resize(queue_count);
- float priority_unity = 1.0f/queue_count;
- for(auto ii{0}; ii < queue_count; ii++)
- queue_priorities[i][ii] = priority_unity * (queue_count - ii);
-
- device_queue_create_infos[i].sType =
- VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- device_queue_create_infos[i].pNext = nullptr;
- device_queue_create_infos[i].flags = 0;
- device_queue_create_infos[i].queueFamilyIndex = i;
- device_queue_create_infos[i].queueCount = queue_priorities[i].size();
- device_queue_create_infos[i].pQueuePriorities =
- queue_priorities[i].data();
- }
-
- VkPhysicalDeviceFeatures required_features = {};
- required_features.multiDrawIndirect = supported_features.multiDrawIndirect;
- required_features.fillModeNonSolid = VK_TRUE;
- required_features.geometryShader = VK_TRUE;
- required_features.tessellationShader = VK_TRUE;
- required_features.samplerAnisotropy = VK_TRUE;
-
- std::vector<const char*> device_extensions;
- if(with_swapchain)
- device_extensions.emplace_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
-
- VkDeviceCreateInfo device_create_info = {};
- device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- device_create_info.pNext = nullptr;
- device_create_info.flags = 0;
- device_create_info.queueCreateInfoCount = device_queue_create_infos.size();
- device_create_info.pQueueCreateInfos = device_queue_create_infos.data();
- device_create_info.enabledLayerCount = 0;
- device_create_info.ppEnabledLayerNames = nullptr;
- device_create_info.enabledExtensionCount = device_extensions.size();
- if(device_extensions.size() == 0)
- device_create_info.ppEnabledExtensionNames = nullptr;
- else
- device_create_info.ppEnabledExtensionNames = device_extensions.data();
-
- device_create_info.pEnabledFeatures = &required_features;
-
- if(vkCreateDevice(this->physical_device, &device_create_info, nullptr,
- &this->device) != VK_SUCCESS)
- throw std::runtime_error("Failed to create Vulkan physical device.");
- }
-
- // Load Shaders
- {
- std::string data_dir{""};
-#ifdef _WIN64
- HKEY hKey;
- LPCSTR lpSubKey = "SOFTWARE\\CandyGear";
- LPCSTR lpValueName = "InstallLocation";
- DWORD dwType = REG_SZ;
- DWORD dwSize = 0;
- LPBYTE lpData = NULL;
-
- if(RegOpenKeyEx(HKEY_LOCAL_MACHINE, lpSubKey, 0, KEY_READ, &hKey) ==
- ERROR_SUCCESS)
- {
- if(RegQueryValueEx(hKey, lpValueName, NULL, &dwType, NULL, &dwSize) ==
- ERROR_SUCCESS)
- {
- lpData = new BYTE[dwSize];
- if(RegQueryValueEx(
- hKey, lpValueName, NULL, &dwType, lpData, &dwSize) ==
- ERROR_SUCCESS)
- {
- data_dir = reinterpret_cast<char const*>(lpData);
- }
- delete[] lpData;
- }
- RegCloseKey(hKey);
- }
-
- if(data_dir == "")
- throw std::runtime_error("Failed to read CandyGear registry.");
-
- std::string vert_sprite_3d_shader_module{data_dir};
- vert_sprite_3d_shader_module.append("\\glsl\\shader_sprite_3d.vert.spv");
- this->vert_sprite_3d_shader_module = create_shader_module(
- this->device, vert_sprite_3d_shader_module.c_str());
-
- std::string frag_sprite_3d_shader_module{data_dir};
- frag_sprite_3d_shader_module.append("\\glsl\\shader_sprite_3d.frag.spv");
- this->frag_sprite_3d_shader_module = create_shader_module(
- this->device, frag_sprite_3d_shader_module.c_str());
-
- std::string vert3d_shader_module{data_dir};
- vert3d_shader_module.append("\\glsl\\shader_3d.vert.spv");
- this->vert3d_shader_module = create_shader_module(
- this->device, vert3d_shader_module.c_str());
-
- std::string vert3d_skeletal_shader_module{data_dir};
- vert3d_skeletal_shader_module.append(
- "\\glsl\\shader_3d_skeletal.vert.spv");
- this->vert3d_skeletal_shader_module = create_shader_module(
- this->device, vert3d_skeletal_shader_module.c_str());
-
- std::string frag3d_shader_module{data_dir};
- frag3d_shader_module.append("\\glsl\\shader_3d.frag.spv");
- this->frag3d_shader_module = create_shader_module(
- this->device, frag3d_shader_module.c_str());
-
- std::string vert2d_solid_shader_module{data_dir};
- vert2d_solid_shader_module.append("\\glsl\\shader_2d_solid.vert.spv");
- this->vert2d_solid_shader_module = create_shader_module(
- this->device, vert2d_solid_shader_module.c_str());
-
- std::string frag2d_solid_shader_module{data_dir};
- frag2d_solid_shader_module.append("\\glsl\\shader_2d_solid.frag.spv");
- this->frag2d_solid_shader_module = create_shader_module(
- this->device, frag2d_solid_shader_module.c_str());
-
- std::string vert2d_wired_shader_module{data_dir};
- vert2d_wired_shader_module.append("\\glsl\\shader_2d_wired.vert.spv");
- this->vert2d_wired_shader_module = create_shader_module(
- this->device, vert2d_wired_shader_module.c_str());
-
- std::string frag2d_wired_shader_module{data_dir};
- frag2d_wired_shader_module.append("\\glsl\\shader_2d_wired.frag.spv");
- this->frag2d_wired_shader_module = create_shader_module(
- this->device, frag2d_wired_shader_module.c_str());
-#else
- data_dir = "/usr/local/share/candy_gear";
-
- std::string vert_sprite_3d_shader_module{data_dir};
- vert_sprite_3d_shader_module.append("/glsl/shader_sprite_3d.vert.spv");
- this->vert_sprite_3d_shader_module = create_shader_module(
- this->device, vert_sprite_3d_shader_module.c_str());
-
- std::string frag_sprite_3d_shader_module{data_dir};
- frag_sprite_3d_shader_module.append("/glsl/shader_sprite_3d.frag.spv");
- this->frag_sprite_3d_shader_module = create_shader_module(
- this->device, frag_sprite_3d_shader_module.c_str());
-
- std::string vert3d_shader_module{data_dir};
- vert3d_shader_module.append("/glsl/shader_3d.vert.spv");
- this->vert3d_shader_module = create_shader_module(
- this->device, vert3d_shader_module.c_str());
-
- std::string vert3d_skeletal_shader_module{data_dir};
- vert3d_skeletal_shader_module.append("/glsl/shader_3d_skeletal.vert.spv");
- this->vert3d_skeletal_shader_module = create_shader_module(
- this->device, vert3d_skeletal_shader_module.c_str());
-
- std::string frag3d_shader_module{data_dir};
- frag3d_shader_module.append("/glsl/shader_3d.frag.spv");
- this->frag3d_shader_module = create_shader_module(
- this->device, frag3d_shader_module.c_str());
-
- std::string vert2d_solid_shader_module{data_dir};
- vert2d_solid_shader_module.append("/glsl/shader_2d_solid.vert.spv");
- this->vert2d_solid_shader_module = create_shader_module(
- this->device, vert2d_solid_shader_module.c_str());
-
- std::string frag2d_solid_shader_module{data_dir};
- frag2d_solid_shader_module.append("/glsl/shader_2d_solid.frag.spv");
- this->frag2d_solid_shader_module = create_shader_module(
- this->device, frag2d_solid_shader_module.c_str());
-
- std::string vert2d_wired_shader_module{data_dir};
- vert2d_wired_shader_module.append("/glsl/shader_2d_wired.vert.spv");
- this->vert2d_wired_shader_module = create_shader_module(
- this->device, vert2d_wired_shader_module.c_str());
-
- std::string frag2d_wired_shader_module{data_dir};
- frag2d_wired_shader_module.append("/glsl/shader_2d_wired.frag.spv");
- this->frag2d_wired_shader_module = create_shader_module(
- this->device, frag2d_wired_shader_module.c_str());
-#endif
- }
-
- this->queue_families = static_cast<QueueFamily*>(
- std::malloc(this->queue_families_count * sizeof(QueueFamily)));
- for(auto i{0}; i < this->queue_families_count; i++)
- {
- new(&this->queue_families[i])QueueFamily(
- this, i, queue_family_properties[i]);
-
- // Select families with graphics support.
- auto &family_properties = this->queue_families[i].family_properties;
- if(family_properties.queueCount > 0 &&
- family_properties.queueFlags & VK_QUEUE_GRAPHICS_BIT)
- this->queue_families_with_graphics.push_back(
- &this->queue_families[i]);
-
- // Select families with presentation support.
- VkBool32 present_supported;
- vkGetPhysicalDeviceSurfaceSupportKHR(
- vk_physical_device, i, cg_core.window_surface, &present_supported);
- if(present_supported)
- this->queue_families_with_presentation.push_back(
- &this->queue_families[i]);
- }
-}
-
-Device::~Device()
-{
- for(auto i{0}; i < this->queue_families_count; i++)
- this->queue_families[i].~QueueFamily();
- std::free(this->queue_families);
-
- // Destroy shaders
- vkDestroyShaderModule(
- this->device, this->vert_sprite_3d_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->frag_sprite_3d_shader_module, nullptr);
- vkDestroyShaderModule(this->device, this->vert3d_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->vert3d_skeletal_shader_module, nullptr);
- vkDestroyShaderModule(this->device, this->frag3d_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->vert2d_solid_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->frag2d_solid_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->vert2d_wired_shader_module, nullptr);
- vkDestroyShaderModule(
- this->device, this->frag2d_wired_shader_module, nullptr);
-
- vkDeviceWaitIdle(this->device);
- vkDestroyDevice(this->device, nullptr);
-}
-
-bool
-Device::select_memory_type(
- uint32_t *memory_type_index, VkMemoryRequirements *vk_memory_requirements,
- VkMemoryPropertyFlags vk_property_flags)
-{
- VkPhysicalDeviceMemoryProperties vk_memory_properties;
- vkGetPhysicalDeviceMemoryProperties(
- this->physical_device, &vk_memory_properties);
-
- for (auto i{0}; i < vk_memory_properties.memoryTypeCount; i++)
- {
- if(vk_memory_requirements->memoryTypeBits & (1 << i))
- {
- const VkMemoryType& type = vk_memory_properties.memoryTypes[i];
-
- if ((type.propertyFlags & vk_property_flags) == vk_property_flags)
- {
- *memory_type_index = i;
- return true;
- }
- }
- }
-
- return false;
-}
-
-QueueFamily*
-Device::get_queue_family_with_graphics() const
-{
- /*
- Returns a random queue family, so not all commands in the engine use the
- same queue.
- TODO: There must be a better way of doing this.
- */
- std::uniform_int_distribution<std::size_t> random_distribution{
- 0, this->queue_families_with_graphics.size() -1};
- auto random = random_distribution(random_number_generator);
- return this->queue_families_with_graphics[0];
-}
-
-QueueFamily*
-Device::get_queue_family_with_presentation() const
-{
- /*
- Returns a random queue family, so not all commands in the engine use the
- same queue.
- TODO: There must be a better way of doing this.
- */
- std::uniform_int_distribution<std::size_t> random_distribution{
- 0, this->queue_families_with_presentation.size() -1};
- auto random = random_distribution(random_number_generator);
- return this->queue_families_with_presentation[0];
-}
-
-}
diff --git a/src/vk/device.hpp b/src/vk/device.hpp
deleted file mode 100644
index e52a143..0000000
--- a/src/vk/device.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_DEVICE_H
-#define CANDY_GEAR_VK_DEVICE_H 1
-
-#include <cstdlib>
-#include <vector>
-
-#include "core.hpp"
-#include "queue_family.hpp"
-
-namespace VK
-{
-
-struct Device
-{
- uint32_t queue_families_count;
- QueueFamily *queue_families;
- std::vector<QueueFamily*> queue_families_with_graphics;
- std::vector<QueueFamily*> queue_families_with_presentation;
-
-public:
- VkDevice device;
- VkPhysicalDevice physical_device;
-
- VkShaderModule vert_sprite_3d_shader_module;
- VkShaderModule frag_sprite_3d_shader_module;
- VkShaderModule vert3d_shader_module;
- VkShaderModule vert3d_skeletal_shader_module;
- VkShaderModule frag3d_shader_module;
- VkShaderModule vert2d_solid_shader_module;
- VkShaderModule frag2d_solid_shader_module;
- VkShaderModule vert2d_wired_shader_module;
- VkShaderModule frag2d_wired_shader_module;
-
- bool with_swapchain;
-
- Device(VkPhysicalDevice vk_physical_device, bool with_swapchain);
- ~Device();
-
- bool
- select_memory_type(
- uint32_t *memoryTypeIndex, VkMemoryRequirements *vk_memory_requirements,
- VkMemoryPropertyFlags vk_property_flags);
-
- QueueFamily*
- get_queue_family_with_graphics() const;
-
- QueueFamily*
- get_queue_family_with_presentation() const;
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_DEVICE_H */
diff --git a/src/vk/font.cpp b/src/vk/font.cpp
deleted file mode 100644
index cb01a51..0000000
--- a/src/vk/font.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "font.hpp"
-
-#include "../core.hpp"
-
-namespace VK
-{
-
-Font::Font(const char* font_path, int font_size)
-{
- FT_Error error;
- error = FT_New_Face(cg_core.font_library, font_path, 0, &this->face);
- if(error == FT_Err_Unknown_File_Format) throw std::invalid_argument(
- "The font file could be opened and read, but it appears that its font "
- "format is unsupported.");
- else if(error) throw std::invalid_argument(
- "The font file could not be opened or read, or it is broken.");
-
- error = FT_Set_Pixel_Sizes(this->face, 0, font_size);
- if(error) throw std::invalid_argument("Failed to load font size.");
-}
-
-Font::~Font()
-{
- FT_Done_Face(this->face);
-}
-
-std::shared_ptr<Character>
-Font::character(uint32_t character_code)
-{
- if(!this->characters.contains(character_code))
- this->characters.emplace(
- character_code, std::make_shared<Character>(this->face, character_code));
-
- return this->characters.at(character_code);
-}
-
-}
diff --git a/src/vk/font.hpp b/src/vk/font.hpp
deleted file mode 100644
index b654183..0000000
--- a/src/vk/font.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_FONT_H
-#define CANDY_GEAR_VK_FONT_H 1
-
-#include <memory>
-#include <unordered_map>
-
-#include "character.hpp"
-
-namespace VK
-{
-
-struct Font
-{
- FT_Face face;
- std::unordered_map<uint32_t, std::shared_ptr<Character>> characters;
-
- Font(const char* font_path, int font_size);
- ~Font();
-
- std::shared_ptr<Character>
- character(uint32_t character_code);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_FONT_H */
diff --git a/src/vk/framebuffer.cpp b/src/vk/framebuffer.cpp
deleted file mode 100644
index 4104554..0000000
--- a/src/vk/framebuffer.cpp
+++ /dev/null
@@ -1,198 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "framebuffer.hpp"
-
-#include "../core.hpp"
-#include "image.hpp"
-
-namespace
-{
-void
-load_depth_image(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- VkExtent3D extent3d{};
- extent3d.width = cg_core.display_width;
- extent3d.height = cg_core.display_height;
- extent3d.depth = 1;
-
- try
- {
- VK::Image::create(
- cg_core.vk_device_with_swapchain,
- &self->depth_image,
- &self->depth_image_memory,
- VK_FORMAT_D32_SFLOAT,
- extent3d,
- 1,
- VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
- );
- }
- catch(VK::Image::Error error)
- {
- std::string error_message{"Failed to create depth image → "};
- error_message += error.what();
- throw CommandError{error_message};
- }
-}
-
-void
-unload_depth_image(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- vkDestroyImage(
- cg_core.vk_device_with_swapchain->device, self->depth_image,
- nullptr);
- vkFreeMemory(
- cg_core.vk_device_with_swapchain->device,
- self->depth_image_memory, nullptr);
-}
-
-void
-load_depth_image_view(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- try
- {
- VK::Image::create_view(
- cg_core.vk_device_with_swapchain, &self->depth_image_view,
- self->depth_image,
- VK_FORMAT_D32_SFLOAT, VK_IMAGE_ASPECT_DEPTH_BIT);
- }
- catch(VK::Image::Error error)
- {
- std::string error_message{"Failed to create depth image view → "};
- error_message += error.what();
- throw CommandError{error_message};
- }
-}
-
-void
-unload_depth_image_view(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- vkDestroyImageView(
- cg_core.vk_device_with_swapchain->device, self->depth_image_view, nullptr);
-}
-
-void
-load_3d(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- self->pipeline_3d.resize(cg_core.vk_swapchain->images_count);
- for (auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- {
- std::array<VkImageView, 2> attachments = {
- cg_core.vk_swapchain->image_views[i],
- self->depth_image_view
- };
-
- VkFramebufferCreateInfo framebuffer_info{};
- framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- framebuffer_info.renderPass = cg_core.vk_render_pass->pipeline_3d;
- framebuffer_info.attachmentCount = attachments.size();
- framebuffer_info.pAttachments = attachments.data();
- framebuffer_info.width = cg_core.display_width;
- framebuffer_info.height = cg_core.display_height;
-
- framebuffer_info.layers = 1;
-
- if(vkCreateFramebuffer(
- cg_core.vk_device_with_swapchain->device, &framebuffer_info, nullptr,
- &self->pipeline_3d[i]) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan Framebuffer."};
- }
-}
-
-void
-unload_3d(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- for(auto framebuffer: self->pipeline_3d)
- vkDestroyFramebuffer(
- cg_core.vk_device_with_swapchain->device, framebuffer, nullptr);
-}
-
-void
-load_2d(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- self->pipeline_2d.resize(cg_core.vk_swapchain->images_count);
- for (auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- {
- std::array<VkImageView, 1> attachments = {
- cg_core.vk_swapchain->image_views[i]
- };
-
- VkFramebufferCreateInfo framebuffer_info{};
- framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- framebuffer_info.renderPass = cg_core.vk_render_pass->pipeline_2d;
- framebuffer_info.attachmentCount = attachments.size();
- framebuffer_info.pAttachments = attachments.data();
- framebuffer_info.width = cg_core.display_width;
- framebuffer_info.height = cg_core.display_height;
- framebuffer_info.layers = 1;
-
- if(vkCreateFramebuffer(
- cg_core.vk_device_with_swapchain->device, &framebuffer_info, nullptr,
- &self->pipeline_2d[i])
- != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan Framebuffer."};
- }
-}
-
-void
-unload_2d(void *obj)
-{
- auto self = static_cast<VK::Framebuffer*>(obj);
-
- for(auto framebuffer: self->pipeline_2d)
- vkDestroyFramebuffer(
- cg_core.vk_device_with_swapchain->device, framebuffer, nullptr);
-}
-
-const CommandChain loader{
- {&load_depth_image, &unload_depth_image},
- {&load_depth_image_view, &unload_depth_image_view},
- {&load_3d, &unload_3d},
- {&load_2d, &unload_2d}
-};
-
-}
-
-namespace VK
-{
-
-Framebuffer::Framebuffer()
-{
- loader.execute(this);
-}
-
-Framebuffer::~Framebuffer()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/framebuffer.hpp b/src/vk/framebuffer.hpp
deleted file mode 100644
index 2867fa1..0000000
--- a/src/vk/framebuffer.hpp
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_FRAMEBUFFER_H
-#define CANDY_GEAR_VK_FRAMEBUFFER_H 1
-
-#include <vector>
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct Framebuffer
-{
- // Depth image.
- VkImage depth_image;
- VkDeviceMemory depth_image_memory;
- VkImageView depth_image_view;
-
- std::vector<VkFramebuffer> pipeline_3d;
- std::vector<VkFramebuffer> pipeline_2d;
-
- Framebuffer();
- ~Framebuffer();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_FRAMEBUFFER_H */
diff --git a/src/vk/graphics_pipeline_2d_solid.cpp b/src/vk/graphics_pipeline_2d_solid.cpp
deleted file mode 100644
index f914594..0000000
--- a/src/vk/graphics_pipeline_2d_solid.cpp
+++ /dev/null
@@ -1,297 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_2d_solid.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "sprite.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DSolid*>(obj);
-
- VkPipelineShaderStageCreateInfo vert_shader_stage_info{};
- vert_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- vert_shader_stage_info.pNext = nullptr;
- vert_shader_stage_info.flags = 0;
- vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
- vert_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->vert2d_solid_shader_module;
- vert_shader_stage_info.pName = "main";
- vert_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo frag_shader_stage_info{};
- frag_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- frag_shader_stage_info.pNext = nullptr;
- frag_shader_stage_info.flags = 0;
- frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- frag_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->frag2d_solid_shader_module;
- frag_shader_stage_info.pName = "main";
- frag_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo shader_stages[] = {
- vert_shader_stage_info,
- frag_shader_stage_info
- };
-
- VkVertexInputBindingDescription vertex_input_binding{};
- vertex_input_binding.binding = 0;
- vertex_input_binding.stride = sizeof(glm::vec2);
- vertex_input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
- std::array<VkVertexInputAttributeDescription, 1> vertex_attribute{};
- // Texture coordinate.
- vertex_attribute[0].location = 0;
- vertex_attribute[0].binding = 0;
- vertex_attribute[0].format = VK_FORMAT_R32G32_SFLOAT;
- vertex_attribute[0].offset = 0;
-
- VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
- vertex_input_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_info.pNext = nullptr;
- vertex_input_info.flags = 0;
- vertex_input_info.vertexBindingDescriptionCount = 1;
- vertex_input_info.pVertexBindingDescriptions = &vertex_input_binding;
- vertex_input_info.vertexAttributeDescriptionCount =
- static_cast<uint32_t>(vertex_attribute.size());
- vertex_input_info.pVertexAttributeDescriptions = vertex_attribute.data();
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
- input_assembly.sType =
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly.pNext = nullptr;
- input_assembly.flags = 0;
- input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- input_assembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport = {};
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = cg_core.display_width;
- viewport.height = cg_core.display_height;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor = {};
- scissor.offset = {0, 0};
- scissor.extent = {cg_core.display_width, cg_core.display_height};
-
- VkPipelineViewportStateCreateInfo viewport_state = {};
- viewport_state.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state.pNext = nullptr;
- viewport_state.flags = 0;
- viewport_state.viewportCount = 1;
- viewport_state.pViewports = &viewport;
- viewport_state.scissorCount = 1;
- viewport_state.pScissors = &scissor;
-
- VkPipelineRasterizationStateCreateInfo rasterizer = {};
- rasterizer.sType =
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.pNext = nullptr;
- rasterizer.flags = 0;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
- rasterizer.cullMode = VK_CULL_MODE_NONE;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- rasterizer.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling = {};
- multisampling.sType =
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.minSampleShading = 1.0f;
- multisampling.pSampleMask = nullptr;
- multisampling.alphaToCoverageEnable = VK_FALSE;
- multisampling.alphaToOneEnable = VK_FALSE;
-
- VkPipelineColorBlendAttachmentState color_blend_attachment = {};
- color_blend_attachment.blendEnable = VK_TRUE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
- color_blend_attachment.dstColorBlendFactor =
- VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask =
- VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blending = {};
- color_blending.sType =
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blending.pNext = nullptr;
- color_blending.flags = 0;
- color_blending.logicOpEnable = VK_FALSE;
- color_blending.logicOp = VK_LOGIC_OP_COPY;
- color_blending.attachmentCount = 1;
- color_blending.pAttachments = &color_blend_attachment;
- color_blending.blendConstants[0] = 0.0f;
- color_blending.blendConstants[1] = 0.0f;
- color_blending.blendConstants[2] = 0.0f;
- color_blending.blendConstants[3] = 0.0f;
-
- std::array<VkDynamicState, 3> dynamic_states{
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_LINE_WIDTH,
- VK_DYNAMIC_STATE_BLEND_CONSTANTS
- };
-
- VkPipelineDynamicStateCreateInfo dynamic_state_info = {};
- dynamic_state_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_info.dynamicStateCount = dynamic_states.size();
- dynamic_state_info.pDynamicStates = dynamic_states.data();
-
- VkGraphicsPipelineCreateInfo pipeline_info{};
- pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_info.pNext = nullptr;
- pipeline_info.flags = 0;
- pipeline_info.stageCount = 2;
- pipeline_info.pStages = shader_stages;
- pipeline_info.pVertexInputState = &vertex_input_info;
- pipeline_info.pInputAssemblyState = &input_assembly;
- pipeline_info.pTessellationState = nullptr;
- pipeline_info.pViewportState = &viewport_state;
- pipeline_info.pRasterizationState = &rasterizer;
- pipeline_info.pMultisampleState = &multisampling;
- pipeline_info.pDepthStencilState = nullptr;
- pipeline_info.pColorBlendState = &color_blending;
- pipeline_info.pDynamicState = &dynamic_state_info;
- pipeline_info.layout =
- cg_core.vk_graphics_pipeline_2d_solid_layout->pipeline;
- pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_2d;
- pipeline_info.subpass = 0;
- pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
- pipeline_info.basePipelineIndex = -1;
-
- if(vkCreateGraphicsPipelines(
- cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1,
- &pipeline_info, nullptr, &self->graphic_pipeline)
- != VK_SUCCESS)
- throw CommandError{"Failed to create graphics pipeline."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DSolid*>(obj);
-
- vkDestroyPipeline(
- cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline2DSolid::GraphicsPipeline2DSolid()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline2DSolid::~GraphicsPipeline2DSolid()
-{
- loader.revert(this);
-}
-
-void
-GraphicsPipeline2DSolid::draw(
- std::shared_ptr<View2D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const size_t next_frame,
- const uint32_t image_index)
-{
- // TODO set viewport just once per view, not once per pipeline.
- { // Set viewport
- VkViewport vk_viewport{};
- vk_viewport.x = view->region.x;
- vk_viewport.y = view->region.y;
- vk_viewport.width = view->region.z;
- vk_viewport.height = view->region.w;
- vk_viewport.minDepth = 0.0f;
- vk_viewport.maxDepth = 1.0f;
- vkCmdSetViewport(draw_command_buffer, 0, 1, &vk_viewport);
-
- VkRect2D vk_scissor{};
- vk_scissor.offset.x = static_cast<int32_t>(view->region.x);
- vk_scissor.offset.y = static_cast<int32_t>(view->region.y);
- vk_scissor.extent.width = static_cast<uint32_t>(view->region.z);
- vk_scissor.extent.height = static_cast<uint32_t>(view->region.w);
- vkCmdSetScissor(draw_command_buffer, 0, 1, &vk_scissor);
- }
-
- vkCmdBindPipeline(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- this->graphic_pipeline);
-
- // FIXME: I know sorting is expensive, but I need to figure out better what
- // to do here.
- std::sort(view->sprites_to_draw[current_frame].begin(),
- view->sprites_to_draw[current_frame].end());
-
- // Draw sprites
- for(auto& sprite_to_draw: view->sprites_to_draw[current_frame])
- {
- std::array<VkDescriptorSet, 2> vk_descriptor_sets{
- view->descriptor_sets_2d[image_index],
- sprite_to_draw.sprite->texture->descriptor_sets[image_index]};
- VkDeviceSize offsets[]{0};
-
- vkCmdBindDescriptorSets(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- cg_core.vk_graphics_pipeline_2d_solid_layout->pipeline, 0,
- vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr);
- vkCmdBindVertexBuffers(
- draw_command_buffer, 0, 1, &sprite_to_draw.sprite->vertex_buffer->buffer,
- offsets);
-
- UDOVector4D position{sprite_to_draw.position};
- vkCmdPushConstants(
- draw_command_buffer,
- cg_core.vk_graphics_pipeline_2d_solid_layout->pipeline,
- VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(UDOVector4D), &position);
- vkCmdDraw(draw_command_buffer, Sprite::vertex_count, 1, 0, 0);
- }
-
- // Prepare for the next frame.
- view->sprites_to_draw[next_frame].clear();
-}
-
-}
diff --git a/src/vk/graphics_pipeline_2d_solid.hpp b/src/vk/graphics_pipeline_2d_solid.hpp
deleted file mode 100644
index eac825f..0000000
--- a/src/vk/graphics_pipeline_2d_solid.hpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_SOLID_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_SOLID_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "command_pool.hpp"
-#include "view_2d.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline2DSolid
-{
- VkPipeline graphic_pipeline;
-
- GraphicsPipeline2DSolid();
- ~GraphicsPipeline2DSolid();
-
- void
- draw(std::shared_ptr<View2D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const size_t next_frame,
- const uint32_t image_index);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_SOLID_H */
diff --git a/src/vk/graphics_pipeline_2d_solid_layout.cpp b/src/vk/graphics_pipeline_2d_solid_layout.cpp
deleted file mode 100644
index 11d080b..0000000
--- a/src/vk/graphics_pipeline_2d_solid_layout.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_2d_solid_layout.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DSolidLayout*>(obj);
-
- std::array<VkDescriptorSetLayout, 2> set_layouts{
- cg_core.vk_descriptor_set_layout->view,
- cg_core.vk_descriptor_set_layout->texture
- };
-
- std::array<VkPushConstantRange, 1> push_constants;
- push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- push_constants[0].offset = 0;
- push_constants[0].size = sizeof(VK::UDOVector4D);
-
- VkPipelineLayoutCreateInfo pipeline_layout_info{};
- pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipeline_layout_info.setLayoutCount = set_layouts.size();
- pipeline_layout_info.pSetLayouts = set_layouts.data();
- pipeline_layout_info.pushConstantRangeCount = push_constants.size();
- pipeline_layout_info.pPushConstantRanges = push_constants.data();
-
- if(vkCreatePipelineLayout(
- cg_core.vk_device_with_swapchain->device, &pipeline_layout_info,
- nullptr, &self->pipeline) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan pipeline layout."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DSolidLayout*>(obj);
-
- vkDestroyPipelineLayout(
- cg_core.vk_device_with_swapchain->device, self->pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline2DSolidLayout::GraphicsPipeline2DSolidLayout()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline2DSolidLayout::~GraphicsPipeline2DSolidLayout()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/graphics_pipeline_2d_solid_layout.hpp b/src/vk/graphics_pipeline_2d_solid_layout.hpp
deleted file mode 100644
index 0bb9de8..0000000
--- a/src/vk/graphics_pipeline_2d_solid_layout.hpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_LAYOUT_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_LAYOUT_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline2DSolidLayout
-{
- VkPipelineLayout pipeline;
-
- GraphicsPipeline2DSolidLayout();
- ~GraphicsPipeline2DSolidLayout();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_LAYOUT_H */
diff --git a/src/vk/graphics_pipeline_2d_wired.cpp b/src/vk/graphics_pipeline_2d_wired.cpp
deleted file mode 100644
index ef43cd1..0000000
--- a/src/vk/graphics_pipeline_2d_wired.cpp
+++ /dev/null
@@ -1,313 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_2d_wired.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "rectangle.hpp"
-#include "sprite.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_indexes(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWired*>(obj);
-
- self->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- std::array<uint32_t, 4> indexes{0, 1, 2, 3};
- void *indexes_data{indexes.data()};
- size_t indexes_size{sizeof(indexes[0]) * indexes.size()};
- VK::SourceBuffer source_index_buffer{
- self->queue_family->device, indexes_data, indexes_size};
- self->index_buffer = new VK::DestinationBuffer{
- self->queue_family, &source_index_buffer,
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT};
-}
-
-void
-unload_indexes(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWired*>(obj);
-
- delete self->index_buffer;
-}
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWired*>(obj);
-
- VkPipelineShaderStageCreateInfo vert_shader_stage_info{};
- vert_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- vert_shader_stage_info.pNext = nullptr;
- vert_shader_stage_info.flags = 0;
- vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
- vert_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->vert2d_wired_shader_module;
- vert_shader_stage_info.pName = "main";
- vert_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo frag_shader_stage_info{};
- frag_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- frag_shader_stage_info.pNext = nullptr;
- frag_shader_stage_info.flags = 0;
- frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- frag_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->frag2d_wired_shader_module;
- frag_shader_stage_info.pName = "main";
- frag_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo shader_stages[] = {
- vert_shader_stage_info,
- frag_shader_stage_info
- };
-
- VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
- vertex_input_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_info.pNext = nullptr;
- vertex_input_info.flags = 0;
- vertex_input_info.vertexBindingDescriptionCount = 0;
- vertex_input_info.pVertexBindingDescriptions = nullptr;
- vertex_input_info.vertexAttributeDescriptionCount = 0;
- vertex_input_info.pVertexAttributeDescriptions = nullptr;
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
- input_assembly.sType =
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly.pNext = nullptr;
- input_assembly.flags = 0;
- input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- input_assembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport = {};
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = cg_core.display_width;
- viewport.height = cg_core.display_height;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor = {};
- scissor.offset = {0, 0};
- scissor.extent = {cg_core.display_width, cg_core.display_height};
-
- VkPipelineViewportStateCreateInfo viewport_state = {};
- viewport_state.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state.pNext = nullptr;
- viewport_state.flags = 0;
- viewport_state.viewportCount = 1;
- viewport_state.pViewports = &viewport;
- viewport_state.scissorCount = 1;
- viewport_state.pScissors = &scissor;
-
- VkPipelineRasterizationStateCreateInfo rasterizer = {};
- rasterizer.sType =
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.pNext = nullptr;
- rasterizer.flags = 0;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = VK_POLYGON_MODE_LINE;
- rasterizer.cullMode = VK_CULL_MODE_NONE;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- rasterizer.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling = {};
- multisampling.sType =
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.minSampleShading = 1.0f;
- multisampling.pSampleMask = nullptr;
- multisampling.alphaToCoverageEnable = VK_FALSE;
- multisampling.alphaToOneEnable = VK_FALSE;
-
- VkPipelineColorBlendAttachmentState color_blend_attachment = {};
- color_blend_attachment.blendEnable = VK_FALSE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask =
- VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blending = {};
- color_blending.sType =
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blending.pNext = nullptr;
- color_blending.flags = 0;
- color_blending.logicOpEnable = VK_FALSE;
- color_blending.logicOp = VK_LOGIC_OP_COPY;
- color_blending.attachmentCount = 1;
- color_blending.pAttachments = &color_blend_attachment;
- color_blending.blendConstants[0] = 0.0f;
- color_blending.blendConstants[1] = 0.0f;
- color_blending.blendConstants[2] = 0.0f;
- color_blending.blendConstants[3] = 0.0f;
-
- VkDynamicState dynamic_states[] = {
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_LINE_WIDTH
- };
-
- VkPipelineDynamicStateCreateInfo dynamic_state_info = {};
- dynamic_state_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_info.dynamicStateCount = 2;
- dynamic_state_info.pDynamicStates = dynamic_states;
-
- VkGraphicsPipelineCreateInfo pipeline_info{};
- pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_info.pNext = nullptr;
- pipeline_info.flags = 0;
- pipeline_info.stageCount = 2;
- pipeline_info.pStages = shader_stages;
- pipeline_info.pVertexInputState = &vertex_input_info;
- pipeline_info.pInputAssemblyState = &input_assembly;
- pipeline_info.pTessellationState = nullptr;
- pipeline_info.pViewportState = &viewport_state;
- pipeline_info.pRasterizationState = &rasterizer;
- pipeline_info.pMultisampleState = &multisampling;
- pipeline_info.pDepthStencilState = nullptr;
- pipeline_info.pColorBlendState = &color_blending;
- pipeline_info.pDynamicState = &dynamic_state_info;
- pipeline_info.layout =
- cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline;
- pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_2d;
- pipeline_info.subpass = 0;
- pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
- pipeline_info.basePipelineIndex = -1;
-
- if(vkCreateGraphicsPipelines(
- cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1,
- &pipeline_info, nullptr, &self->graphic_pipeline) != VK_SUCCESS)
- throw CommandError{"Failed to create graphics pipeline."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWired*>(obj);
-
- vkDestroyPipeline(
- cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_indexes, &unload_indexes},
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline2DWired::GraphicsPipeline2DWired()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline2DWired::~GraphicsPipeline2DWired()
-{
- loader.revert(this);
-}
-
-void
-GraphicsPipeline2DWired::draw(
- std::shared_ptr<View2D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const size_t next_frame,
- const uint32_t image_index)
-{
- // Set viewport
- {
- VkViewport vk_viewport{};
- vk_viewport.x = view->region.x;
- vk_viewport.y = view->region.y;
- vk_viewport.width = view->region.z;
- vk_viewport.height = view->region.w;
- vk_viewport.minDepth = 0.0f;
- vk_viewport.maxDepth = 1.0f;
- vkCmdSetViewport(draw_command_buffer, 0, 1, &vk_viewport);
-
- VkRect2D vk_scissor{};
- vk_scissor.offset.x = static_cast<int32_t>(view->region.x);
- vk_scissor.offset.y = static_cast<int32_t>(view->region.y);
- vk_scissor.extent.width = static_cast<uint32_t>(view->region.z);
- vk_scissor.extent.height = static_cast<uint32_t>(view->region.w);
- vkCmdSetScissor(draw_command_buffer, 0, 1, &vk_scissor);
- }
-
- // Draw rectangles
- {
- std::array<VkDescriptorSet, 1> vk_descriptor_sets{
- view->descriptor_sets_2d[image_index]};
- VkDeviceSize offsets[]{0};
-
- vkCmdBindDescriptorSets(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline, 0,
- vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr);
- vkCmdBindPipeline(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- this->graphic_pipeline);
- vkCmdBindIndexBuffer(
- draw_command_buffer, this->index_buffer->buffer, 0,
- VK_INDEX_TYPE_UINT32);
-
- for(auto i{0}; i < view->rectangles_to_draw[current_frame].size(); i++)
- {
- auto &rect{view->rectangles_to_draw[current_frame][i]};
-
- UDOVector4D position{rect.position};
- UDOVector3D color{rect.color};
- vkCmdPushConstants(
- draw_command_buffer,
- cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline,
- VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(UDOVector4D), &position);
- vkCmdPushConstants(
- draw_command_buffer,
- cg_core.vk_graphics_pipeline_2d_wired_layout->pipeline,
- VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(UDOVector4D), sizeof(UDOVector3D),
- &color);
- vkCmdDrawIndexed(
- draw_command_buffer, Rectangle::VertexCount, 1, 0, 0, 0);
- }
- }
-
- // Prepare for the next frame.
- view->rectangles_to_draw[next_frame].clear();
-}
-
-}
diff --git a/src/vk/graphics_pipeline_2d_wired.hpp b/src/vk/graphics_pipeline_2d_wired.hpp
deleted file mode 100644
index 932ed61..0000000
--- a/src/vk/graphics_pipeline_2d_wired.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_WIRED_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_WIRED_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "view_2d.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline2DWired
-{
- QueueFamily *queue_family;
-
- VkPipeline graphic_pipeline;
-
- DestinationBuffer *index_buffer;
-
- GraphicsPipeline2DWired();
- ~GraphicsPipeline2DWired();
-
- void
- draw(std::shared_ptr<View2D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const size_t next_frame,
- const uint32_t image_index);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_WIRED_H */
diff --git a/src/vk/graphics_pipeline_2d_wired_layout.cpp b/src/vk/graphics_pipeline_2d_wired_layout.cpp
deleted file mode 100644
index 10e2b50..0000000
--- a/src/vk/graphics_pipeline_2d_wired_layout.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_2d_wired_layout.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "graphics_pipeline_2d_solid_layout.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);
-
- std::array<VkDescriptorSetLayout, 1> set_layouts{
- cg_core.vk_descriptor_set_layout->view
- };
-
- std::array<VkPushConstantRange, 2> push_constants;
- push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- push_constants[0].offset = 0;
- push_constants[0].size = sizeof(VK::UDOVector4D);
-
- push_constants[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- push_constants[1].offset = sizeof(VK::UDOVector4D);
- push_constants[1].size = sizeof(VK::UDOVector3D);
-
- VkPipelineLayoutCreateInfo pipeline_layout_info{};
- pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipeline_layout_info.setLayoutCount = set_layouts.size();
- pipeline_layout_info.pSetLayouts = set_layouts.data();
- pipeline_layout_info.pushConstantRangeCount = push_constants.size();
- pipeline_layout_info.pPushConstantRanges = push_constants.data();
-
- if(vkCreatePipelineLayout(
- cg_core.vk_device_with_swapchain->device, &pipeline_layout_info,
- nullptr, &self->pipeline) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan pipeline layout."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline2DWiredLayout*>(obj);
-
- vkDestroyPipelineLayout(
- cg_core.vk_device_with_swapchain->device, self->pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline2DWiredLayout::GraphicsPipeline2DWiredLayout()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline2DWiredLayout::~GraphicsPipeline2DWiredLayout()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/graphics_pipeline_2d_wired_layout.hpp b/src/vk/graphics_pipeline_2d_wired_layout.hpp
deleted file mode 100644
index 004f009..0000000
--- a/src/vk/graphics_pipeline_2d_wired_layout.hpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_WIRED_LAYOUT_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_WIRED_LAYOUT_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline2DWiredLayout
-{
- VkPipelineLayout pipeline;
-
- GraphicsPipeline2DWiredLayout();
- ~GraphicsPipeline2DWiredLayout();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_2D_LAYOUT_H */
diff --git a/src/vk/graphics_pipeline_3d.cpp b/src/vk/graphics_pipeline_3d.cpp
deleted file mode 100644
index 2a1fec1..0000000
--- a/src/vk/graphics_pipeline_3d.cpp
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_3d.hpp"
-
-#include <array>
-#include <stdexcept>
-
-#include "../core.hpp"
-#include "core.hpp"
-#include "static_mesh_vertex.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3D*>(obj);
-
- VkPipelineShaderStageCreateInfo vert_shader_stage_info = {};
- vert_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- vert_shader_stage_info.pNext = nullptr;
- vert_shader_stage_info.flags = 0;
- vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
- vert_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->vert3d_shader_module;
- vert_shader_stage_info.pName = "main";
- vert_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo frag_shader_stage_info = {};
- frag_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- frag_shader_stage_info.pNext = nullptr;
- frag_shader_stage_info.flags = 0;
- frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- frag_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->frag3d_shader_module;
- frag_shader_stage_info.pName = "main";
- frag_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo shader_stages[] = {
- vert_shader_stage_info,
- frag_shader_stage_info
- };
-
- VkVertexInputBindingDescription vertex_input_binding{};
- vertex_input_binding.binding = 0;
- vertex_input_binding.stride = sizeof(VK::StaticMeshVertex);
- vertex_input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
- std::array<VkVertexInputAttributeDescription, 3> vertex_attribute{};
- // Position.
- vertex_attribute[0].location = 0;
- vertex_attribute[0].binding = 0;
- vertex_attribute[0].format = VK_FORMAT_R32G32B32_SFLOAT;
- vertex_attribute[0].offset = offsetof(VK::StaticMeshVertex, position);
- // Normal.
- vertex_attribute[1].location = 1;
- vertex_attribute[1].binding = 0;
- vertex_attribute[1].format = VK_FORMAT_R32G32B32_SFLOAT;
- vertex_attribute[1].offset = offsetof(VK::StaticMeshVertex, normal);
- // Texture coordinate.
- vertex_attribute[2].location = 2;
- vertex_attribute[2].binding = 0;
- vertex_attribute[2].format = VK_FORMAT_R32G32_SFLOAT;
- vertex_attribute[2].offset = offsetof(VK::StaticMeshVertex, texture_coord);
-
- VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
- vertex_input_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_info.pNext = nullptr;
- vertex_input_info.flags = 0;
- vertex_input_info.vertexBindingDescriptionCount = 1;
- vertex_input_info.pVertexBindingDescriptions = &vertex_input_binding;
- vertex_input_info.vertexAttributeDescriptionCount =
- static_cast<uint32_t>(vertex_attribute.size());
- vertex_input_info.pVertexAttributeDescriptions = vertex_attribute.data();
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
- input_assembly.sType =
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly.pNext = nullptr;
- input_assembly.flags = 0;
- input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
- input_assembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport = {};
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = cg_core.display_width;
- viewport.height = cg_core.display_height;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor = {};
- scissor.offset = {0, 0};
- scissor.extent = {cg_core.display_width, cg_core.display_height};
-
- VkPipelineViewportStateCreateInfo viewport_state = {};
- viewport_state.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state.pNext = nullptr;
- viewport_state.flags = 0;
- viewport_state.viewportCount = 1;
- viewport_state.pViewports = &viewport;
- viewport_state.scissorCount = 1;
- viewport_state.pScissors = &scissor;
-
- VkPipelineRasterizationStateCreateInfo rasterizer = {};
- rasterizer.sType =
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.pNext = nullptr;
- rasterizer.flags = 0;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
- rasterizer.cullMode = VK_CULL_MODE_NONE;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- rasterizer.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling = {};
- multisampling.sType =
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.minSampleShading = 1.0f;
- multisampling.pSampleMask = nullptr;
- multisampling.alphaToCoverageEnable = VK_FALSE;
- multisampling.alphaToOneEnable = VK_FALSE;
-
- VkPipelineDepthStencilStateCreateInfo depth_stencil = {};
- depth_stencil.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- depth_stencil.depthTestEnable = VK_TRUE;
- depth_stencil.depthWriteEnable = VK_TRUE;
- depth_stencil.depthCompareOp = VK_COMPARE_OP_LESS;
- depth_stencil.depthBoundsTestEnable = VK_FALSE;
- depth_stencil.minDepthBounds = 0.0f;
- depth_stencil.maxDepthBounds = 1.0f;
- depth_stencil.stencilTestEnable = VK_FALSE;
- depth_stencil.front = {};
- depth_stencil.back = {};
-
- VkPipelineColorBlendAttachmentState color_blend_attachment = {};
- color_blend_attachment.blendEnable = VK_FALSE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask =
- VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blending = {};
- color_blending.sType =
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blending.pNext = nullptr;
- color_blending.flags = 0;
- color_blending.logicOpEnable = VK_FALSE;
- color_blending.logicOp = VK_LOGIC_OP_COPY;
- color_blending.attachmentCount = 1;
- color_blending.pAttachments = &color_blend_attachment;
- color_blending.blendConstants[0] = 0.0f;
- color_blending.blendConstants[1] = 0.0f;
- color_blending.blendConstants[2] = 0.0f;
- color_blending.blendConstants[3] = 0.0f;
-
- VkDynamicState dynamic_states[] = {
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_LINE_WIDTH
- };
-
- VkPipelineDynamicStateCreateInfo dynamic_state_info = {};
- dynamic_state_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_info.dynamicStateCount = 2;
- dynamic_state_info.pDynamicStates = dynamic_states;
-
- VkGraphicsPipelineCreateInfo pipeline_info{};
- pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_info.pNext = nullptr;
- pipeline_info.flags = 0;
- pipeline_info.stageCount = 2;
- pipeline_info.pStages = shader_stages;
- pipeline_info.pVertexInputState = &vertex_input_info;
- pipeline_info.pInputAssemblyState = &input_assembly;
- pipeline_info.pTessellationState = nullptr;
- pipeline_info.pViewportState = &viewport_state;
- pipeline_info.pRasterizationState = &rasterizer;
- pipeline_info.pMultisampleState = &multisampling;
- pipeline_info.pDepthStencilState = &depth_stencil;
- pipeline_info.pColorBlendState = &color_blending;
- pipeline_info.pDynamicState = &dynamic_state_info;
- pipeline_info.layout = cg_core.vk_graphics_pipeline_3d_layout->pipeline;
- pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_3d;
- pipeline_info.subpass = 0;
- pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
- pipeline_info.basePipelineIndex = -1;
-
- if(vkCreateGraphicsPipelines(
- cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1,
- &pipeline_info, nullptr, &self->graphic_pipeline)
- != VK_SUCCESS)
- throw CommandError{"Failed to create graphics pipeline."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3D*>(obj);
-
- vkDestroyPipeline(
- cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline3D::GraphicsPipeline3D()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline3D::~GraphicsPipeline3D()
-{
- loader.revert(this);
-}
-
-void
-GraphicsPipeline3D::draw(
- std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index)
-{
- vkCmdBindPipeline(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- this->graphic_pipeline);
-
- // Draw models
- for(auto& [static_mesh, instances]:
- cg_core.vk_renderer->static_models_to_draw[current_frame])
- {
- VkBuffer vertex_buffers[]{static_mesh->vertex_buffer->buffer};
- VkDeviceSize offsets[]{0};
-
- vkCmdBindVertexBuffers(
- draw_command_buffer, 0, 1, vertex_buffers, offsets);
- vkCmdBindIndexBuffer(
- draw_command_buffer, static_mesh->index_buffer->buffer, 0,
- VK_INDEX_TYPE_UINT32);
-
- for(auto &instance: instances)
- { // Object matrix.
- glm::mat4 translation_matrix{1.0f};
- translation_matrix = glm::translate(
- translation_matrix, *instance->position);
- glm::mat4 rotation_matrix{glm::toMat4(*instance->orientation)};
-
- std::array<VkDescriptorSet, 4> vk_descriptor_sets{
- cg_core.vk_light->descriptor_sets_world[image_index],
- view->descriptor_sets_3d[image_index],
- instance->descriptor_sets[image_index],
- instance->texture->descriptor_sets[image_index]};
-
- vkCmdBindDescriptorSets(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- cg_core.vk_graphics_pipeline_3d_layout->pipeline, 0,
- vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr);
-
- vkCmdDrawIndexed(
- draw_command_buffer, static_mesh->index_count, 1, 0, 0, 0);
-
- VK::UDOStaticModel udo_static_model{};
- udo_static_model.base_matrix = translation_matrix * rotation_matrix;
- instance->uniform_buffers[image_index].copy_data(&udo_static_model);
- }
- }
-}
-
-}
diff --git a/src/vk/graphics_pipeline_3d.hpp b/src/vk/graphics_pipeline_3d.hpp
deleted file mode 100644
index bfe034d..0000000
--- a/src/vk/graphics_pipeline_3d.hpp
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "command_pool.hpp"
-#include "view_3d.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline3D
-{
- VkPipeline graphic_pipeline;
-
- GraphicsPipeline3D();
- ~GraphicsPipeline3D();
-
- void
- draw(std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_H */
diff --git a/src/vk/graphics_pipeline_3d_layout.cpp b/src/vk/graphics_pipeline_3d_layout.cpp
deleted file mode 100644
index c316518..0000000
--- a/src/vk/graphics_pipeline_3d_layout.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_3d_layout.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
-
- std::array<VkDescriptorSetLayout, 4> set_layouts{
- cg_core.vk_descriptor_set_layout->world,
- cg_core.vk_descriptor_set_layout->view,
- cg_core.vk_descriptor_set_layout->model,
- cg_core.vk_descriptor_set_layout->texture};
-
- VkPipelineLayoutCreateInfo pipeline_layout_info{};
- pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipeline_layout_info.setLayoutCount = set_layouts.size();
- pipeline_layout_info.pSetLayouts = set_layouts.data();
- pipeline_layout_info.pushConstantRangeCount = 0;
- pipeline_layout_info.pPushConstantRanges = nullptr;
-
- if(vkCreatePipelineLayout(
- cg_core.vk_device_with_swapchain->device,
- &pipeline_layout_info, nullptr, &self->pipeline) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan pipeline layout."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DLayout*>(obj);
-
- vkDestroyPipelineLayout(
- cg_core.vk_device_with_swapchain->device, self->pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline3DLayout::GraphicsPipeline3DLayout()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline3DLayout::~GraphicsPipeline3DLayout()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/graphics_pipeline_3d_layout.hpp b/src/vk/graphics_pipeline_3d_layout.hpp
deleted file mode 100644
index 4b2b9b9..0000000
--- a/src/vk/graphics_pipeline_3d_layout.hpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_LAYOUT_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_LAYOUT_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline3DLayout
-{
- VkPipelineLayout pipeline;
-
- GraphicsPipeline3DLayout();
- ~GraphicsPipeline3DLayout();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_LAYOUT_H */
diff --git a/src/vk/graphics_pipeline_3d_skeletal.cpp b/src/vk/graphics_pipeline_3d_skeletal.cpp
deleted file mode 100644
index 6bd1713..0000000
--- a/src/vk/graphics_pipeline_3d_skeletal.cpp
+++ /dev/null
@@ -1,322 +0,0 @@
-/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_3d.hpp"
-
-#include <array>
-#include <stdexcept>
-
-#include "../core.hpp"
-#include "core.hpp"
-#include "skeletal_mesh_vertex.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DSkeletal*>(obj);
-
- VkPipelineShaderStageCreateInfo vert_shader_stage_info = {};
- vert_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- vert_shader_stage_info.pNext = nullptr;
- vert_shader_stage_info.flags = 0;
- vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
- vert_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->vert3d_skeletal_shader_module;
- vert_shader_stage_info.pName = "main";
- vert_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo frag_shader_stage_info = {};
- frag_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- frag_shader_stage_info.pNext = nullptr;
- frag_shader_stage_info.flags = 0;
- frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- frag_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->frag3d_shader_module;
- frag_shader_stage_info.pName = "main";
- frag_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo shader_stages[] = {
- vert_shader_stage_info,
- frag_shader_stage_info
- };
-
- VkVertexInputBindingDescription vertex_input_binding{};
- vertex_input_binding.binding = 0;
- vertex_input_binding.stride = sizeof(VK::SkeletalMeshVertex);
- vertex_input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
- std::array<VkVertexInputAttributeDescription, 5> vertex_attribute{};
- // Position.
- vertex_attribute[0].location = 0;
- vertex_attribute[0].binding = 0;
- vertex_attribute[0].format = VK_FORMAT_R32G32B32_SFLOAT;
- vertex_attribute[0].offset = offsetof(VK::SkeletalMeshVertex, position);
- // Normal.
- vertex_attribute[1].location = 1;
- vertex_attribute[1].binding = 0;
- vertex_attribute[1].format = VK_FORMAT_R32G32B32_SFLOAT;
- vertex_attribute[1].offset = offsetof(VK::SkeletalMeshVertex, normal);
- // Texture coordinate.
- vertex_attribute[2].location = 2;
- vertex_attribute[2].binding = 0;
- vertex_attribute[2].format = VK_FORMAT_R32G32_SFLOAT;
- vertex_attribute[2].offset = offsetof(VK::SkeletalMeshVertex, texture_coord);
- // Bones ids.
- vertex_attribute[3].location = 3;
- vertex_attribute[3].binding = 0;
- vertex_attribute[3].format = VK_FORMAT_R32G32B32A32_SINT;
- vertex_attribute[3].offset = offsetof(VK::SkeletalMeshVertex, bone_ids);
- // Bones weights.
- vertex_attribute[4].location = 4;
- vertex_attribute[4].binding = 0;
- vertex_attribute[4].format = VK_FORMAT_R32G32B32A32_SFLOAT;
- vertex_attribute[4].offset = offsetof(VK::SkeletalMeshVertex, bone_weights);
-
- VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
- vertex_input_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_info.pNext = nullptr;
- vertex_input_info.flags = 0;
- vertex_input_info.vertexBindingDescriptionCount = 1;
- vertex_input_info.pVertexBindingDescriptions = &vertex_input_binding;
- vertex_input_info.vertexAttributeDescriptionCount =
- static_cast<uint32_t>(vertex_attribute.size());
- vertex_input_info.pVertexAttributeDescriptions = vertex_attribute.data();
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
- input_assembly.sType =
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly.pNext = nullptr;
- input_assembly.flags = 0;
- input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
- input_assembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport = {};
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = cg_core.display_width;
- viewport.height = cg_core.display_height;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor = {};
- scissor.offset = {0, 0};
- scissor.extent = {cg_core.display_width, cg_core.display_height};
-
- VkPipelineViewportStateCreateInfo viewport_state = {};
- viewport_state.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state.pNext = nullptr;
- viewport_state.flags = 0;
- viewport_state.viewportCount = 1;
- viewport_state.pViewports = &viewport;
- viewport_state.scissorCount = 1;
- viewport_state.pScissors = &scissor;
-
- VkPipelineRasterizationStateCreateInfo rasterizer = {};
- rasterizer.sType =
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.pNext = nullptr;
- rasterizer.flags = 0;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
- rasterizer.cullMode = VK_CULL_MODE_NONE;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- rasterizer.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling = {};
- multisampling.sType =
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.minSampleShading = 1.0f;
- multisampling.pSampleMask = nullptr;
- multisampling.alphaToCoverageEnable = VK_FALSE;
- multisampling.alphaToOneEnable = VK_FALSE;
-
- VkPipelineDepthStencilStateCreateInfo depth_stencil = {};
- depth_stencil.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- depth_stencil.depthTestEnable = VK_TRUE;
- depth_stencil.depthWriteEnable = VK_TRUE;
- depth_stencil.depthCompareOp = VK_COMPARE_OP_LESS;
- depth_stencil.depthBoundsTestEnable = VK_FALSE;
- depth_stencil.minDepthBounds = 0.0f;
- depth_stencil.maxDepthBounds = 1.0f;
- depth_stencil.stencilTestEnable = VK_FALSE;
- depth_stencil.front = {};
- depth_stencil.back = {};
-
- VkPipelineColorBlendAttachmentState color_blend_attachment = {};
- color_blend_attachment.blendEnable = VK_FALSE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask =
- VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blending = {};
- color_blending.sType =
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blending.pNext = nullptr;
- color_blending.flags = 0;
- color_blending.logicOpEnable = VK_FALSE;
- color_blending.logicOp = VK_LOGIC_OP_COPY;
- color_blending.attachmentCount = 1;
- color_blending.pAttachments = &color_blend_attachment;
- color_blending.blendConstants[0] = 0.0f;
- color_blending.blendConstants[1] = 0.0f;
- color_blending.blendConstants[2] = 0.0f;
- color_blending.blendConstants[3] = 0.0f;
-
- VkDynamicState dynamic_states[] = {
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_LINE_WIDTH
- };
-
- VkPipelineDynamicStateCreateInfo dynamic_state_info = {};
- dynamic_state_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_info.dynamicStateCount = 2;
- dynamic_state_info.pDynamicStates = dynamic_states;
-
- VkGraphicsPipelineCreateInfo pipeline_info{};
- pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_info.pNext = nullptr;
- pipeline_info.flags = 0;
- pipeline_info.stageCount = 2;
- pipeline_info.pStages = shader_stages;
- pipeline_info.pVertexInputState = &vertex_input_info;
- pipeline_info.pInputAssemblyState = &input_assembly;
- pipeline_info.pTessellationState = nullptr;
- pipeline_info.pViewportState = &viewport_state;
- pipeline_info.pRasterizationState = &rasterizer;
- pipeline_info.pMultisampleState = &multisampling;
- pipeline_info.pDepthStencilState = &depth_stencil;
- pipeline_info.pColorBlendState = &color_blending;
- pipeline_info.pDynamicState = &dynamic_state_info;
- pipeline_info.layout = cg_core.vk_graphics_pipeline_3d_layout->pipeline;
- pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_3d;
- pipeline_info.subpass = 0;
- pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
- pipeline_info.basePipelineIndex = -1;
-
- if(vkCreateGraphicsPipelines(
- cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1,
- &pipeline_info, nullptr, &self->graphic_pipeline)
- != VK_SUCCESS)
- throw CommandError{"Failed to create graphics pipeline."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipeline3DSkeletal*>(obj);
-
- vkDestroyPipeline(
- cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipeline3DSkeletal::GraphicsPipeline3DSkeletal()
-{
- loader.execute(this);
-}
-
-GraphicsPipeline3DSkeletal::~GraphicsPipeline3DSkeletal()
-{
- loader.revert(this);
-}
-
-void
-GraphicsPipeline3DSkeletal::draw(
- std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index)
-{
- vkCmdBindPipeline(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- this->graphic_pipeline);
-
- // Draw models
- for(auto& [skeletal_mesh, instances]:
- cg_core.vk_renderer->skeletal_models_to_draw[current_frame])
- {
- VkBuffer vertex_buffers[]{skeletal_mesh->vertex_buffer->buffer};
- VkDeviceSize offsets[]{0};
-
- vkCmdBindVertexBuffers(
- draw_command_buffer, 0, 1, vertex_buffers, offsets);
- vkCmdBindIndexBuffer(
- draw_command_buffer, skeletal_mesh->index_buffer->buffer, 0,
- VK_INDEX_TYPE_UINT32);
-
- for(auto &instance: instances)
- { // Object matrix.
- glm::mat4 translation_matrix{1.0f};
- translation_matrix = glm::translate(
- translation_matrix, *instance->position);
- glm::mat4 rotation_matrix{glm::toMat4(*instance->orientation)};
-
- std::array<VkDescriptorSet, 4> vk_descriptor_sets{
- cg_core.vk_light->descriptor_sets_world[image_index],
- view->descriptor_sets_3d[image_index],
- instance->descriptor_sets[image_index],
- instance->texture->descriptor_sets[image_index]};
-
- vkCmdBindDescriptorSets(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- cg_core.vk_graphics_pipeline_3d_layout->pipeline, 0,
- vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr);
-
- vkCmdDrawIndexed(
- draw_command_buffer, skeletal_mesh->index_count, 1, 0, 0, 0);
-
- VK::UDOSkeletalModel udo_skeletal_model{};
- instance->tick(cg_core.delta_time);
- udo_skeletal_model.base_matrix = translation_matrix * rotation_matrix;
- std::copy(instance->bone_transforms.begin(),
- instance->bone_transforms.end(),
- udo_skeletal_model.bone_matrices);
- instance->uniform_buffers[image_index].copy_data(&udo_skeletal_model);
- }
- }
-
-}
-
-}
diff --git a/src/vk/graphics_pipeline_3d_skeletal.hpp b/src/vk/graphics_pipeline_3d_skeletal.hpp
deleted file mode 100644
index 027b42e..0000000
--- a/src/vk/graphics_pipeline_3d_skeletal.hpp
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_SKELETAL_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_3D_SKELETAL_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "command_pool.hpp"
-#include "view_3d.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipeline3DSkeletal
-{
- VkPipeline graphic_pipeline;
-
- GraphicsPipeline3DSkeletal();
- ~GraphicsPipeline3DSkeletal();
-
- void
- draw(std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_SKELETAL_3D_H */
diff --git a/src/vk/graphics_pipeline_sprite_3d.cpp b/src/vk/graphics_pipeline_sprite_3d.cpp
deleted file mode 100644
index 0a4d520..0000000
--- a/src/vk/graphics_pipeline_sprite_3d.cpp
+++ /dev/null
@@ -1,315 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "graphics_pipeline_sprite_3d.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "core.hpp"
-#include "sprite.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-struct Sprite3DOrder
-{
- std::shared_ptr<VK::Sprite3D> sprite_3d;
- float distance;
-};
-
-bool
-operator<(const Sprite3DOrder &a, const Sprite3DOrder &b)
-{
- return a.distance < b.distance;
-}
-
-bool
-operator>(const Sprite3DOrder &a, const Sprite3DOrder &b)
-{
- return a.distance > b.distance;
-}
-
-void
-load_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipelineSprite3D*>(obj);
-
- VkPipelineShaderStageCreateInfo vert_shader_stage_info{};
- vert_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- vert_shader_stage_info.pNext = nullptr;
- vert_shader_stage_info.flags = 0;
- vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
- vert_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->vert_sprite_3d_shader_module;
- vert_shader_stage_info.pName = "main";
- vert_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo frag_shader_stage_info{};
- frag_shader_stage_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- frag_shader_stage_info.pNext = nullptr;
- frag_shader_stage_info.flags = 0;
- frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- frag_shader_stage_info.module =
- cg_core.vk_device_with_swapchain->frag_sprite_3d_shader_module;
- frag_shader_stage_info.pName = "main";
- frag_shader_stage_info.pSpecializationInfo = nullptr;
-
- VkPipelineShaderStageCreateInfo shader_stages[] = {
- vert_shader_stage_info,
- frag_shader_stage_info
- };
-
- VkVertexInputBindingDescription vertex_input_binding{};
- vertex_input_binding.binding = 0;
- vertex_input_binding.stride = sizeof(glm::vec2);
- vertex_input_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
- std::array<VkVertexInputAttributeDescription, 1> vertex_attribute{};
- // Texture coordinate.
- vertex_attribute[0].location = 0;
- vertex_attribute[0].binding = 0;
- vertex_attribute[0].format = VK_FORMAT_R32G32_SFLOAT;
- vertex_attribute[0].offset = 0;
-
- VkPipelineVertexInputStateCreateInfo vertex_input_info = {};
- vertex_input_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_info.pNext = nullptr;
- vertex_input_info.flags = 0;
- vertex_input_info.vertexBindingDescriptionCount = 1;
- vertex_input_info.pVertexBindingDescriptions = &vertex_input_binding;
- vertex_input_info.vertexAttributeDescriptionCount =
- static_cast<uint32_t>(vertex_attribute.size());
- vertex_input_info.pVertexAttributeDescriptions = vertex_attribute.data();
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly = {};
- input_assembly.sType =
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly.pNext = nullptr;
- input_assembly.flags = 0;
- input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- input_assembly.primitiveRestartEnable = VK_FALSE;
-
- VkViewport viewport = {};
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = cg_core.display_width;
- viewport.height = cg_core.display_height;
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor = {};
- scissor.offset = {0, 0};
- scissor.extent = {cg_core.display_width, cg_core.display_height};
-
- VkPipelineViewportStateCreateInfo viewport_state = {};
- viewport_state.sType =
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state.pNext = nullptr;
- viewport_state.flags = 0;
- viewport_state.viewportCount = 1;
- viewport_state.pViewports = &viewport;
- viewport_state.scissorCount = 1;
- viewport_state.pScissors = &scissor;
-
- VkPipelineRasterizationStateCreateInfo rasterizer = {};
- rasterizer.sType =
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizer.pNext = nullptr;
- rasterizer.flags = 0;
- rasterizer.depthClampEnable = VK_FALSE;
- rasterizer.rasterizerDiscardEnable = VK_FALSE;
- rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
- rasterizer.cullMode = VK_CULL_MODE_NONE;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizer.depthBiasEnable = VK_FALSE;
- rasterizer.depthBiasConstantFactor = 0.0f;
- rasterizer.depthBiasClamp = 0.0f;
- rasterizer.depthBiasSlopeFactor = 0.0f;
- rasterizer.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling = {};
- multisampling.sType =
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling.sampleShadingEnable = VK_FALSE;
- multisampling.minSampleShading = 1.0f;
- multisampling.pSampleMask = nullptr;
- multisampling.alphaToCoverageEnable = VK_FALSE;
- multisampling.alphaToOneEnable = VK_FALSE;
-
- VkPipelineDepthStencilStateCreateInfo depth_stencil = {};
- depth_stencil.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- depth_stencil.depthTestEnable = VK_TRUE;
- depth_stencil.depthWriteEnable = VK_TRUE;
- depth_stencil.depthCompareOp = VK_COMPARE_OP_LESS;
- depth_stencil.depthBoundsTestEnable = VK_FALSE;
- depth_stencil.minDepthBounds = 0.0f;
- depth_stencil.maxDepthBounds = 1.0f;
- depth_stencil.stencilTestEnable = VK_FALSE;
- depth_stencil.front = {};
- depth_stencil.back = {};
-
- VkPipelineColorBlendAttachmentState color_blend_attachment = {};
- color_blend_attachment.blendEnable = VK_TRUE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
- color_blend_attachment.dstColorBlendFactor =
- VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask =
- VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blending = {};
- color_blending.sType =
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blending.pNext = nullptr;
- color_blending.flags = 0;
- color_blending.logicOpEnable = VK_FALSE;
- color_blending.logicOp = VK_LOGIC_OP_COPY;
- color_blending.attachmentCount = 1;
- color_blending.pAttachments = &color_blend_attachment;
- color_blending.blendConstants[0] = 0.0f;
- color_blending.blendConstants[1] = 0.0f;
- color_blending.blendConstants[2] = 0.0f;
- color_blending.blendConstants[3] = 0.0f;
-
- std::array<VkDynamicState, 3> dynamic_states{
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_LINE_WIDTH,
- VK_DYNAMIC_STATE_BLEND_CONSTANTS
- };
-
- VkPipelineDynamicStateCreateInfo dynamic_state_info = {};
- dynamic_state_info.sType =
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_info.dynamicStateCount = dynamic_states.size();
- dynamic_state_info.pDynamicStates = dynamic_states.data();
-
- VkGraphicsPipelineCreateInfo pipeline_info{};
- pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_info.pNext = nullptr;
- pipeline_info.flags = 0;
- pipeline_info.stageCount = 2;
- pipeline_info.pStages = shader_stages;
- pipeline_info.pVertexInputState = &vertex_input_info;
- pipeline_info.pInputAssemblyState = &input_assembly;
- pipeline_info.pTessellationState = nullptr;
- pipeline_info.pViewportState = &viewport_state;
- pipeline_info.pRasterizationState = &rasterizer;
- pipeline_info.pMultisampleState = &multisampling;
- pipeline_info.pDepthStencilState = &depth_stencil;
- pipeline_info.pColorBlendState = &color_blending;
- pipeline_info.pDynamicState = &dynamic_state_info;
- pipeline_info.layout = cg_core.vk_graphics_pipeline_3d_layout->pipeline;
- pipeline_info.renderPass = cg_core.vk_render_pass->pipeline_3d;
- pipeline_info.subpass = 0;
- pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
- pipeline_info.basePipelineIndex = -1;
-
- if(vkCreateGraphicsPipelines(
- cg_core.vk_device_with_swapchain->device, VK_NULL_HANDLE, 1,
- &pipeline_info, nullptr, &self->graphic_pipeline)
- != VK_SUCCESS)
- throw CommandError{"Failed to create graphics pipeline sprite 3d."};
-}
-
-void
-unload_pipeline(void *obj)
-{
- auto self = static_cast<VK::GraphicsPipelineSprite3D*>(obj);
-
- vkDestroyPipeline(
- cg_core.vk_device_with_swapchain->device, self->graphic_pipeline, nullptr);
-}
-
-const CommandChain loader{
- {&load_pipeline, &unload_pipeline}
-};
-
-}
-
-namespace VK
-{
-
-GraphicsPipelineSprite3D::GraphicsPipelineSprite3D()
-{
- loader.execute(this);
-}
-
-GraphicsPipelineSprite3D::~GraphicsPipelineSprite3D()
-{
- loader.revert(this);
-}
-
-void
-GraphicsPipelineSprite3D::draw(
- std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index)
-{
- vkCmdBindPipeline(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- this->graphic_pipeline);
-
- std::vector<Sprite3DOrder> sprite_3d_order;
- { // Sort sprites 3D
- sprite_3d_order.reserve(
- cg_core.vk_renderer->sprites_3d_to_draw[current_frame].size());
-
- for(std::shared_ptr<VK::Sprite3D> sprite:
- cg_core.vk_renderer->sprites_3d_to_draw[current_frame])
- sprite_3d_order.emplace_back(
- sprite, glm::distance(*view->camera_position, *sprite->position));
-
- std::sort(sprite_3d_order.rbegin(), sprite_3d_order.rend());
- }
-
- // Draw sprites
- for(auto& sprite: sprite_3d_order)
- {
- std::array<VkDescriptorSet, 4> vk_descriptor_sets{
- cg_core.vk_light->descriptor_sets_world[image_index],
- view->descriptor_sets_3d[image_index],
- sprite.sprite_3d->descriptor_sets[image_index],
- sprite.sprite_3d->sprite->texture->descriptor_sets[image_index]};
- VkDeviceSize offsets[]{0};
-
- vkCmdBindVertexBuffers(
- draw_command_buffer, 0, 1,
- &sprite.sprite_3d->sprite->vertex_buffer->buffer, offsets);
- vkCmdBindDescriptorSets(
- draw_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
- cg_core.vk_graphics_pipeline_3d_layout->pipeline, 0,
- vk_descriptor_sets.size(), vk_descriptor_sets.data(), 0, nullptr);
-
- UDOSprite3D ubo_sprite_3d{};
- ubo_sprite_3d.position = *sprite.sprite_3d->position;
- ubo_sprite_3d.size = sprite.sprite_3d->size;
- sprite.sprite_3d->uniform_buffers[image_index].copy_data(&ubo_sprite_3d);
-
- vkCmdDraw(draw_command_buffer, Sprite::vertex_count, 1, 0, 0);
- }
-}
-
-}
diff --git a/src/vk/graphics_pipeline_sprite_3d.hpp b/src/vk/graphics_pipeline_sprite_3d.hpp
deleted file mode 100644
index eb7aa34..0000000
--- a/src/vk/graphics_pipeline_sprite_3d.hpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_GRAPHICS_PIPELINE_SPRITE_3D_H
-#define CANDY_GEAR_VK_GRAPHICS_PIPELINE_SPRITE_3D_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "command_pool.hpp"
-#include "sprite_3d.hpp"
-#include "view_3d.hpp"
-
-namespace VK
-{
-
-struct GraphicsPipelineSprite3D
-{
- VkPipeline graphic_pipeline;
-
- GraphicsPipelineSprite3D();
- ~GraphicsPipelineSprite3D();
-
- void
- draw(std::shared_ptr<View3D> view, const VkCommandBuffer draw_command_buffer,
- const size_t current_frame, const uint32_t image_index);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_GRAPHICS_PIPELINE_SPRITE_3D_H */
diff --git a/src/vk/image.cpp b/src/vk/image.cpp
deleted file mode 100644
index 7d751c8..0000000
--- a/src/vk/image.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "image.hpp"
-
-#include "../core.hpp"
-
-namespace VK::Image
-{
-
-Error::Error(const std::string &m):
- error(m)
-{
-}
-
-Error::Error(const char &m):
- Error{std::string{m}}
-{
-}
-
-const char*
-Error::what() const noexcept
-{
- return this->error.c_str();
-}
-
-void
-create(
- VK::Device *device,
- VkImage *image,
- VkDeviceMemory *image_memory,
- VkFormat format,
- const VkExtent3D &extent3d,
- uint32_t mip_levels,
- VkImageTiling image_tiling,
- VkImageUsageFlags usage)
-{
- VkImageCreateInfo image_info{};
- image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_info.pNext = nullptr;
- image_info.flags = 0;
- image_info.imageType = VK_IMAGE_TYPE_2D;
- image_info.format = format;
- image_info.extent = extent3d;
- image_info.mipLevels = mip_levels;
- image_info.arrayLayers = 1;
- image_info.samples = VK_SAMPLE_COUNT_1_BIT;
- image_info.tiling = image_tiling;
- image_info.usage = usage;
- image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- image_info.queueFamilyIndexCount = 0;
- image_info.pQueueFamilyIndices = nullptr;
- image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
-
- if(vkCreateImage(
- device->device, &image_info, nullptr, image) != VK_SUCCESS)
- throw Error{"Failed to create Vulkan image."};
-
- VkMemoryRequirements memory_requirements;
- vkGetImageMemoryRequirements(device->device, *image, &memory_requirements);
-
- VkMemoryAllocateInfo memory_alloc_info{};
- memory_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- memory_alloc_info.allocationSize = memory_requirements.size;
- device->select_memory_type(&memory_alloc_info.memoryTypeIndex,
- &memory_requirements, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
-
- if(vkAllocateMemory(
- device->device, &memory_alloc_info, nullptr, image_memory)
- != VK_SUCCESS)
- {
- vkDestroyImage(device->device, *image, nullptr);
- throw Error{"Failed to allocate memory for Vulkan image."};
- }
-
- vkBindImageMemory(device->device, *image, *image_memory, 0);
-}
-
-void move_image_state(
- VkCommandBuffer vk_command_buffer, VkImage vk_image, VkFormat format,
- VkAccessFlags src_access_mask, VkAccessFlags dst_access_mask,
- VkImageLayout old_layout, VkImageLayout new_layout,
- VkPipelineStageFlags source_stage, VkPipelineStageFlags destination_stage)
-{
- VkImageMemoryBarrier barrier{};
- barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = src_access_mask;
- barrier.dstAccessMask = dst_access_mask;
- barrier.oldLayout = old_layout;
- barrier.newLayout = new_layout;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.image = vk_image;
- barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- barrier.subresourceRange.baseMipLevel = 0;
- barrier.subresourceRange.levelCount = 1;
- barrier.subresourceRange.baseArrayLayer = 0;
- barrier.subresourceRange.layerCount = 1;
-
- vkCmdPipelineBarrier(
- vk_command_buffer, source_stage, destination_stage, 0, 0, nullptr,
- 0, nullptr, 1, &barrier);
-}
-
-void create_view(
- VK::Device *device,
- VkImageView *image_view,
- const VkImage &image,
- VkFormat format,
- VkImageAspectFlags image_aspect_flags)
-{
- VkImageViewCreateInfo image_view_info{};
- image_view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_info.pNext = nullptr;
- image_view_info.flags = 0;
- image_view_info.image = image;
- image_view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
- image_view_info.format = format;
- image_view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- image_view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- image_view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- image_view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- image_view_info.subresourceRange.aspectMask = image_aspect_flags;
- image_view_info.subresourceRange.baseMipLevel = 0;
- image_view_info.subresourceRange.levelCount = 1;
- image_view_info.subresourceRange.baseArrayLayer = 0;
- image_view_info.subresourceRange.layerCount = 1;
-
- if(vkCreateImageView(device->device, &image_view_info,
- nullptr, image_view) != VK_SUCCESS)
- throw Error{"Failed to create texture view."};
-
-}
-
-}
diff --git a/src/vk/image.hpp b/src/vk/image.hpp
deleted file mode 100644
index 4849038..0000000
--- a/src/vk/image.hpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef BLUE_KITTY_VK_IMAGE_H
-#define BLUE_KITTY_VK_IMAGE_H 1
-
-#include <memory>
-#include <string>
-
-#include "core.hpp"
-#include "device.hpp"
-
-namespace VK::Image
-{
-
-struct Error: public std::exception
-{
- Error(const std::string &m);
- Error(const char &m);
-
- const char*
- what() const noexcept;
-
-private:
- std::string error;
-};
-
-void
-create(
- VK::Device *device,
- VkImage *image,
- VkDeviceMemory *image_memory,
- VkFormat format,
- const VkExtent3D &extent3d,
- uint32_t mip_levels,
- VkImageTiling image_tiling,
- VkImageUsageFlags usage);
-
-void
-move_image_state(
- VkCommandBuffer vk_command_buffer,
- VkImage vk_image,
- VkFormat format,
- VkAccessFlags src_access_mask,
- VkAccessFlags dst_access_mask,
- VkImageLayout old_layout,
- VkImageLayout new_layout,
- VkPipelineStageFlags source_stage,
- VkPipelineStageFlags destination_stage);
-
-void
-create_view(
- VK::Device *device,
- VkImageView *image_view,
- const VkImage &image,
- VkFormat format,
- VkImageAspectFlags image_aspect_flags);
-}
-
-#endif /* CANDY_GEAR_VK_IMAGE_H */
diff --git a/src/vk/light.cpp b/src/vk/light.cpp
deleted file mode 100644
index 5ed07ee..0000000
--- a/src/vk/light.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "light.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_world_vert_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- try
- {
- self->ub_world_vert.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->ub_world_vert.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOWorld3D_Vert));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_world_vert_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- self->ub_world_vert.clear();
-}
-
-void
-load_world_frag_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- try
- {
- self->ub_world_frag.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->ub_world_frag.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOWorld3D_Frag));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_world_frag_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- self->ub_world_frag.clear();
-}
-
-void
-load_descriptor_pool(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- uint32_t uniform_buffers_count =
- self->ub_world_vert.size() + self->ub_world_vert.size();
-
- VkDescriptorPoolSize descriptor_pool_size{};
- descriptor_pool_size.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_size.descriptorCount = uniform_buffers_count;
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = uniform_buffers_count;
- pool_info.poolSizeCount = 1;
- pool_info.pPoolSizes = &descriptor_pool_size;
-
- if(vkCreateDescriptorPool(
- cg_core.vk_device_with_swapchain->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_pool(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- vkDestroyDescriptorPool(
- cg_core.vk_device_with_swapchain->device, self->descriptor_pool,
- nullptr);
-}
-
-void
-load_descriptor_sets_world(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->world);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets_world.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, &alloc_info,
- self->descriptor_sets_world.data()) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan world descriptor set."};
-}
-
-void
-load_resources_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Light*>(obj);
-
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- {
- VkDescriptorBufferInfo world_vert_info{};
- world_vert_info.buffer = self->ub_world_vert[i].buffer;
- world_vert_info.offset = 0;
- world_vert_info.range = sizeof(VK::UDOWorld3D_Vert);
-
- VkDescriptorBufferInfo world_frag_info{};
- world_frag_info.buffer = self->ub_world_frag[i].buffer;
- world_frag_info.offset = 0;
- world_frag_info.range = sizeof(VK::UDOWorld3D_Frag);
-
- std::array<VkWriteDescriptorSet, 2> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets_world[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &world_vert_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- write_descriptors[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[1].dstSet = self->descriptor_sets_world[i];
- write_descriptors[1].dstBinding = 1;
- write_descriptors[1].dstArrayElement = 0;
- write_descriptors[1].descriptorCount = 1;
- write_descriptors[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[1].pBufferInfo = &world_frag_info;
- write_descriptors[1].pImageInfo = nullptr;
- write_descriptors[1].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-const CommandChain loader{
- {&load_world_vert_uniform_buffer, &unload_world_vert_uniform_buffer},
- {&load_world_frag_uniform_buffer, &unload_world_frag_uniform_buffer},
- {&load_descriptor_pool, &unload_descriptor_pool},
- // By destroying the pool the sets are also destroyed.
- {&load_descriptor_sets_world, nullptr},
- {&load_resources_to_descriptor_sets, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-Light::Light()
-{
- loader.execute(this);
-}
-
-Light::~Light()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/light.hpp b/src/vk/light.hpp
deleted file mode 100644
index 80e44c7..0000000
--- a/src/vk/light.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_LIGHT_H
-#define CANDY_GEAR_VK_LIGHT_H 1
-
-#include "core.hpp"
-#include "uniform_buffer.hpp"
-
-namespace VK
-{
-
-struct Light
-{
- // FIXME: if this vector get resized, it will cause a segmentation fault!
- std::vector<UniformBuffer> ub_world_vert;
- std::vector<UniformBuffer> ub_world_frag;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets_world;
-
- Light();
- ~Light();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_LIGHT_H */
diff --git a/src/vk/qoi.cpp b/src/vk/qoi.cpp
deleted file mode 100644
index bc0caab..0000000
--- a/src/vk/qoi.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "qoi.hpp"
-
-#include <array>
-#include <fstream>
-
-#include "../binary_reader.hpp"
-
-namespace
-{
-
-const char MAGIC[]{"qoif"};
-const int HEADER_SIZE{14};
-const uint8_t PADDING[8]{0,0,0,0,0,0,0,1};
-const unsigned int PIXELS_MAX{400000000};
-
-const int OP_INDEX{0b00000000};
-const int OP_DIFF {0b01000000};
-const int OP_LUMA {0b10000000};
-const int OP_RUN {0b11000000};
-const int OP_RGB {0b11111110};
-const int OP_RGBA {0b11111111};
-
-const int MASK_2_BITS{0b11000000};
-
-struct RGBA
-{
- uint8_t red, green, blue, alpha;
-
- RGBA();
- RGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha);
-};
-
-RGBA::RGBA():
- red{0},
- green{0},
- blue{0},
- alpha{0}
-{
-}
-
-RGBA::RGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha):
- red{red},
- green{green},
- blue{blue},
- alpha{alpha}
-{
-}
-
-struct Pixel
-{
- union
- {
- RGBA colors;
- uint32_t value;
- };
-
- Pixel();
- Pixel(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha);
-};
-
-Pixel::Pixel():
- colors{}
-{
-}
-
-Pixel::Pixel(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha):
- colors(red, green, blue, alpha)
-{
-}
-
-inline int
-color_hash(const RGBA &colors)
-{
- return colors.red*3 + colors.green*5 + colors.blue*7 + colors.alpha*11;
-}
-
-}
-
-namespace VK::QOI
-{
-
-Image::Image(const char *file_path, uint8_t channels):
- channels{channels}
-{
- if(this->channels != 0 && this->channels != 3 && this->channels != 4)
- {
- throw std::invalid_argument{"invalid number of channels"};
- }
-
- BinaryReader input{file_path};
- if(input.size() < HEADER_SIZE + (int)sizeof(PADDING))
- {
- throw std::runtime_error{"invalid QOI file"};
- }
-
- input.read_chars(this->header.magic, 4);
- this->header.width = input.read_ui32();
- this->header.height = input.read_ui32();
- this->header.channels = input.read_ui8();
- this->header.colorspace = input.read_ui8();
-
- if(this->header.width == 0 || this->header.height == 0 ||
- this->header.channels < 3 || this->header.channels > 4 ||
- this->header.colorspace > 1 ||
- this->header.height >= PIXELS_MAX / this->header.width)
- {
- throw std::runtime_error{"QOI file have an invalid header"};
- }
-
- if(this->channels == 0) this->channels = this->header.channels;
-
- uint32_t num_pixels{this->header.width * this->header.height};
- this->pixels_len = num_pixels * this->channels;
- this->pixels = new uint8_t[this->pixels_len];
-
- std::array<Pixel, 64> index;
- Pixel pixel(0, 0, 0, 255);
- int chunks_len = input.size() - (int)sizeof(PADDING);
-
- /*
- This algorithm is based on the original implementation that is in GitHub:
- https://github.com/phoboslab/qoi
-
- For information about the QOI image format, see: https://qoiformat.org/
- */
- int pixel_p{0};
- int run{0};
- for(uint32_t decoded_pixel{0}; decoded_pixel < num_pixels; decoded_pixel++)
- {
- if(run > 0)
- {
- run--;
- }
- else if(input.pointer() < chunks_len)
- {
- int b1 = input.read_ui8();
-
- if (b1 == OP_RGB)
- {
- pixel.colors.red = input.read_ui8();
- pixel.colors.green = input.read_ui8();
- pixel.colors.blue = input.read_ui8();
- }
- else if (b1 == OP_RGBA)
- {
- pixel.colors.red = input.read_ui8();
- pixel.colors.green = input.read_ui8();
- pixel.colors.blue = input.read_ui8();
- pixel.colors.alpha = input.read_ui8();
- }
- else if ((b1 & MASK_2_BITS) == OP_INDEX)
- {
- pixel = index[b1];
- }
- else if ((b1 & MASK_2_BITS) == OP_DIFF)
- {
- pixel.colors.red += ((b1 >> 4) & 0x03) - 2;
- pixel.colors.green += ((b1 >> 2) & 0x03) - 2;
- pixel.colors.blue += (b1 & 0x03) - 2;
- }
- else if ((b1 & MASK_2_BITS) == OP_LUMA)
- {
- int b2 = input.read_ui8();
- int vg = (b1 & 0x3f) - 32;
- pixel.colors.red += vg - 8 + ((b2 >> 4) & 0x0f);
- pixel.colors.green += vg;
- pixel.colors.blue += vg - 8 + (b2 & 0x0f);
- }
- else if ((b1 & MASK_2_BITS) == OP_RUN)
- {
- run = (b1 & 0x3f);
- }
-
- index[color_hash(pixel.colors) % 64] = pixel;
- }
-
- this->pixels[pixel_p++] = pixel.colors.red;
- this->pixels[pixel_p++] = pixel.colors.green;
- this->pixels[pixel_p++] = pixel.colors.blue;
- if(this->channels == 4) this->pixels[pixel_p++] = pixel.colors.alpha;
- }
-}
-
-Image::~Image()
-{
- delete[] this->pixels;
-}
-
-}
diff --git a/src/vk/qoi.hpp b/src/vk/qoi.hpp
deleted file mode 100644
index 8a8688f..0000000
--- a/src/vk/qoi.hpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cstdint>
-
-namespace VK::QOI
-{
- struct Header
- {
- char magic[4];
- uint32_t width;
- uint32_t height;
- uint8_t channels;
- uint8_t colorspace;
- };
-
- struct Image
- {
- Header header;
- uint32_t pixels_len;
- uint8_t channels;
- uint8_t *pixels;
-
- Image(const char *file_path, uint8_t channels);
- ~Image();
- };
-
-}
diff --git a/src/vk/queue.cpp b/src/vk/queue.cpp
deleted file mode 100644
index deb59ba..0000000
--- a/src/vk/queue.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "queue.hpp"
-
-#include "queue_family.hpp"
-
-namespace VK
-{
-
-Queue::Queue(
- VK::QueueFamily *queue_family, VkQueue queue, int queue_index):
- queue_family{queue_family},
- queue{queue},
- queue_index{queue_index}
-{
- this->queue_family->queue_states[this->queue_index].busy = true;
-}
-
-Queue::Queue(Queue &&that):
- queue{that.queue},
- queue_family{that.queue_family},
- queue_index{that.queue_index}
-{
- that.queue_family = nullptr;
-}
-
-Queue& Queue::operator=(Queue &&that)
-{
- this->queue = that.queue;
- this->queue_family = that.queue_family;
- this->queue_index = that.queue_index;
-
- that.queue_family = nullptr;
-
- return *this;
-}
-
-Queue::~Queue()
-{
- if(this->queue_family)
- {
- std::unique_lock<std::mutex> lock{this->queue_family->queue_mutex};
- this->queue_family->queue_states[this->queue_index].busy = false;
- }
-}
-
-}
diff --git a/src/vk/queue.hpp b/src/vk/queue.hpp
deleted file mode 100644
index 955daa5..0000000
--- a/src/vk/queue.hpp
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_QUEUE_H
-#define CANDY_GEAR_VK_QUEUE_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-class QueueFamily;
-
-struct Queue
-{
- friend class VK::QueueFamily;
-
- Queue(const Queue &t) = delete;
- Queue& operator=(const Queue &t) = delete;
-
- VkQueue queue;
-
- template<typename T>
- void submit_one_time_command(
- const VkCommandBuffer vk_command_buffer, T commands);
-
- Queue(Queue &&that);
- Queue& operator=(Queue &&that);
-
- ~Queue();
-
-private:
- VK::QueueFamily *queue_family;
- int queue_index;
-
- Queue(VK::QueueFamily *queue_family, VkQueue queue, int queue_index);
-};
-
-template<typename T> void
-Queue::submit_one_time_command(
- const VkCommandBuffer vk_command_buffer, T commands)
-{
- VkCommandBufferBeginInfo buffer_begin_info{};
- buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
-
- vkBeginCommandBuffer(vk_command_buffer, &buffer_begin_info);
-
- commands();
-
- vkEndCommandBuffer(vk_command_buffer);
-
- VkSubmitInfo submit_info{};
- submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = nullptr;
- submit_info.waitSemaphoreCount = 0;
- submit_info.pWaitSemaphores = nullptr;
- submit_info.pWaitDstStageMask = nullptr;
- submit_info.commandBufferCount = 1;
- submit_info.pCommandBuffers = &vk_command_buffer;
- submit_info.signalSemaphoreCount = 0;
- submit_info.pSignalSemaphores = nullptr;
-
- vkQueueSubmit(this->queue, 1, &submit_info, VK_NULL_HANDLE);
- vkQueueWaitIdle(this->queue);
-}
-
-}
-
-#endif /* CANDY_GEAR_VK_QUEUE_H */
diff --git a/src/vk/queue_family.cpp b/src/vk/queue_family.cpp
deleted file mode 100644
index d917c13..0000000
--- a/src/vk/queue_family.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "queue_family.hpp"
-
-#ifdef DEBUG
-#include <sstream>
-#endif
-
-#include "../core.hpp"
-
-namespace VK
-{
-
-QueueFamily::QueueFamily(
- VK::Device *device, uint32_t family_index,
- const VkQueueFamilyProperties &queue_family_properties):
- queue_mutex{}
-{
-
-#ifdef DEBUG
- std::stringstream message{};
- message << "Queue quantity: " << queue_family_properties.queueCount <<
- std::endl;
- message << "Graphics: " <<
- (queue_family_properties.queueFlags & VK_QUEUE_GRAPHICS_BIT ?
- "true" : "false") << std::endl;
- message << "Compute: " <<
- (queue_family_properties.queueFlags & VK_QUEUE_COMPUTE_BIT ?
- "true" : "false") << std::endl;
- message << "Transfer: " <<
- (queue_family_properties.queueFlags & VK_QUEUE_TRANSFER_BIT ?
- "true" : "false") << std::endl;
- message << "Sparse Binding: " <<
- (queue_family_properties.queueFlags & VK_QUEUE_SPARSE_BINDING_BIT ?
- "true" : "false") << std::endl;
- cg_core.log.message(Log::Level::Trace, message.str());
-#endif
-
- this->device = device;
- this->family_index = family_index;
- this->family_properties = queue_family_properties;
-
- // Create queues
- {
- auto queue_count = this->family_properties.queueCount;
- this->queue_states.resize(queue_count);
-
- for(auto i{0}; i < queue_count; i++)
- {
- vkGetDeviceQueue(device->device, this->family_index, i,
- &this->queue_states[i].queue);
- if(this->queue_states[i].queue == VK_NULL_HANDLE)
- throw std::runtime_error("Failed to get Vulkan queue.");
- }
- }
-}
-
-Queue
-QueueFamily::get_queue()
-{
- std::unique_lock<std::mutex> lock{this->queue_mutex};
-
- for(auto i{0}; i < this->queue_states.size(); i++)
- if(!this->queue_states[i].busy)
- return Queue(this, this->queue_states[i].queue, i);
-
- throw std::length_error("No free queues found.");
-}
-
-}
diff --git a/src/vk/queue_family.hpp b/src/vk/queue_family.hpp
deleted file mode 100644
index 83efc00..0000000
--- a/src/vk/queue_family.hpp
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_QUEUE_FAMILY_H
-#define CANDY_GEAR_VK_QUEUE_FAMILY_H 1
-
-#include <mutex>
-#include <vector>
-
-#include "core.hpp"
-#include "queue.hpp"
-
-namespace VK
-{
-class Device;
-
-struct QueueState
-{
- VkQueue queue;
- bool busy;
-};
-
-class QueueFamily
-{
- friend class Queue;
-
- std::mutex queue_mutex;
- std::vector<QueueState> queue_states;
-
-public:
- VK::Device *device;
-
- uint32_t family_index;
- VkQueueFamilyProperties family_properties;
-
- QueueFamily(VK::Device *device, uint32_t family_index,
- const VkQueueFamilyProperties &queue_family_properties);
-
- Queue
- get_queue();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_QUEUE_FAMILY_H */
diff --git a/src/vk/rectangle.cpp b/src/vk/rectangle.cpp
deleted file mode 100644
index dc18c45..0000000
--- a/src/vk/rectangle.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "rectangle.hpp"
-
-namespace VK
-{
-
-const int Rectangle::VertexCount{4};
-
-Rectangle::Rectangle(glm::vec4 position, glm::vec3 color):
- position{position},
- color{color}
-{
-}
-
-}
diff --git a/src/vk/rectangle.hpp b/src/vk/rectangle.hpp
deleted file mode 100644
index faee927..0000000
--- a/src/vk/rectangle.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_RECTANGLE_H
-#define CANDY_GEAR_VK_RECTANGLE_H 1
-
-#include <vector>
-
-#include "core.hpp"
-#include "destination_buffer.hpp"
-#include "queue_family.hpp"
-#include "uniform_buffer.hpp"
-
-namespace VK
-{
-
-struct Rectangle
-{
- static const int VertexCount;
-
- glm::vec4 position;
- glm::vec3 color;
-
- Rectangle(glm::vec4 position, glm::vec3 color);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_RECTANGLE_H */
diff --git a/src/vk/render_pass.cpp b/src/vk/render_pass.cpp
deleted file mode 100644
index 799cde4..0000000
--- a/src/vk/render_pass.cpp
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "render_pass.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-
-namespace
-{
-
-void
-load_3d(void *obj)
-{
- auto self = static_cast<VK::RenderPass*>(obj);
-
- std::array<VkAttachmentDescription, 2> attachments{};
- // Color attachment.
- attachments[0].flags = 0;
- attachments[0].format = cg_core.vk_swapchain->image_format;
- attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
- attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachments[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- // Depth attachment.
- attachments[1].flags = 0;
- attachments[1].format = VK_FORMAT_D32_SFLOAT;
- attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
- attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- attachments[1].finalLayout =
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
-
- VkAttachmentReference color_attachment_ref{};
- color_attachment_ref.attachment = 0;
- color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- VkAttachmentReference depth_attachment_ref{};
- depth_attachment_ref.attachment = 1;
- depth_attachment_ref.layout =
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
-
- VkSubpassDescription subpass = {};
- subpass.flags = 0;
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.inputAttachmentCount = 0;
- subpass.pInputAttachments = nullptr;
- subpass.colorAttachmentCount = 1;
- subpass.pColorAttachments = &color_attachment_ref;
- subpass.pResolveAttachments = nullptr;
- subpass.pDepthStencilAttachment = &depth_attachment_ref;
- subpass.preserveAttachmentCount = 0;
- subpass.pPreserveAttachments = nullptr;
-
- VkSubpassDependency dependency = {};
- dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
- dependency.dstSubpass = 0;
- dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
- dependency.srcAccessMask = 0;
- dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
- dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
-
- VkRenderPassCreateInfo render_pass_info{};
- render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- render_pass_info.pNext = nullptr;
- render_pass_info.flags = 0;
- render_pass_info.attachmentCount = attachments.size();
- render_pass_info.pAttachments = attachments.data();
- render_pass_info.subpassCount = 1;
- render_pass_info.pSubpasses = &subpass;
- render_pass_info.dependencyCount = 1;
- render_pass_info.pDependencies = &dependency;
-
- if(vkCreateRenderPass(
- cg_core.vk_device_with_swapchain->device, &render_pass_info, nullptr,
- &self->pipeline_3d) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan Render Pass 3D."};
-}
-
-void
-unload_3d(void *obj)
-{
- auto self = static_cast<VK::RenderPass*>(obj);
-
- vkDestroyRenderPass(
- cg_core.vk_device_with_swapchain->device, self->pipeline_3d, nullptr);
-}
-
-void
-load_2d(void *obj)
-{
- auto self = static_cast<VK::RenderPass*>(obj);
-
- std::array<VkAttachmentDescription, 1> attachments{};
- // Color attachment.
- attachments[0].flags = 0;
- attachments[0].format = cg_core.vk_swapchain->image_format;
- attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
- attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
-
- VkAttachmentReference color_attachment_ref{};
- color_attachment_ref.attachment = 0;
- color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
-
- VkSubpassDescription subpass{};
- subpass.flags = 0;
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.inputAttachmentCount = 0;
- subpass.pInputAttachments = nullptr;
- subpass.colorAttachmentCount = 1;
- subpass.pColorAttachments = &color_attachment_ref;
- subpass.pResolveAttachments = nullptr;
- subpass.pDepthStencilAttachment = nullptr;
- subpass.preserveAttachmentCount = 0;
- subpass.pPreserveAttachments = nullptr;
-
- VkSubpassDependency dependency{};
- dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
- dependency.dstSubpass = 0;
- dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
- dependency.srcAccessMask = 0;
- dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
- dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
-
- VkRenderPassCreateInfo render_pass_info{};
- render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- render_pass_info.pNext = nullptr;
- render_pass_info.flags = 0;
- render_pass_info.attachmentCount = attachments.size();
- render_pass_info.pAttachments = attachments.data();
- render_pass_info.subpassCount = 1;
- render_pass_info.pSubpasses = &subpass;
- render_pass_info.dependencyCount = 1;
- render_pass_info.pDependencies = &dependency;
-
- if(vkCreateRenderPass(
- cg_core.vk_device_with_swapchain->device, &render_pass_info,
- nullptr, &self->pipeline_2d) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan Render Pass 2D."};
-}
-
-void
-unload_2d(void *obj)
-{
- auto self = static_cast<VK::RenderPass*>(obj);
-
- vkDestroyRenderPass(
- cg_core.vk_device_with_swapchain->device, self->pipeline_2d, nullptr);
-}
-
-const CommandChain loader{
- {&load_3d, &unload_3d},
- {&load_2d, &unload_2d}
-};
-
-}
-
-namespace VK
-{
-
-RenderPass::RenderPass()
-{
- loader.execute(this);
-}
-
-RenderPass::~RenderPass()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/render_pass.hpp b/src/vk/render_pass.hpp
deleted file mode 100644
index 2f96062..0000000
--- a/src/vk/render_pass.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_RENDER_PASS_H
-#define CANDY_GEAR_VK_RENDER_PASS_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct RenderPass
-{
- VkRenderPass pipeline_2d;
- VkRenderPass pipeline_3d;
-
- RenderPass();
- ~RenderPass();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_RENDER_PASS_H */
diff --git a/src/vk/renderer.cpp b/src/vk/renderer.cpp
deleted file mode 100644
index 0f7f804..0000000
--- a/src/vk/renderer.cpp
+++ /dev/null
@@ -1,413 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "renderer.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_descriptor_pool(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- uint32_t uniform_buffer_count = 0;
- for(auto &view : self->views_3d)
- uniform_buffer_count += (view->ub_3d.size() + view->ub_2d.size());
- for(auto &view : self->views_2d)
- uniform_buffer_count += (view->ub_2d.size());
-
- VkDescriptorPoolSize descriptor_pool_size{};
- descriptor_pool_size.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_size.descriptorCount = uniform_buffer_count;
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = uniform_buffer_count;
- pool_info.poolSizeCount = 1;
- pool_info.pPoolSizes = &descriptor_pool_size;
-
- if(vkCreateDescriptorPool(
- cg_core.vk_device_with_swapchain->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-
- for(auto &view : self->views_3d)
- view->load_descriptor_sets(self->descriptor_pool);
- for(auto &view : self->views_2d)
- view->load_descriptor_sets(self->descriptor_pool);
-}
-
-void
-unload_descriptor_pool(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- for(auto &view : self->views_3d) view->unload_descriptor_sets();
- for(auto &view : self->views_2d) view->unload_descriptor_sets();
-
- vkDestroyDescriptorPool(
- cg_core.vk_device_with_swapchain->device, self->descriptor_pool,
- nullptr);
-}
-
-void
-load_queue_family(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- self->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_presentation();
-}
-
-void
-load_command_pool(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- VkCommandPoolCreateInfo create_info{};
- create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- create_info.pNext = nullptr;
- create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- create_info.queueFamilyIndex = self->queue_family->family_index;
-
- vkCreateCommandPool(
- self->queue_family->device->device, &create_info, nullptr,
- &self->command_pool);
-}
-
-void
-unload_command_pool(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- vkWaitForFences(cg_core.vk_device_with_swapchain->device,
- VK::Swapchain::max_frames_in_flight,
- cg_core.vk_swapchain->in_flight_fences.data(), VK_TRUE,
- std::numeric_limits<uint64_t>::max());
- vkDestroyCommandPool(
- self->queue_family->device->device, self->command_pool, nullptr);
-}
-
-void
-load_draw_command_buffer(void *obj)
-{
- auto self = static_cast<VK::Renderer*>(obj);
-
- // FIXME: 3 is a magical number, triple buffering.
- self->draw_command_buffers.resize(3);
-
- VkCommandBufferAllocateInfo allocate_info{};
- allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- allocate_info.pNext = nullptr;
- allocate_info.commandPool = self->command_pool;
- allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- allocate_info.commandBufferCount = self->draw_command_buffers.size();
-
- if(vkAllocateCommandBuffers(
- self->queue_family->device->device, &allocate_info,
- self->draw_command_buffers.data()) != VK_SUCCESS)
- throw CommandError{"Vulkan draw command buffers could not be allocated."};
-}
-
-const CommandChain loader{
- {&load_descriptor_pool, &unload_descriptor_pool},
- {&load_queue_family, nullptr},
- {&load_command_pool, &unload_command_pool},
- {&load_draw_command_buffer, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-Renderer::Renderer(std::vector<std::shared_ptr<View2D>> views_2d,
- std::vector<std::shared_ptr<View3D>> views_3d):
- skeletal_models_to_draw{cg_core.vk_swapchain->images_count},
- static_models_to_draw{cg_core.vk_swapchain->images_count},
- sprites_3d_to_draw{cg_core.vk_swapchain->images_count},
- views_2d{views_2d},
- views_3d{views_3d}
-{
- loader.execute(this);
-}
-
-Renderer::Renderer(std::initializer_list<std::shared_ptr<View2D>> views_2d,
- std::initializer_list<std::shared_ptr<View3D>> views_3d):
- Renderer(std::vector(views_2d), std::vector(views_3d))
-{
-}
-
-Renderer::~Renderer()
-{
- loader.revert(this);
-}
-
-void
-Renderer::draw()
-{
- auto fence_status = vkGetFenceStatus(
- cg_core.vk_device_with_swapchain->device,
- cg_core.vk_swapchain->in_flight_fences[
- cg_core.vk_swapchain->current_frame]);
-
- if(fence_status == VK_SUCCESS)
- {
- auto next_frame = cg_core.vk_swapchain->current_frame + 1;
- if(next_frame == Swapchain::max_frames_in_flight) next_frame = 0;
-
- vkResetFences(cg_core.vk_device_with_swapchain->device, 1,
- &cg_core.vk_swapchain->in_flight_fences[
- cg_core.vk_swapchain->current_frame]);
-
- uint32_t image_index;
- vkAcquireNextImageKHR(
- cg_core.vk_device_with_swapchain->device,
- cg_core.vk_swapchain->swapchain, std::numeric_limits<uint64_t>::max(),
- cg_core.vk_swapchain->image_available_semaphores[
- cg_core.vk_swapchain->current_frame], VK_NULL_HANDLE, &image_index);
-
- VkCommandBuffer draw_command_buffer =
- this->draw_command_buffers[cg_core.vk_swapchain->current_frame];
- vkResetCommandBuffer(draw_command_buffer, 0);
-
- // Begin command buffer.
- {
- VkCommandBufferBeginInfo begin_info{};
- begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- begin_info.flags = 0;
- begin_info.pInheritanceInfo = nullptr;
- if (vkBeginCommandBuffer(draw_command_buffer, &begin_info) != VK_SUCCESS)
- throw std::runtime_error{"Failed to beggin draw command buffer."};
- }
-
- // 3D drawing.
- {
- // Dark gray blue.
- std::array<VkClearValue, 2> clear_values{};
- clear_values[0].color = {0.12f, 0.12f, 0.18f, 1.0f};
- clear_values[1].depthStencil = {1.0f, 0};
-
- { // Update world uniform buffer
- UDOWorld3D_Vert ubo_world_3d_vert{};
- ubo_world_3d_vert.ambient_light_color =
- glm::vec4{0.25, 0.25, 0.25, 1.0};
- cg_core.vk_light->ub_world_vert[image_index].copy_data(
- &ubo_world_3d_vert);
-
- UDOWorld3D_Frag ubo_world_3d_frag{};
- ubo_world_3d_frag.directional_light_direction =
- glm::vec3{-0.57735, 0.57735, -0.57735};
- ubo_world_3d_frag.directional_light_color =
- glm::vec4{0.8, 0.8, 0.8, 1.0};
- cg_core.vk_light->ub_world_frag[image_index].copy_data(
- &ubo_world_3d_frag);
- }
-
- VkRenderPassBeginInfo render_pass_begin{};
- render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = nullptr;
- render_pass_begin.renderPass = cg_core.vk_render_pass->pipeline_3d;
- render_pass_begin.framebuffer =
- cg_core.vk_framebuffer->pipeline_3d[image_index];
- render_pass_begin.renderArea.offset = {0, 0};
- render_pass_begin.renderArea.extent = {
- static_cast<uint32_t>(cg_core.display_width),
- static_cast<uint32_t>(cg_core.display_height)};
- render_pass_begin.clearValueCount = clear_values.size();
- render_pass_begin.pClearValues = clear_values.data();
-
- vkCmdBeginRenderPass(
- draw_command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE);
- }
-
- for(auto &view: this->views_3d)
- {
- { // Set viewport
- VkViewport vk_viewport{};
- vk_viewport.x = view->region.x;
- vk_viewport.y = view->region.y;
- vk_viewport.width = view->region.z;
- vk_viewport.height = view->region.w;
- vk_viewport.minDepth = 0.0f;
- vk_viewport.maxDepth = 1.0f;
- vkCmdSetViewport(draw_command_buffer, 0, 1, &vk_viewport);
-
- VkRect2D vk_scissor{};
- vk_scissor.offset.x = static_cast<int32_t>(view->region.x);
- vk_scissor.offset.y = static_cast<int32_t>(view->region.y);
- vk_scissor.extent.width = static_cast<uint32_t>(view->region.z);
- vk_scissor.extent.height = static_cast<uint32_t>(view->region.w);
- vkCmdSetScissor(draw_command_buffer, 0, 1, &vk_scissor);
- }
-
- cg_core.vk_graphics_pipeline_3d->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- image_index);
-
- cg_core.vk_graphics_pipeline_sprite_3d->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- image_index);
-
- cg_core.vk_graphics_pipeline_3d_skeletal->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- image_index);
-
- { // Update view uniform buffers
- VK::UDOView3D ubo_view_3d{};
-
- // View matrix.
- glm::mat4 translation_matrix{1.0f};
- translation_matrix = glm::translate(
- translation_matrix, *view->camera_position);
- glm::mat4 rotation_matrix{glm::toMat4(*view->camera_orientation)};
- ubo_view_3d.view = glm::inverse(translation_matrix * rotation_matrix);
-
- // Projection matrix.
- ubo_view_3d.proj = glm::perspective(
- glm::radians(view->field_of_view),
- view->region.z / view->region.w,
- 0.1f, 100.0f);
-
- view->ub_3d[image_index].copy_data(&ubo_view_3d);
- }
- }
-
- vkCmdEndRenderPass(draw_command_buffer);
-
- { // 2D render pass
- VkRenderPassBeginInfo render_pass_begin{};
- render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = nullptr;
- render_pass_begin.renderPass = cg_core.vk_render_pass->pipeline_2d;
- render_pass_begin.framebuffer =
- cg_core.vk_framebuffer->pipeline_2d[image_index];
- render_pass_begin.renderArea.offset = {0, 0};
- render_pass_begin.renderArea.extent = {
- static_cast<uint32_t>(cg_core.display_width),
- static_cast<uint32_t>(cg_core.display_height)};
- render_pass_begin.clearValueCount = 0;
- render_pass_begin.pClearValues = nullptr;
-
- vkCmdBeginRenderPass(
- draw_command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE);
-
- }
-
- { // 2D solid drawing
- for(auto &view: this->views_2d)
- cg_core.vk_graphics_pipeline_2d_solid->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- next_frame, image_index);
-
- for(auto &view: this->views_3d)
- cg_core.vk_graphics_pipeline_2d_solid->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- next_frame, image_index);
- }
-
- { // 2D wired drawing
- for(auto &view: this->views_2d)
- cg_core.vk_graphics_pipeline_2d_wired->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- next_frame, image_index);
-
- for(auto &view: this->views_3d)
- cg_core.vk_graphics_pipeline_2d_wired->draw(
- view, draw_command_buffer, cg_core.vk_swapchain->current_frame,
- next_frame, image_index);
- }
-
- vkCmdEndRenderPass(draw_command_buffer);
-
- // End command buffer.
- if(vkEndCommandBuffer(draw_command_buffer) != VK_SUCCESS)
- throw std::runtime_error{"Failed to end draw command buffer."};
-
- // Submit drawing command.
- {
- auto queue{this->queue_family->get_queue()};
-
- VkSemaphore wait_semaphores[]{
- cg_core.vk_swapchain->image_available_semaphores[
- cg_core.vk_swapchain->current_frame]};
- VkPipelineStageFlags wait_stages[] =
- {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
- VkSemaphore signal_semaphores[]{
- cg_core.vk_swapchain->render_finished_semaphores[
- cg_core.vk_swapchain->current_frame]};
-
- VkSubmitInfo submit_info{};
- submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submit_info.pNext = nullptr;
- submit_info.waitSemaphoreCount = 1;
- submit_info.pWaitSemaphores = wait_semaphores;
- submit_info.pWaitDstStageMask = wait_stages;
- submit_info.commandBufferCount = 1;
- submit_info.pCommandBuffers = &draw_command_buffer;
- submit_info.signalSemaphoreCount = 1;
- submit_info.pSignalSemaphores = signal_semaphores;
-
- if(vkQueueSubmit(
- queue.queue, 1, &submit_info, cg_core.vk_swapchain->in_flight_fences[
- cg_core.vk_swapchain->current_frame]) != VK_SUCCESS)
- throw std::runtime_error{"Failed to submit draw command buffer."};
-
- VkSwapchainKHR swap_chains[]{cg_core.vk_swapchain->swapchain};
-
- VkPresentInfoKHR present_info{};
- present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
- present_info.pNext = nullptr;
- present_info.waitSemaphoreCount = 1;
- present_info.pWaitSemaphores = signal_semaphores;
- present_info.swapchainCount = 1;
- present_info.pSwapchains = swap_chains;
- present_info.pImageIndices = &image_index;
- present_info.pResults = nullptr;
-
- vkQueuePresentKHR(queue.queue, &present_info);
- }
-
- // Prepare for the next frame.
- {
- this->skeletal_models_to_draw[next_frame].clear();
- this->static_models_to_draw[next_frame].clear();
- this->sprites_3d_to_draw[next_frame].clear();
- cg_core.vk_swapchain->current_frame = next_frame;
- }
- }
- else
- {
- // Clear images for the current frame because we are skipping this frame.
- this->skeletal_models_to_draw[cg_core.vk_swapchain->current_frame].clear();
- this->static_models_to_draw[cg_core.vk_swapchain->current_frame].clear();
- this->sprites_3d_to_draw[cg_core.vk_swapchain->current_frame].clear();
- for(auto &view: this->views_2d)
- view->sprites_to_draw[cg_core.vk_swapchain->current_frame].clear();
- for(auto &view: this->views_3d)
- view->sprites_to_draw[cg_core.vk_swapchain->current_frame].clear();
- }
-}
-
-}
diff --git a/src/vk/renderer.hpp b/src/vk/renderer.hpp
deleted file mode 100644
index 96d25ba..0000000
--- a/src/vk/renderer.hpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_RENDERER_H
-#define CANDY_GEAR_VK_RENDERER_H 1
-
-#include <initializer_list>
-#include <memory>
-#include <vector>
-
-#include "core.hpp"
-#include "skeletal_mesh.hpp"
-#include "skeletal_model.hpp"
-#include "sprite_3d.hpp"
-#include "static_mesh.hpp"
-#include "static_model.hpp"
-#include "queue_family.hpp"
-#include "view_2d.hpp"
-#include "view_3d.hpp"
-
-namespace VK
-{
-
-struct Renderer
-{
- std::vector<
- std::unordered_map<
- std::shared_ptr<SkeletalMesh>,
- std::vector<std::shared_ptr<SkeletalModel>>>>
- skeletal_models_to_draw;
-
- std::vector<
- std::unordered_map<
- std::shared_ptr<StaticMesh>,
- std::vector<std::shared_ptr<StaticModel>>>>
- static_models_to_draw;
-
- std::vector<std::vector<std::shared_ptr<Sprite3D>>> sprites_3d_to_draw;
-
- VkDescriptorPool descriptor_pool;
- std::vector<std::shared_ptr<View2D>> views_2d;
- std::vector<std::shared_ptr<View3D>> views_3d;
- QueueFamily *queue_family;
- VkCommandPool command_pool;
- std::vector<VkCommandBuffer> draw_command_buffers;
-
- Renderer(std::vector<std::shared_ptr<View2D>> views_2d,
- std::vector<std::shared_ptr<View3D>> views_3d);
- Renderer(std::initializer_list<std::shared_ptr<View2D>> views_2d,
- std::initializer_list<std::shared_ptr<View3D>> views_3d);
- ~Renderer();
-
- void
- draw();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_RENDERER_H */
diff --git a/src/vk/skeletal_mesh.cpp b/src/vk/skeletal_mesh.cpp
deleted file mode 100644
index b65d27d..0000000
--- a/src/vk/skeletal_mesh.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "skeletal_mesh.hpp"
-
-#include "../binary_reader.hpp"
-#include "../command.hpp"
-#include "../core.hpp"
-#include "skeletal_mesh_vertex.hpp"
-
-namespace
-{
-
-// Data that is only needed for the command chain but not for the SkeletalMesh
-// goes here.
-struct MeshBuilder
-{
- std::string mesh_path;
- VK::SkeletalMesh *mesh;
-
- MeshBuilder(VK::SkeletalMesh *m, std::string mp);
- MeshBuilder(VK::SkeletalMesh *m, const char* mp);
-};
-
-MeshBuilder::MeshBuilder(VK::SkeletalMesh *m, std::string mp):
- mesh{m},
- mesh_path{mp}
-{
-}
-
-MeshBuilder::MeshBuilder(VK::SkeletalMesh *m, const char *mp):
- MeshBuilder{m, std::string(mp)}
-{
-}
-
-void
-load_mesh(void *obj)
-{
- auto self = static_cast<MeshBuilder*>(obj);
-
- BinaryReader input{self->mesh_path};
-
- self->mesh->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- { // Load vertexes.
- auto vertex_count{input.read_ui32()};
- std::vector<VK::SkeletalMeshVertex> vertexes{vertex_count};
-
- for(auto i{0}; i < vertex_count; i++)
- {
- vertexes[i].position = input.read_vec3();
- vertexes[i].normal = input.read_vec3();
- vertexes[i].texture_coord = input.read_vec2();
-
- for(auto ii{0}; ii < VK::SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES;
- ii++)
- vertexes[i].bone_ids[ii] = input.read_ui32();
-
- for(auto ii{0}; ii < VK::SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES;
- ii++)
- vertexes[i].bone_weights[ii] = input.read_float();
- }
-
- void *vertexes_data{vertexes.data()};
- size_t vertexes_size = sizeof(vertexes[0]) * vertexes.size();
- self->mesh->source_vertex_buffer = new VK::SourceBuffer{
- self->mesh->queue_family->device, vertexes_data, vertexes_size};
- self->mesh->vertex_buffer = new VK::DestinationBuffer{
- self->mesh->queue_family, self->mesh->source_vertex_buffer,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT};
- }
-
- { // Load indexes.
- self->mesh->index_count = input.read_ui32();
- std::vector<uint32_t> indexes(self->mesh->index_count);
-
- for(auto i{0}; i < self->mesh->index_count; i++)
- indexes[i] = input.read_ui32();
-
- void *indexes_data{indexes.data()};
- size_t indexes_size{sizeof(indexes[0]) * indexes.size()};
- VK::SourceBuffer source_index_buffer{
- self->mesh->queue_family->device, indexes_data, indexes_size};
- self->mesh->index_buffer = new VK::DestinationBuffer{
- self->mesh->queue_family, &source_index_buffer,
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT};
- }
-
- { // Load bones
- auto bone_count{input.read_ui32()};
- self->mesh->bones.reserve(bone_count);
- for(int i{0}; i < bone_count; i++)
- self->mesh->bones.emplace_back(input.read_mat4());
- }
-
- { // Load animations
- auto num_animations{input.read_ui32()};
- self->mesh->animations.resize(num_animations);
- for(uint32_t i{0}; i < num_animations; i++)
- {
- auto duration{input.read_double()};
- self->mesh->animations[i].final_time = (float)duration;
-
- auto ticks_per_second{input.read_double()};
-
- auto num_bone_transforms{input.read_ui32()};
- std::vector<VK::BoneTransform> *bone_transforms =
- &(self->mesh->animations[i].bone_transforms);
- bone_transforms->resize(num_bone_transforms);
- for(uint32_t bone_transform_index{0};
- bone_transform_index < num_bone_transforms; bone_transform_index++)
- {
- auto bone_id{input.read_ui32()};
-
- auto num_positions{input.read_ui32()};
- VK::Channel<glm::vec3> *positions =
- &((*bone_transforms)[bone_transform_index].positions);
- for(auto position_key_index{0}; position_key_index < num_positions;
- position_key_index++)
- {
- auto vec3{input.read_vec3()};
- auto timestamp{input.read_double()};
- positions->key_frames.emplace_back(
- vec3, static_cast<float>(timestamp));
- }
-
- auto num_rotations{input.read_ui32()};
- VK::Channel<glm::quat> *rotations =
- &((*bone_transforms)[bone_transform_index].rotations);
- for(auto rotation_key_index{0}; rotation_key_index < num_rotations;
- rotation_key_index++)
- {
- auto quat{input.read_quat()};
- auto timestamp{input.read_double()};
- rotations->key_frames.emplace_back(
- quat, static_cast<float>(timestamp));
- }
-
- auto num_scales{input.read_ui32()};
- VK::Channel<glm::vec3> *scales =
- &((*bone_transforms)[bone_transform_index].scales);
- for(auto scaling_key_index{0}; scaling_key_index < num_scales;
- scaling_key_index++)
- {
- auto vec3{input.read_vec3()};
- auto timestamp{input.read_double()};
- scales->key_frames.emplace_back(vec3, static_cast<float>(timestamp));
- }
- }
- }
- }
-}
-
-void
-unload_mesh(void *obj)
-{
- auto self = static_cast<MeshBuilder*>(obj);
-
- delete self->mesh->index_buffer;
- delete self->mesh->vertex_buffer;
- delete self->mesh->source_vertex_buffer;
-}
-
-static const CommandChain loader{
- {&load_mesh, &unload_mesh}
-};
-
-}
-
-namespace VK
-{
-
-SkeletalMesh::SkeletalMesh(std::string mesh_path)
-{
- MeshBuilder mesh_builder(this, mesh_path);
- loader.execute(&mesh_builder);
-}
-
-SkeletalMesh::SkeletalMesh(const char* mesh_path):
- SkeletalMesh{std::string(mesh_path)}
-{
-}
-
-SkeletalMesh::~SkeletalMesh()
-{
- MeshBuilder mesh_builder(this, "");
- loader.revert(&mesh_builder);
-}
-
-}
diff --git a/src/vk/skeletal_mesh.hpp b/src/vk/skeletal_mesh.hpp
deleted file mode 100644
index 7fc8334..0000000
--- a/src/vk/skeletal_mesh.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SKELETAL_MESH_H
-#define CANDY_GEAR_VK_SKELETAL_MESH_H 1
-
-#include <string>
-#include <vector>
-
-#include "animation.hpp"
-#include "core.hpp"
-#include "destination_buffer.hpp"
-#include "queue_family.hpp"
-#include "uniform_buffer.hpp"
-#include "texture.hpp"
-
-namespace VK
-{
-
-struct SkeletalMesh
-{
- QueueFamily *queue_family;
-
- uint32_t index_count;
- SourceBuffer *source_vertex_buffer;
- DestinationBuffer *index_buffer;
- DestinationBuffer *vertex_buffer;
-
- std::vector<Bone> bones;
- std::vector<Animation> animations;
-
- SkeletalMesh(std::string mesh_path);
- SkeletalMesh(const char* mesh_path);
- ~SkeletalMesh();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SKELETAL_MESH_H */
diff --git a/src/vk/skeletal_mesh_vertex.hpp b/src/vk/skeletal_mesh_vertex.hpp
deleted file mode 100644
index b5bba3d..0000000
--- a/src/vk/skeletal_mesh_vertex.hpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H
-#define CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-// This variable define the maximum ammount of bones that can influence a
-// vertex.
-const int SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES{4};
-const int SKELETAL_MESH_MAX_NUM_OF_BONES{50};
-
-struct SkeletalMeshVertex
-{
- glm::vec3 position;
- glm::vec3 normal;
- glm::vec2 texture_coord;
-
- uint32_t bone_ids[SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES];
- float bone_weights[SKELETAL_MESH_MAX_NUM_OF_INFLUENCING_BONES];
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SKELETAL_MESH_VERTEX_H */
diff --git a/src/vk/skeletal_model.cpp b/src/vk/skeletal_model.cpp
deleted file mode 100644
index d2739c4..0000000
--- a/src/vk/skeletal_model.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "skeletal_model.hpp"
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- try
- {
- self->uniform_buffers.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->uniform_buffers.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOSkeletalModel));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- self->uniform_buffers.clear();
-}
-
-void
-load_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- std::array<VkDescriptorPoolSize, 1> descriptor_pool_sizes{};
- descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_sizes[0].descriptorCount =
- self->uniform_buffers.size();
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = self->uniform_buffers.size();
- pool_info.poolSizeCount = descriptor_pool_sizes.size();
- pool_info.pPoolSizes = descriptor_pool_sizes.data();
-
- if(vkCreateDescriptorPool(
- self->skeletal_mesh->queue_family->device->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- vkDestroyDescriptorPool(
- self->skeletal_mesh->queue_family->device->device, self->descriptor_pool,
- nullptr);
-}
-
-void
-load_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->model);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- self->skeletal_mesh->queue_family->device->device, &alloc_info,
- self->descriptor_sets.data()) != VK_SUCCESS)
- CommandError{"Failed to create Vulkan descriptor set."};
-}
-
-void
-load_buffers_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::SkeletalModel*>(obj);
-
- for(auto i{0}; i < self->uniform_buffers.size(); i++)
- {
- VkDescriptorBufferInfo buffer_info{};
- buffer_info.buffer = self->uniform_buffers[i].buffer;
- buffer_info.offset = 0;
- buffer_info.range = sizeof(VK::UDOSkeletalModel);
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &buffer_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-static const CommandChain loader{
- {&load_uniform_buffers, &unload_uniform_buffers},
- {&load_descriptor_set_pool, &unload_descriptor_set_pool},
- {&load_descriptor_sets, nullptr},
- {&load_buffers_to_descriptor_sets, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-SkeletalModel::SkeletalModel(
- std::shared_ptr<SkeletalMesh> skeletal_mesh,
- std::shared_ptr<Texture> texture, std::shared_ptr<glm::vec3> position,
- std::shared_ptr<glm::quat> orientation):
- skeletal_mesh{skeletal_mesh},
- texture{texture},
- position{position},
- orientation{orientation},
- animation_index{0},
- animation_time{0.0f},
- bone_transforms(SKELETAL_MESH_MAX_NUM_OF_BONES)
-{
- loader.execute(this);
-
- for(int i{0}; i < skeletal_mesh->bones.size(); i++)
- this->bone_transforms[i] = skeletal_mesh->bones[i].offset_matrix;
-}
-
-SkeletalModel::~SkeletalModel()
-{
- loader.revert(this);
-}
-
-void
-SkeletalModel::tick(float delta)
-{
- VK::Animation *current_animation =
- &this->skeletal_mesh->animations[this->animation_index];
-
- { // update time
- this->animation_time += delta;
- if(this->animation_time > current_animation->final_time)
- {
- this->animation_time -= current_animation->final_time;
- for(VK::BoneTransform &bone_transform:
- current_animation->bone_transforms)
- {
- bone_transform.positions.current_index = 0;
- bone_transform.rotations.current_index = 0;
- bone_transform.scales.current_index = 0;
- }
- }
- }
-
- for(int i{0}; i < current_animation->bone_transforms.size(); i++)
- {
- VK::BoneTransform *bone_transform = &current_animation->bone_transforms[i];
-
- auto position{bone_transform->positions.interpolate(
- this->animation_time,
- [](glm::vec3 frame)
- {
- return glm::translate(glm::mat4(1.0f), frame);
- },
- [](glm::vec3 previous_frame, glm::vec3 next_frame, float scale_factor)
- {
- glm::vec3 final_position{glm::mix(
- previous_frame, next_frame, scale_factor)};
- return glm::translate(glm::mat4(1.0f), final_position);
- })};
-
- auto rotation{bone_transform->rotations.interpolate(
- this->animation_time,
- [](glm::quat frame)
- {
- return glm::toMat4(glm::normalize(frame));
- },
- [](glm::quat previous_frame, glm::quat next_frame, float scale_factor)
- {
- return glm::toMat4(glm::slerp(
- previous_frame, next_frame, scale_factor));
- })};
-
- auto scale{bone_transform->scales.interpolate(
- this->animation_time,
- [](glm::vec3 frame)
- {
- return glm::scale(glm::mat4(1.0f), frame);
- },
- [](glm::vec3 previous_frame, glm::vec3 next_frame, float scale_factor)
- {
- glm::vec3 scale{glm::mix(
- previous_frame, next_frame, scale_factor)};
- return glm::scale(glm::mat4(1.0f), scale);
- })};
-
- this->bone_transforms[i] = position * rotation * scale;
- }
-}
-
-}
diff --git a/src/vk/skeletal_model.hpp b/src/vk/skeletal_model.hpp
deleted file mode 100644
index db54ac9..0000000
--- a/src/vk/skeletal_model.hpp
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SKELETAL_MODEL_H
-#define CANDY_GEAR_VK_SKELETAL_MODEL_H 1
-
-#include <memory>
-#include <vector>
-
-#include "core.hpp"
-#include "skeletal_mesh.hpp"
-
-namespace VK
-{
-
-struct SkeletalModel
-{
- std::shared_ptr<SkeletalMesh> skeletal_mesh;
- std::shared_ptr<Texture> texture;
- std::vector<UniformBuffer> uniform_buffers;
- std::shared_ptr<glm::vec3> position;
- std::shared_ptr<glm::quat> orientation;
- int animation_index;
- float animation_time;
- std::vector<glm::mat4> bone_transforms;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets;
-
- SkeletalModel(
- std::shared_ptr<SkeletalMesh> skeletal_mesh,
- std::shared_ptr<Texture> texture, std::shared_ptr<glm::vec3> position,
- std::shared_ptr<glm::quat> orientation);
- ~SkeletalModel();
-
- void
- tick(float delta);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SKELETAL_MODEL_H */
diff --git a/src/vk/source_buffer.cpp b/src/vk/source_buffer.cpp
deleted file mode 100644
index f8f1aee..0000000
--- a/src/vk/source_buffer.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "source_buffer.hpp"
-
-#include <cstring>
-
-namespace VK
-{
-
-SourceBuffer::SourceBuffer(Device *device, void *data, size_t data_size)
-{
- this->device = device;
- this->device_size = data_size;
- this->buffer_usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
- this->memory_properties = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
-
- try
- {
- VK::BaseBuffer::loader.execute(static_cast<VK::BaseBuffer*>(this));
- }
- catch(const CommandError &command_error)
- {
- std::string error{"Could not initialize Vulkan source buffer → "};
- error += command_error.what();
- throw std::runtime_error{error};
- }
- this->copy_data(data);
-}
-
-SourceBuffer::SourceBuffer(SourceBuffer &&that)
-{
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-}
-
-SourceBuffer&
-SourceBuffer::operator=(SourceBuffer &&that)
-{
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-
- return *this;
-}
-
-SourceBuffer::~SourceBuffer()
-{
- VK::BaseBuffer::loader.revert(static_cast<VK::BaseBuffer*>(this));
-}
-
-void
-SourceBuffer::copy_data(void *src_data)
-{
- void *dst_data;
- vkMapMemory(this->device->device, this->device_memory, 0, this->device_size,
- 0, &dst_data);
- memcpy(dst_data, src_data, static_cast<size_t>(this->device_size));
- vkUnmapMemory(this->device->device, this->device_memory);
-}
-
-}
diff --git a/src/vk/source_buffer.hpp b/src/vk/source_buffer.hpp
deleted file mode 100644
index 440e561..0000000
--- a/src/vk/source_buffer.hpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SOURCE_BUFFER_H
-#define CANDY_GEAR_VK_SOURCE_BUFFER_H 1
-
-#include "base_buffer.hpp"
-
-namespace VK
-{
-
-struct SourceBuffer: public BaseBuffer
-{
- SourceBuffer(const SourceBuffer &t) = delete;
- SourceBuffer&
- operator=(const SourceBuffer &t) = delete;
-
- SourceBuffer(Device *device, void *data, size_t data_size);
-
- SourceBuffer(SourceBuffer &&that);
- SourceBuffer&
- operator=(SourceBuffer &&that);
-
- ~SourceBuffer();
-
- void
- copy_data(void *src_data);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SOURCE_BUFFER_H */
diff --git a/src/vk/sprite.cpp b/src/vk/sprite.cpp
deleted file mode 100644
index 95e11a3..0000000
--- a/src/vk/sprite.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "sprite.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "sprite.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-struct SpriteBuilder
-{
- VK::Sprite *sprite;
- glm::vec4 &rect;
-
- SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect);
-};
-
-SpriteBuilder::SpriteBuilder(VK::Sprite *sprite, glm::vec4 &rect):
- sprite{sprite},
- rect{rect}
-{
-}
-
-void
-load_mesh(void *obj)
-{
- auto self = static_cast<SpriteBuilder*>(obj);
-
- self->sprite->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- glm::vec2 rect[VK::Sprite::vertex_count]{
- glm::vec2{self->rect.x, self->rect.y},
- glm::vec2{self->rect.x, self->rect.w},
- glm::vec2{self->rect.z, self->rect.y},
- glm::vec2{self->rect.z, self->rect.w}
- };
-
- void *vertexes_data{&rect};
- static const size_t vertexes_size =
- sizeof(glm::vec2) * VK::Sprite::vertex_count;
- self->sprite->source_buffer = new VK::SourceBuffer{
- self->sprite->queue_family->device, vertexes_data, vertexes_size};
- self->sprite->vertex_buffer = new VK::DestinationBuffer{
- self->sprite->queue_family, self->sprite->source_buffer,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT};
-}
-
-void
-unload_mesh(void *obj)
-{
- auto self = static_cast<SpriteBuilder*>(obj);
-
- delete self->sprite->vertex_buffer;
- delete self->sprite->source_buffer;
-}
-
-static const CommandChain loader{
- {&load_mesh, &unload_mesh},
-};
-
-}
-
-namespace VK
-{
-
-Sprite::Sprite(std::shared_ptr<Texture> texture, glm::vec4 &rect):
- texture{texture}
-{
- SpriteBuilder sprite_builder(this, rect);
- loader.execute(&sprite_builder);
-}
-
-Sprite::~Sprite()
-{
- glm::vec4 vector_4d{};
- SpriteBuilder sprite_builder(this, vector_4d);
- loader.revert(&sprite_builder);
-}
-
-}
diff --git a/src/vk/sprite.hpp b/src/vk/sprite.hpp
deleted file mode 100644
index 791144e..0000000
--- a/src/vk/sprite.hpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SPRITE_H
-#define CANDY_GEAR_VK_SPRITE_H 1
-
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-#include "core.hpp"
-#include "destination_buffer.hpp"
-#include "queue_family.hpp"
-#include "uniform_buffer.hpp"
-#include "texture.hpp"
-
-namespace VK
-{
-
-struct Sprite
-{
- static const uint32_t vertex_count{4};
-
- QueueFamily *queue_family;
-
- SourceBuffer *source_buffer;
- DestinationBuffer *vertex_buffer;
-
- std::shared_ptr<Texture> texture;
-
- Sprite(std::shared_ptr<Texture> texture, glm::vec4 &rect);
- ~Sprite();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SPRITE_H */
diff --git a/src/vk/sprite_3d.cpp b/src/vk/sprite_3d.cpp
deleted file mode 100644
index 66199f1..0000000
--- a/src/vk/sprite_3d.cpp
+++ /dev/null
@@ -1,168 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "sprite_3d.hpp"
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- try
- {
- self->uniform_buffers.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->uniform_buffers.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOSprite3D));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- self->uniform_buffers.clear();
-}
-
-void
-load_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- std::array<VkDescriptorPoolSize, 1> descriptor_pool_sizes{};
- descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_sizes[0].descriptorCount =
- self->uniform_buffers.size();
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = self->uniform_buffers.size();
- pool_info.poolSizeCount = descriptor_pool_sizes.size();
- pool_info.pPoolSizes = descriptor_pool_sizes.data();
-
- if(vkCreateDescriptorPool(
- self->queue_family->device->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- vkDestroyDescriptorPool(
- self->queue_family->device->device, self->descriptor_pool, nullptr);
-}
-void
-load_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->model);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- self->queue_family->device->device, &alloc_info,
- self->descriptor_sets.data()) != VK_SUCCESS)
- CommandError{"Failed to create Vulkan descriptor set."};
-}
-
-void
-load_buffers_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Sprite3D*>(obj);
-
- for(auto i{0}; i < self->uniform_buffers.size(); i++)
- {
- VkDescriptorBufferInfo buffer_info{};
- buffer_info.buffer = self->uniform_buffers[i].buffer;
- buffer_info.offset = 0;
- buffer_info.range = sizeof(VK::UDOSprite3D);
-
- VkDescriptorImageInfo image_info{};
- image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_info.imageView = self->sprite->texture->view;
- image_info.sampler = self->sprite->texture->sampler;
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &buffer_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-static const CommandChain loader{
- {&load_uniform_buffers, &unload_uniform_buffers},
- {&load_descriptor_set_pool, &unload_descriptor_set_pool},
- {&load_descriptor_sets, nullptr},
- {&load_buffers_to_descriptor_sets, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-Sprite3D::Sprite3D(
- std::shared_ptr<VK::Sprite> sprite, std::shared_ptr<glm::vec3> position,
- glm::vec2 size):
- sprite{sprite},
- position{position},
- size{size}
-{
- this->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
- loader.execute(this);
-}
-
-Sprite3D::~Sprite3D()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/sprite_3d.hpp b/src/vk/sprite_3d.hpp
deleted file mode 100644
index 2059606..0000000
--- a/src/vk/sprite_3d.hpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SPRITE_3D_H
-#define CANDY_GEAR_VK_SPRITE_3D_H 1
-
-#include "core.hpp"
-#include "sprite.hpp"
-
-namespace VK
-{
-
-struct Sprite3D
-{
- std::shared_ptr<Sprite> sprite;
- std::shared_ptr<glm::vec3> position;
- glm::vec2 size;
-
- QueueFamily *queue_family;
-
- std::vector<UniformBuffer> uniform_buffers;
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets;
-
- Sprite3D(
- std::shared_ptr<Sprite> sprite, std::shared_ptr<glm::vec3> position,
- glm::vec2 size);
- ~Sprite3D();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SPRITE_3D_H */
diff --git a/src/vk/sprite_to_draw.cpp b/src/vk/sprite_to_draw.cpp
deleted file mode 100644
index 76ee847..0000000
--- a/src/vk/sprite_to_draw.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "sprite_to_draw.hpp"
-
-namespace VK
-{
- SpriteToDraw::SpriteToDraw(
- std::shared_ptr<Sprite> sprite, const glm::vec4 &position, float z_index):
- sprite{sprite},
- position{position},
- z_index{z_index}
- {
- }
-
- bool
- operator<(const SpriteToDraw& a, const SpriteToDraw& b)
- {
- return a.z_index < b.z_index;
- }
-
- bool
- operator>(const SpriteToDraw& a, const SpriteToDraw& b)
- {
- return a.z_index > b.z_index;
- }
-}
diff --git a/src/vk/sprite_to_draw.hpp b/src/vk/sprite_to_draw.hpp
deleted file mode 100644
index 84effff..0000000
--- a/src/vk/sprite_to_draw.hpp
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SPRITES_TO_DRAW_H
-#define CANDY_GEAR_VK_SPRITES_TO_DRAW_H 1
-
-#include <memory>
-
-#include "core.hpp"
-#include "sprite.hpp"
-
-namespace VK
-{
- struct SpriteToDraw
- {
- std::shared_ptr<Sprite> sprite;
- glm::vec4 position;
- float z_index;
-
- SpriteToDraw(std::shared_ptr<Sprite> sprite, const glm::vec4 &position,
- float z_index);
- };
-
- bool
- operator<(const SpriteToDraw &a, const SpriteToDraw &b);
-
- bool
- operator>(const SpriteToDraw &a, const SpriteToDraw &b);
-}
-
-#endif /* CANDY_GEAR_VK_SPRITES_TO_DRAW_H */
diff --git a/src/vk/static_mesh.cpp b/src/vk/static_mesh.cpp
deleted file mode 100644
index 29034df..0000000
--- a/src/vk/static_mesh.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "static_mesh.hpp"
-
-#include "../binary_reader.hpp"
-#include "../command.hpp"
-#include "../core.hpp"
-#include "static_mesh_vertex.hpp"
-
-namespace
-{
-
-// Data that is only needed for the command chain but not for the StaticMesh
-// goes here.
-struct MeshBuilder
-{
- std::string mesh_path;
- VK::StaticMesh *mesh;
-
- MeshBuilder(VK::StaticMesh *m, std::string mp);
- MeshBuilder(VK::StaticMesh *m, const char* mp);
-};
-
-MeshBuilder::MeshBuilder(VK::StaticMesh *m, std::string mp):
- mesh{m},
- mesh_path{mp}
-{
-}
-
-MeshBuilder::MeshBuilder(VK::StaticMesh *m, const char *mp):
- MeshBuilder{m, std::string(mp)}
-{
-}
-
-void
-load_mesh(void *obj)
-{
- auto self = static_cast<MeshBuilder*>(obj);
-
- BinaryReader input{self->mesh_path};
-
- self->mesh->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_graphics();
-
- { // Load vertexes.
- auto vertex_count{input.read_ui32()};
- std::vector<VK::StaticMeshVertex> vertexes{vertex_count};
-
- for(auto i{0}; i < vertex_count; i++)
- {
- vertexes[i].position = input.read_vec3();
- vertexes[i].normal = input.read_vec3();
- vertexes[i].texture_coord = input.read_vec2();
- }
-
- void *vertexes_data{vertexes.data()};
- size_t vertexes_size = sizeof(vertexes[0]) * vertexes.size();
- self->mesh->source_vertex_buffer = new VK::SourceBuffer{
- self->mesh->queue_family->device, vertexes_data, vertexes_size};
- self->mesh->vertex_buffer = new VK::DestinationBuffer{
- self->mesh->queue_family, self->mesh->source_vertex_buffer,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT};
- }
-
- { // Load indexes
- self->mesh->index_count = input.read_ui32();
- std::vector<uint32_t> indexes(self->mesh->index_count);
-
- for(auto i{0}; i < self->mesh->index_count; i++)
- indexes[i] = input.read_ui32();
-
- void *indexes_data{indexes.data()};
- size_t indexes_size{sizeof(indexes[0]) * indexes.size()};
- VK::SourceBuffer source_index_buffer{
- self->mesh->queue_family->device, indexes_data, indexes_size};
- self->mesh->index_buffer = new VK::DestinationBuffer{
- self->mesh->queue_family, &source_index_buffer,
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT};
- }
-}
-
-void
-unload_mesh(void *obj)
-{
- auto self = static_cast<MeshBuilder*>(obj);
-
- delete self->mesh->index_buffer;
- delete self->mesh->vertex_buffer;
- delete self->mesh->source_vertex_buffer;
-}
-
-static const CommandChain loader{
- {&load_mesh, &unload_mesh}
-};
-
-}
-
-namespace VK
-{
-
-StaticMesh::StaticMesh(std::string mesh_path)
-{
- MeshBuilder mesh_builder(this, mesh_path);
- loader.execute(&mesh_builder);
-}
-
-StaticMesh::StaticMesh(const char* mesh_path):
- StaticMesh{std::string(mesh_path)}
-{
-}
-
-StaticMesh::~StaticMesh()
-{
- MeshBuilder mesh_builder(this, "");
- loader.revert(&mesh_builder);
-}
-
-}
diff --git a/src/vk/static_mesh.hpp b/src/vk/static_mesh.hpp
deleted file mode 100644
index 0ab38b2..0000000
--- a/src/vk/static_mesh.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_STATIC_MESH_H
-#define CANDY_GEAR_VK_STATIC_MESH_H 1
-
-#include <string>
-#include <vector>
-
-#include "core.hpp"
-#include "destination_buffer.hpp"
-#include "queue_family.hpp"
-#include "uniform_buffer.hpp"
-#include "texture.hpp"
-
-namespace VK
-{
-
-struct StaticMesh
-{
- QueueFamily *queue_family;
-
- uint32_t index_count;
- SourceBuffer *source_vertex_buffer;
- DestinationBuffer *index_buffer;
- DestinationBuffer *vertex_buffer;
-
- StaticMesh(std::string mesh_path);
- StaticMesh(const char* mesh_path);
- ~StaticMesh();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_STATIC_MESH_H */
diff --git a/src/vk/static_mesh_vertex.hpp b/src/vk/static_mesh_vertex.hpp
deleted file mode 100644
index 7a91fe4..0000000
--- a/src/vk/static_mesh_vertex.hpp
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_STATIC_MESH_VERTEX_H
-#define CANDY_GEAR_VK_STATIC_MESH_VERTEX_H 1
-
-#include "core.hpp"
-
-namespace VK
-{
-
-struct StaticMeshVertex
-{
- glm::vec3 position;
- glm::vec3 normal;
- glm::vec2 texture_coord;
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_STATIC_MESH_VERTEX_H */
diff --git a/src/vk/static_model.cpp b/src/vk/static_model.cpp
deleted file mode 100644
index ef53155..0000000
--- a/src/vk/static_model.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "static_model.hpp"
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- try
- {
- self->uniform_buffers.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->uniform_buffers.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOStaticModel));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_uniform_buffers(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- self->uniform_buffers.clear();
-}
-
-void
-load_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- std::array<VkDescriptorPoolSize, 1> descriptor_pool_sizes{};
- descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptor_pool_sizes[0].descriptorCount =
- self->uniform_buffers.size();
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = self->uniform_buffers.size();
- pool_info.poolSizeCount = descriptor_pool_sizes.size();
- pool_info.pPoolSizes = descriptor_pool_sizes.data();
-
- if(vkCreateDescriptorPool(
- self->static_mesh->queue_family->device->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- vkDestroyDescriptorPool(
- self->static_mesh->queue_family->device->device, self->descriptor_pool,
- nullptr);
-}
-
-void
-load_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->model);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- self->static_mesh->queue_family->device->device, &alloc_info,
- self->descriptor_sets.data()) != VK_SUCCESS)
- CommandError{"Failed to create Vulkan descriptor set."};
-}
-
-void
-load_buffers_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::StaticModel*>(obj);
-
- for(auto i{0}; i < self->uniform_buffers.size(); i++)
- {
- VkDescriptorBufferInfo buffer_info{};
- buffer_info.buffer = self->uniform_buffers[i].buffer;
- buffer_info.offset = 0;
- buffer_info.range = sizeof(VK::UDOStaticModel);
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &buffer_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-static const CommandChain loader{
- {&load_uniform_buffers, &unload_uniform_buffers},
- {&load_descriptor_set_pool, &unload_descriptor_set_pool},
- {&load_descriptor_sets, nullptr},
- {&load_buffers_to_descriptor_sets, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-StaticModel::StaticModel(
- std::shared_ptr<StaticMesh> static_mesh,
- std::shared_ptr<Texture> texture, std::shared_ptr<glm::vec3> position,
- std::shared_ptr<glm::quat> orientation):
- static_mesh{static_mesh},
- texture{texture},
- position{position},
- orientation{orientation}
-{
- loader.execute(this);
-}
-
-StaticModel::~StaticModel()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/static_model.hpp b/src/vk/static_model.hpp
deleted file mode 100644
index 72f4fac..0000000
--- a/src/vk/static_model.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_STATIC_MODEL_H
-#define CANDY_GEAR_VK_STATIC_MODEL_H 1
-
-#include <memory>
-#include <vector>
-
-#include "core.hpp"
-#include "static_mesh.hpp"
-
-namespace VK
-{
-
-struct StaticModel
-{
- std::shared_ptr<StaticMesh> static_mesh;
- std::shared_ptr<Texture> texture;
- std::vector<UniformBuffer> uniform_buffers;
- std::shared_ptr<glm::vec3> position;
- std::shared_ptr<glm::quat> orientation;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets;
-
- StaticModel(
- std::shared_ptr<StaticMesh> static_mesh,
- std::shared_ptr<Texture> texture, std::shared_ptr<glm::vec3> position,
- std::shared_ptr<glm::quat> orientation);
- ~StaticModel();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_STATIC_MODEL_H */
diff --git a/src/vk/swapchain.cpp b/src/vk/swapchain.cpp
deleted file mode 100644
index 2c67ebd..0000000
--- a/src/vk/swapchain.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "swapchain.hpp"
-
-#include "../core.hpp"
-
-#include <vector>
-
-namespace
-{
-
-void
-load_swapchain(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- // Surface formats.
- uint32_t vk_surface_format_count;
- std::vector<VkSurfaceFormatKHR> vk_surface_formats;
- vkGetPhysicalDeviceSurfaceFormatsKHR(
- cg_core.vk_device_with_swapchain->physical_device, cg_core.window_surface,
- &vk_surface_format_count, nullptr);
- vk_surface_formats.resize(vk_surface_format_count);
- vkGetPhysicalDeviceSurfaceFormatsKHR(
- cg_core.vk_device_with_swapchain->physical_device, cg_core.window_surface,
- &vk_surface_format_count, vk_surface_formats.data());
-
- VkSwapchainCreateInfoKHR swapchain_create_info = {};
- swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
- swapchain_create_info.pNext = nullptr;
- swapchain_create_info.flags = 0;
- swapchain_create_info.surface = cg_core.window_surface;
- swapchain_create_info.minImageCount = 3; // triple buffering.
-
- self->image_format = vk_surface_formats[0].format;
- swapchain_create_info.imageFormat = self->image_format;
- swapchain_create_info.imageColorSpace = vk_surface_formats[0].colorSpace;
-
- swapchain_create_info.imageExtent = {
- cg_core.display_width, cg_core.display_height};
- swapchain_create_info.imageArrayLayers = 1;
- swapchain_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- swapchain_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
- swapchain_create_info.queueFamilyIndexCount = 0;
- swapchain_create_info.pQueueFamilyIndices = nullptr;
- swapchain_create_info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
- swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- swapchain_create_info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
- swapchain_create_info.clipped = VK_FALSE;
- swapchain_create_info.oldSwapchain = VK_NULL_HANDLE;
-
- if(vkCreateSwapchainKHR(
- cg_core.vk_device_with_swapchain->device, &swapchain_create_info,
- nullptr, &self->swapchain) != VK_SUCCESS)
- throw CommandError{"Vulkan failed to create swapchain."};
-
- vkGetSwapchainImagesKHR(
- cg_core.vk_device_with_swapchain->device, self->swapchain,
- &self->images_count, nullptr);
- self->images = new VkImage[self->images_count];
- vkGetSwapchainImagesKHR(
- cg_core.vk_device_with_swapchain->device, self->swapchain,
- &self->images_count, self->images);
-}
-
-void
-unload_swapchain(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- delete[] self->images;
- vkDestroySwapchainKHR(
- cg_core.vk_device_with_swapchain->device, self->swapchain, nullptr);
-}
-
-void
-load_image_view(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- self->image_views = new VkImageView[self->images_count];
- for(auto i{0}; i < self->images_count; i++)
- {
- VkImageViewCreateInfo create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- create_info.image = self->images[i];
- create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
- create_info.format = self->image_format;
- create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- create_info.subresourceRange.baseMipLevel = 0;
- create_info.subresourceRange.levelCount = 1;
- create_info.subresourceRange.baseArrayLayer = 0;
- create_info.subresourceRange.layerCount = 1;
-
- if(vkCreateImageView(
- cg_core.vk_device_with_swapchain->device, &create_info, nullptr,
- &self->image_views[i]))
- throw CommandError{"Could no create Image View for swapchain."};
- }
-}
-
-void
-unload_image_view(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- for(auto i{0}; i < self->images_count; i++)
- vkDestroyImageView(
- cg_core.vk_device_with_swapchain->device, self->image_views[i], nullptr);
-}
-
-void
-load_frame_sync(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- self->image_available_semaphores.resize(self->max_frames_in_flight);
- self->render_finished_semaphores.resize(self->max_frames_in_flight);
- self->in_flight_fences.resize(self->max_frames_in_flight);
-
- VkSemaphoreCreateInfo semaphore_info = {};
- semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
- semaphore_info.pNext = nullptr;
- semaphore_info.flags = 0;
-
- VkFenceCreateInfo fence_info = {};
- fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
- fence_info.pNext = nullptr;
- fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
-
- // FIXME: if this loop fails, it will not destroy the semaphores.
- for(auto i{0}; i < self->max_frames_in_flight; i++)
- {
- if(vkCreateSemaphore(
- cg_core.vk_device_with_swapchain->device, &semaphore_info,
- nullptr, &self->image_available_semaphores[i]) != VK_SUCCESS ||
- vkCreateSemaphore(
- cg_core.vk_device_with_swapchain->device, &semaphore_info,
- nullptr, &self->render_finished_semaphores[i]) != VK_SUCCESS ||
- vkCreateFence(cg_core.vk_device_with_swapchain->device, &fence_info,
- nullptr, &self->in_flight_fences[i]) != VK_SUCCESS)
- throw CommandError{"Failed to create semaphores."};
- }
-}
-
-void
-unload_frame_sync(void *obj)
-{
- auto self = static_cast<VK::Swapchain*>(obj);
-
- vkDeviceWaitIdle(cg_core.vk_device_with_swapchain->device);
-
- for(auto i{0}; i < self->max_frames_in_flight; i++)
- {
- vkDestroySemaphore(cg_core.vk_device_with_swapchain->device,
- self->render_finished_semaphores[i], nullptr);
- vkDestroySemaphore(cg_core.vk_device_with_swapchain->device,
- self->image_available_semaphores[i], nullptr);
- vkDestroyFence(cg_core.vk_device_with_swapchain->device,
- self->in_flight_fences[i], nullptr);
- }
-}
-
-const CommandChain loader{
- {&load_swapchain, &unload_swapchain},
- {&load_image_view, &unload_image_view},
- {&load_frame_sync, &unload_frame_sync}
-};
-
-}
-
-namespace VK
-{
-
-Swapchain::Swapchain():
- current_frame{0}
-{
- loader.execute(this);
-}
-
-Swapchain::~Swapchain()
-{
- loader.revert(this);
-}
-
-}
diff --git a/src/vk/swapchain.hpp b/src/vk/swapchain.hpp
deleted file mode 100644
index a5ade81..0000000
--- a/src/vk/swapchain.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_SWAPCHAIN_H
-#define CANDY_GEAR_VK_SWAPCHAIN_H 1
-
-#include "core.hpp"
-#include "../command.hpp"
-
-namespace VK
-{
-
-struct Swapchain
-{
- VkSwapchainKHR swapchain;
- VkFormat image_format;
-
- uint32_t images_count;
- VkImage *images;
- VkImageView *image_views;
-
- static const int max_frames_in_flight{2};
- size_t current_frame;
- std::vector<VkSemaphore> image_available_semaphores;
- std::vector<VkSemaphore> render_finished_semaphores;
- std::vector<VkFence> in_flight_fences;
-
- Swapchain();
- ~Swapchain();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_SWAPCHAIN_H */
diff --git a/src/vk/texture.cpp b/src/vk/texture.cpp
deleted file mode 100644
index a4cac40..0000000
--- a/src/vk/texture.cpp
+++ /dev/null
@@ -1,559 +0,0 @@
-/*
- * Copyright 2022-2024 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "texture.hpp"
-
-#include "../command.hpp"
-#include "../core.hpp"
-#include "image.hpp"
-#include "qoi.hpp"
-#include "source_buffer.hpp"
-
-namespace
-{
-
-inline void
-create_vulkan_image(
- VkImage *image, VkDeviceMemory *device_memory, int width, int height,
- uint32_t mip_levels)
-{
- VkExtent3D vk_extent3d{};
- vk_extent3d.width = width;
- vk_extent3d.height = height;
- vk_extent3d.depth = 1;
-
- VK::Image::create(
- cg_core.vk_device_with_swapchain,
- image,
- device_memory,
- VK_FORMAT_R8G8B8A8_UNORM,
- vk_extent3d,
- mip_levels,
- VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
-}
-
-struct ImageBuilder
-{
- VK::Texture *texture;
-};
-
-struct ImageTextureBuilder: public ImageBuilder
-{
- std::string texture_path;
-
- ImageTextureBuilder(VK::Texture *t, std::string tp);
- ImageTextureBuilder(VK::Texture *t, const char* tp);
-};
-
-ImageTextureBuilder::ImageTextureBuilder(VK::Texture *t, std::string tp):
- texture_path{tp}
-{
- this->texture = t;
-}
-
-ImageTextureBuilder::ImageTextureBuilder(VK::Texture *t, const char* tp):
- ImageTextureBuilder{t, std::string(tp)}
-{
-}
-
-void
-load_image(void *obj)
-{
- auto self = static_cast<ImageTextureBuilder*>(obj);
-
- const int num_channels = 4; // all images are converted to RGBA
- VK::QOI::Image qoi_image(self->texture_path.c_str(), num_channels);
- uint8_t *pixels;
-
- { // Load file image from file.
- self->texture->width = qoi_image.header.width;
- self->texture->height = qoi_image.header.height;
- self->texture->mip_levels = 1;
-
- pixels = qoi_image.pixels;
- }
-
- // Load file image into a vulkan buffer.
- size_t image_size{static_cast<size_t>(
- qoi_image.header.width * qoi_image.header.height * num_channels)};
- VK::SourceBuffer source_image_buffer{
- cg_core.vk_device_with_swapchain, pixels, image_size};
-
- { // Create vulkan image.
- try
- {
- create_vulkan_image(
- &self->texture->image,
- &self->texture->device_memory,
- self->texture->width,
- self->texture->height,
- self->texture->mip_levels);
- }
- catch(VK::Image::Error error)
- {
- throw CommandError{error.what()};
- }
- }
-
- // Copy image from vulkan buffer into vulkan image.
- {
- auto queue_family = self->texture->queue_family;
- auto queue{queue_family->get_queue()};
- VK::CommandPool command_pool{queue_family, 1};
- VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]};
-
- queue.submit_one_time_command(vk_command_buffer, [&](){
- VK::Image::move_image_state(
- vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
- 0, VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
-
- VkBufferImageCopy image_copy{};
- image_copy.bufferOffset = 0;
- image_copy.bufferRowLength = 0;
- image_copy.bufferImageHeight = 0;
- image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_copy.imageSubresource.mipLevel = 0;
- image_copy.imageSubresource.baseArrayLayer = 0;
- image_copy.imageSubresource.layerCount = 1;
- image_copy.imageOffset = {0, 0, 0};
- image_copy.imageExtent = {
- self->texture->width, self->texture->height, 1};
-
- vkCmdCopyBufferToImage(
- vk_command_buffer, source_image_buffer.buffer, self->texture->image,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy);
-
- VK::Image::move_image_state(
- vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
- VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
- });
- }
-}
-
-void
-unload_image(void *obj)
-{
- auto self = static_cast<ImageBuilder*>(obj);
-
- vkDestroyImage(
- cg_core.vk_device_with_swapchain->device, self->texture->image, nullptr);
- vkFreeMemory(
- cg_core.vk_device_with_swapchain->device, self->texture->device_memory,
- nullptr);
-}
-
-void
-load_sampler(void *obj)
-{
- auto self = static_cast<ImageBuilder*>(obj);
-
- VkSamplerCreateInfo sampler_info{};
- sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- sampler_info.pNext = nullptr;
- sampler_info.flags = 0;
- sampler_info.magFilter = VK_FILTER_LINEAR;
- sampler_info.minFilter = VK_FILTER_LINEAR;
- sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
- sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
- sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
- sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
- sampler_info.mipLodBias = 0.0f;
- sampler_info.anisotropyEnable = VK_TRUE;
- sampler_info.maxAnisotropy = 16;
- sampler_info.compareEnable = VK_FALSE;
- sampler_info.compareOp = VK_COMPARE_OP_NEVER;
- sampler_info.minLod = 0.0f;
- sampler_info.maxLod = 0.0f;
- sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
- sampler_info.unnormalizedCoordinates = VK_FALSE;
-
- if(vkCreateSampler(
- cg_core.vk_device_with_swapchain->device, &sampler_info, nullptr,
- &self->texture->sampler) != VK_SUCCESS)
- throw CommandError{"Failed to create texture sampler."};
-}
-
-void
-unload_sampler(void *obj)
-{
- auto self = static_cast<ImageBuilder*>(obj);
-
- vkDestroySampler(
- cg_core.vk_device_with_swapchain->device, self->texture->sampler, nullptr);
-}
-
-void
-load_view(void *obj)
-{
- auto self = static_cast<ImageBuilder*>(obj);
-
- try
- {
- VK::Image::create_view(
- cg_core.vk_device_with_swapchain, &self->texture->view,
- self->texture->image,
- VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_ASPECT_COLOR_BIT);
- }
- catch(VK::Image::Error error)
- {
- throw CommandError{error.what()};
- }
-}
-
-void
-unload_view(void *obj)
-{
- auto self = static_cast<ImageBuilder*>(obj);
-
- vkDestroyImageView(
- cg_core.vk_device_with_swapchain->device, self->texture->view, nullptr);
-}
-
-const CommandChain image_loader{
- {&load_image, &unload_image},
- {&load_sampler, &unload_sampler},
- {&load_view, &unload_view}
-};
-
-struct CharacterToDraw
-{
- int pos_x;
- std::shared_ptr<VK::Character> character;
-
- CharacterToDraw(int x, std::shared_ptr<VK::Character> character):
- pos_x{x},
- character{character}
- {};
-};
-
-struct TextTextureBuilder: public ImageBuilder
-{
- VK::Font *font;
- const char* str;
- uint32_t max_bearing_y;
- std::vector<CharacterToDraw> chars_to_draw;
-
- TextTextureBuilder(VK::Texture *texture, VK::Font *font, const char* str):
- font{font},
- str{str}
- {
- this->texture = texture;
- }
-};
-
-void
-load_text_proportions(void *obj)
-{
- auto self = static_cast<TextTextureBuilder*>(obj);
-
- uint32_t texture_width{0}, texture_descender{0};
- auto unicode_text{VK::Character::str_to_unicode(self->str)};
-
- auto first_image{self->font->character(unicode_text[0])};
- if(first_image->bearing_x < 0) texture_width = - first_image->bearing_x;
-
- self->max_bearing_y = 0;
- self->chars_to_draw.reserve(unicode_text.size());
-
- // FIXME: I need to test several different fonts to find all bugs in this
- // code.
- std::shared_ptr<VK::Character> char_image{};
- { // Calculate image size
- int max_height;
- for(auto char_code : unicode_text)
- {
- char_image = self->font->character(char_code);
- uint32_t descender{char_image->height - char_image->bearing_y};
- uint32_t pos_x{texture_width + char_image->bearing_x};
-
- if(char_image->image != VK_NULL_HANDLE)
- self->chars_to_draw.emplace_back(pos_x, char_image);
-
- if(char_image->bearing_y > self->max_bearing_y)
- self->max_bearing_y = char_image->bearing_y;
- if(descender > texture_descender) texture_descender = descender;
-
- texture_width += char_image->advance;
- }
- }
-
- { // Restore image width if last character have a negative bearing.
- int bearing_x_pluss_width = char_image->bearing_x + char_image->width;
- if(bearing_x_pluss_width > char_image->advance)
- texture_width += bearing_x_pluss_width - char_image->advance;
- }
-
- self->texture->width = texture_width;
- self->texture->height = self->max_bearing_y + texture_descender;
- self->texture->mip_levels = 1;
-}
-
-void
-load_text_image(void *obj)
-{
- auto self = static_cast<TextTextureBuilder*>(obj);
-
- const int NumChannels = 4;
-
- size_t image_size{static_cast<size_t>(
- self->texture->width * self->texture->height * NumChannels)};
- std::vector<unsigned char> pixels(image_size);
- for(auto x{0}; x < self->texture->width; x++)
- {
- for(auto y{0}; y < self->texture->height; y++)
- {
- auto image_coord = y * self->font->face->glyph->bitmap.width +
- x * NumChannels;
- pixels[image_coord] = 0; // Red
- pixels[image_coord + 1] = 0; // Green
- pixels[image_coord + 2] = 0; // Blue
- pixels[image_coord + 3] = 0; // Alpha
- }
- }
- VK::SourceBuffer source_image_buffer{
- cg_core.vk_device_with_swapchain, pixels.data(), image_size};
-
- { // Create vulkan image.
- try
- {
- create_vulkan_image(
- &self->texture->image,
- &self->texture->device_memory,
- self->texture->width,
- self->texture->height,
- self->texture->mip_levels);
- }
- catch(VK::Image::Error error)
- {
- throw CommandError{error.what()};
- }
- }
-
- { // Render text
- auto queue_family{
- cg_core.vk_device_with_swapchain->get_queue_family_with_presentation()};
- auto queue{queue_family->get_queue()};
- VK::CommandPool command_pool{queue_family, 1};
- VkCommandBuffer vk_command_buffer{command_pool.command_buffers[0]};
-
- queue.submit_one_time_command(vk_command_buffer, [&](){
- VK::Image::move_image_state(
- vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
- 0, VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
-
- VkBufferImageCopy image_copy{};
- image_copy.bufferOffset = 0;
- image_copy.bufferRowLength = 0;
- image_copy.bufferImageHeight = 0;
- image_copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_copy.imageSubresource.mipLevel = 0;
- image_copy.imageSubresource.baseArrayLayer = 0;
- image_copy.imageSubresource.layerCount = 1;
- image_copy.imageOffset = {0, 0, 0};
- image_copy.imageExtent = {self->texture->width, self->texture->height, 1};
-
- vkCmdCopyBufferToImage(
- vk_command_buffer, source_image_buffer.buffer, self->texture->image,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy);
-
- for(auto &to_draw: self->chars_to_draw)
- {
- VkImageSubresourceLayers
- source_subresources{}, destination_subresources{};
- source_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- source_subresources.mipLevel = 0;
- source_subresources.baseArrayLayer = 0;
- source_subresources.layerCount = 1;
-
- destination_subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- destination_subresources.mipLevel = 0;
- destination_subresources.baseArrayLayer = 0;
- destination_subresources.layerCount = 1;
-
- VkImageCopy image_copy{};
- image_copy.srcSubresource = source_subresources;
- image_copy.srcOffset = {0, 0, 0};
- image_copy.dstSubresource = destination_subresources;
- image_copy.dstOffset = {
- to_draw.pos_x,
- (int)(self->max_bearing_y - to_draw.character->bearing_y),
- 0};
- image_copy.extent = {
- to_draw.character->width, to_draw.character->height, 1};
-
- vkCmdCopyImage(
- vk_command_buffer,
- to_draw.character->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
- self->texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- 1, &image_copy);
- }
-
- VK::Image::move_image_state(
- vk_command_buffer, self->texture->image, VK_FORMAT_R8G8B8A8_UNORM,
- VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
- });
- }
-}
-
-const CommandChain text_loader{
- {&load_text_proportions, nullptr},
- {&load_text_image, &unload_image},
- {&load_sampler, &unload_sampler},
- {&load_view, &unload_view}
-};
-
-void
-load_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Texture*>(obj);
-
- std::array<VkDescriptorPoolSize, 1> descriptor_pool_sizes{};
- descriptor_pool_sizes[0].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- descriptor_pool_sizes[0].descriptorCount =
- cg_core.vk_swapchain->images_count;
-
- VkDescriptorPoolCreateInfo pool_info{};
- pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- pool_info.pNext = nullptr;
- pool_info.flags = 0;
- pool_info.maxSets = cg_core.vk_swapchain->images_count;
- pool_info.poolSizeCount = descriptor_pool_sizes.size();
- pool_info.pPoolSizes = descriptor_pool_sizes.data();
-
- if(vkCreateDescriptorPool(
- self->queue_family->device->device, &pool_info, nullptr,
- &self->descriptor_pool) != VK_SUCCESS)
- throw CommandError{"Failed to create a Vulkan descriptor pool."};
-}
-
-void
-unload_descriptor_set_pool(void *obj)
-{
- auto self = static_cast<VK::Texture*>(obj);
-
- vkDestroyDescriptorPool(
- self->queue_family->device->device, self->descriptor_pool, nullptr);
-}
-
-void
-load_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Texture*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->texture);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- self->queue_family->device->device, &alloc_info,
- self->descriptor_sets.data()) != VK_SUCCESS)
- CommandError{"Failed to create Vulkan descriptor set."};
-}
-
-void
-load_data_to_descriptor_sets(void *obj)
-{
- auto self = static_cast<VK::Texture*>(obj);
-
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- {
- VkDescriptorImageInfo image_info{};
- image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_info.imageView = self->view;
- image_info.sampler = self->sampler;
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType =
- VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- write_descriptors[0].pBufferInfo = nullptr;
- write_descriptors[0].pImageInfo = &image_info;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-const CommandChain descriptor_loader{
- {&load_descriptor_set_pool, &unload_descriptor_set_pool},
- {&load_descriptor_sets, nullptr},
- {&load_data_to_descriptor_sets, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-Texture::Texture(Font *font, const char* str)
-{
- this->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_presentation();
-
- TextTextureBuilder text_builder(this, font, str);
- text_loader.execute(&text_builder);
- descriptor_loader.execute(this);
-}
-
-Texture::Texture(std::string texture_path)
-{
- this->queue_family =
- cg_core.vk_device_with_swapchain->get_queue_family_with_presentation();
-
- ImageTextureBuilder texture_builder(this, texture_path);
- image_loader.execute(&texture_builder);
- descriptor_loader.execute(this);
-}
-
-Texture::Texture(const char* texture_path):
- Texture{std::string(texture_path)}
-{
-}
-
-Texture::~Texture()
-{
- ImageTextureBuilder texture_builder(this, "");
- image_loader.revert(&texture_builder);
- descriptor_loader.revert(this);
-}
-
-}
diff --git a/src/vk/texture.hpp b/src/vk/texture.hpp
deleted file mode 100644
index 22711eb..0000000
--- a/src/vk/texture.hpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_TEXTURE_H
-#define CANDY_GEAR_VK_TEXTURE_H 1
-
-#include <string>
-
-#include "core.hpp"
-#include "font.hpp"
-#include "queue_family.hpp"
-
-namespace VK
-{
-
-struct Texture
-{
- QueueFamily *queue_family;
-
- VkImage image;
- VkSampler sampler;
- VkImageView view;
- VkDeviceMemory device_memory;
- uint32_t width, height;
- uint32_t mip_levels;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets;
-
- Texture(Font *font, const char *str);
- Texture(std::string texture_path);
- Texture(const char* texture_path);
- ~Texture();
-};
-
-}
-
-#endif /* CANDY_GEAR_TEXTURE_H */
diff --git a/src/vk/uniform_buffer.cpp b/src/vk/uniform_buffer.cpp
deleted file mode 100644
index dd61898..0000000
--- a/src/vk/uniform_buffer.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "uniform_buffer.hpp"
-
-#include <cstring>
-#include <stdexcept>
-
-namespace VK
-{
-
-UniformBuffer::UniformBuffer(Device *device, VkDeviceSize data_size)
-{
- this->device = device;
- this->device_size = data_size;
- this->buffer_usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
- this->memory_properties = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
-
- try
- {
- BaseBuffer::loader.execute(static_cast<BaseBuffer*>(this));
- }
- catch(const CommandError &command_error)
- {
- std::string error{"Could not initialize Vulkan uniform buffer → "};
- error += command_error.what();
- throw CommandError{error};
- }
-}
-
-UniformBuffer::~UniformBuffer()
-{
- BaseBuffer::loader.revert(static_cast<BaseBuffer*>(this));
-}
-
-UniformBuffer::UniformBuffer(UniformBuffer &&that)
-{
- this->device = that.device;
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-}
-
-UniformBuffer&
-UniformBuffer::operator=(UniformBuffer &&that)
-{
- this->device = that.device;
- this->buffer = that.buffer;
- this->device_memory = that.device_memory;
- this->device_size = that.device_size;
- this->buffer_usage = that.buffer_usage;
- this->memory_properties = that.memory_properties;
-
- that.buffer = VK_NULL_HANDLE;
- that.device_memory = VK_NULL_HANDLE;
-
- return *this;
-}
-
-void
-UniformBuffer::copy_data(void *ubo)
-{
- void *data;
- vkMapMemory(this->device->device, this->device_memory, 0,
- this->device_size, 0, &data);
- memcpy(data, ubo, this->device_size);
- vkUnmapMemory(this->device->device, this->device_memory);
-}
-
-}
diff --git a/src/vk/uniform_buffer.hpp b/src/vk/uniform_buffer.hpp
deleted file mode 100644
index e978894..0000000
--- a/src/vk/uniform_buffer.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_UNIFORM_BUFFER_H
-#define CANDY_GEAR_VK_UNIFORM_BUFFER_H 1
-
-#include <memory>
-
-#include "core.hpp"
-
-#include "base_buffer.hpp"
-
-namespace VK
-{
-
-// FIXME: this class need to delete or create custom copy constructors!
-class UniformBuffer: public BaseBuffer
-{
- UniformBuffer(const UniformBuffer &t) = delete;
- UniformBuffer&
- operator=(const UniformBuffer &t) = delete;
-
-public:
- UniformBuffer(Device *device, VkDeviceSize data_size);
- ~UniformBuffer();
-
- UniformBuffer(UniformBuffer &&that);
- UniformBuffer&
- operator=(UniformBuffer &&that);
-
- void copy_data(void* ubo);
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_UNIFORM_BUFFER_H */
diff --git a/src/vk/uniform_data_object.hpp b/src/vk/uniform_data_object.hpp
deleted file mode 100644
index 5cc22cb..0000000
--- a/src/vk/uniform_data_object.hpp
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_UNIFORM_DATA_OBJECT_H
-#define CANDY_GEAR_VK_UNIFORM_DATA_OBJECT_H 1
-
-#include "core.hpp"
-#include "skeletal_mesh_vertex.hpp"
-
-namespace VK
-{
-
-// UDO = "uniform data object"
-
-struct UDOView2D
-{
- glm::mat4 proj;
-};
-
-struct UDOView3D
-{
- glm::mat4 view;
- glm::mat4 proj;
-};
-
-struct UDOWorld3D_Vert
-{
- glm::vec4 ambient_light_color;
-};
-
-struct UDOWorld3D_Frag
-{
- glm::vec3 directional_light_direction;
- glm::vec4 directional_light_color;
-};
-
-struct UDOStaticModel
-{
- glm::mat4 base_matrix;
-};
-
-struct UDOSkeletalModel
-{
- glm::mat4 base_matrix;
- glm::mat4 bone_matrices[SKELETAL_MESH_MAX_NUM_OF_BONES];
-};
-
-struct UDOVector4D
-{
- glm::vec4 vector;
-};
-
-struct UDOVector3D
-{
- glm::vec3 vectors;
-};
-
-struct UDOSprite3D
-{
- glm::vec3 position;
- uint32_t padding;
- glm::vec2 size;
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_UNIFORM_DATA_OBJECT_H */
diff --git a/src/vk/view_2d.cpp b/src/vk/view_2d.cpp
deleted file mode 100644
index c628a18..0000000
--- a/src/vk/view_2d.cpp
+++ /dev/null
@@ -1,160 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "view_2d.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_2d_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::View2D*>(obj);
-
- try
- {
- self->ub_2d.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->ub_2d.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOView2D));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_2d_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::View2D*>(obj);
-
- self->ub_2d.clear();
-}
-
-void
-load_descriptor_sets_2d(void *obj)
-{
- auto self = static_cast<VK::View2D*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->view);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets_2d.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, &alloc_info,
- self->descriptor_sets_2d.data()) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan descriptor sets for view."};
-}
-
-void
-load_resources_to_descriptor_sets_2d(void *obj)
-{
- auto self = static_cast<VK::View2D*>(obj);
-
- for(auto i{0}; i < self->ub_2d.size(); i++)
- {
- VkDescriptorBufferInfo view_2d_info{};
- view_2d_info.buffer = self->ub_2d[i].buffer;
- view_2d_info.offset = 0;
- view_2d_info.range = sizeof(VK::UDOView2D);
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets_2d[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &view_2d_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
-
- VK::UDOView2D ubo_view_2d;
- ubo_view_2d.proj = glm::ortho(
- 0.0f, self->projection_width,
- 0.0f, self->projection_height,
- 0.0f, 100.0f);
- self->ub_2d[i].copy_data(&ubo_view_2d);
- }
-}
-
-}
-
-namespace VK
-{
-
-const CommandChain View2D::loader{
- {&load_2d_uniform_buffer, &unload_2d_uniform_buffer}
-};
-
-const CommandChain View2D::descriptor_sets_loader{
- {&load_descriptor_sets_2d, nullptr},
- {&load_resources_to_descriptor_sets_2d, nullptr}
-};
-
-View2D::View2D(
- glm::vec4 region, float projection_width, float projection_height):
- projection_width{projection_width},
- projection_height{projection_height},
- region{region},
- descriptor_pool{VK_NULL_HANDLE},
- rectangles_to_draw{cg_core.vk_swapchain->images_count},
- sprites_to_draw{cg_core.vk_swapchain->images_count}
-{
- loader.execute(this);
-}
-
-View2D::~View2D()
-{
- loader.revert(this);
-}
-
-void
-View2D::load_descriptor_sets(VkDescriptorPool descriptor_pool)
-{
- if(this->descriptor_pool != VK_NULL_HANDLE) return;
-
- this->descriptor_pool = descriptor_pool;
- descriptor_sets_loader.execute(this);
-}
-
-void
-View2D::unload_descriptor_sets()
-{
- if(this->descriptor_pool == VK_NULL_HANDLE) return;
-
- this->descriptor_pool = VK_NULL_HANDLE;
- descriptor_sets_loader.revert(this);
-}
-
-}
diff --git a/src/vk/view_2d.hpp b/src/vk/view_2d.hpp
deleted file mode 100644
index ead21e2..0000000
--- a/src/vk/view_2d.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_VIEW_2D_H
-#define CANDY_GEAR_VK_VIEW_2D_H 1
-
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-#include "core.hpp"
-#include "sprite_to_draw.hpp"
-#include "rectangle.hpp"
-
-namespace VK
-{
-
-struct View2D
-{
- glm::vec4 region;
- float projection_width, projection_height;
-
- // FIXME: if these vectors get resized, they can cause a segmentation fault!
- std::vector<UniformBuffer> ub_2d;
-
- VkDescriptorPool descriptor_pool;
- std::vector<VkDescriptorSet> descriptor_sets_2d;
-
- std::vector<std::vector<Rectangle>> rectangles_to_draw;
- std::vector<std::vector<SpriteToDraw>> sprites_to_draw;
-
- View2D(glm::vec4 region, float projection_width, float projection_height);
- virtual ~View2D();
-
- void
- virtual load_descriptor_sets(VkDescriptorPool descriptor_pool);
-
- void
- virtual unload_descriptor_sets();
-
-protected:
- static const CommandChain loader, descriptor_sets_loader;
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_VIEW_2D_H */
diff --git a/src/vk/view_3d.cpp b/src/vk/view_3d.cpp
deleted file mode 100644
index 273874c..0000000
--- a/src/vk/view_3d.cpp
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright 2022-2023 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "view_3d.hpp"
-
-#include <array>
-
-#include "../core.hpp"
-#include "uniform_data_object.hpp"
-
-namespace
-{
-
-void
-load_3d_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::View3D*>(obj);
-
- try
- {
- self->ub_3d.reserve(cg_core.vk_swapchain->images_count);
- for(auto i{0}; i < cg_core.vk_swapchain->images_count; i++)
- self->ub_3d.emplace_back(
- cg_core.vk_device_with_swapchain, sizeof(VK::UDOView3D));
- }
- catch(const std::exception& e)
- {
- throw CommandError{e.what()};
- }
-}
-
-void
-unload_3d_uniform_buffer(void *obj)
-{
- auto self = static_cast<VK::View3D*>(obj);
-
- self->ub_3d.clear();
-}
-
-void
-load_descriptor_sets_3d(void *obj)
-{
- auto self = static_cast<VK::View3D*>(obj);
-
- std::vector<VkDescriptorSetLayout> layouts(
- cg_core.vk_swapchain->images_count,
- cg_core.vk_descriptor_set_layout->view);
-
- VkDescriptorSetAllocateInfo alloc_info{};
- alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- alloc_info.descriptorPool = self->descriptor_pool;
- alloc_info.descriptorSetCount = layouts.size();
- alloc_info.pSetLayouts = layouts.data();
-
- self->descriptor_sets_3d.resize(layouts.size());
- if(vkAllocateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, &alloc_info,
- self->descriptor_sets_3d.data()) != VK_SUCCESS)
- throw CommandError{"Failed to create Vulkan descriptor sets for view."};
-}
-
-void
-load_resources_to_descriptor_sets_3d(void *obj)
-{
- auto self = static_cast<VK::View3D*>(obj);
-
- for(auto i{0}; i < self->ub_3d.size(); i++)
- {
- VkDescriptorBufferInfo view_3d_info{};
- view_3d_info.buffer = self->ub_3d[i].buffer;
- view_3d_info.offset = 0;
- view_3d_info.range = sizeof(VK::UDOView3D);
-
- std::array<VkWriteDescriptorSet, 1> write_descriptors{};
- write_descriptors[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write_descriptors[0].dstSet = self->descriptor_sets_3d[i];
- write_descriptors[0].dstBinding = 0;
- write_descriptors[0].dstArrayElement = 0;
- write_descriptors[0].descriptorCount = 1;
- write_descriptors[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write_descriptors[0].pBufferInfo = &view_3d_info;
- write_descriptors[0].pImageInfo = nullptr;
- write_descriptors[0].pTexelBufferView = nullptr;
-
- vkUpdateDescriptorSets(
- cg_core.vk_device_with_swapchain->device, write_descriptors.size(),
- write_descriptors.data(), 0, nullptr);
- }
-}
-
-const CommandChain loader{
- {&load_3d_uniform_buffer, &unload_3d_uniform_buffer}
-};
-
-const CommandChain descriptor_sets_loader{
- {&load_descriptor_sets_3d, nullptr},
- {&load_resources_to_descriptor_sets_3d, nullptr}
-};
-
-}
-
-namespace VK
-{
-
-View3D::View3D(
- glm::vec4 region, float projection_width, float projection_height):
- View2D{region, projection_width, projection_height},
- field_of_view{45.0f},
- camera_position{std::make_shared<glm::vec3>(0.0f, 0.0f, 0.0f)},
- camera_orientation{std::make_shared<glm::quat>(0.0f, 0.0f, 0.0f, 0.0f)}
-{
- ::loader.execute(this);
-}
-
-View3D::~View3D()
-{
- ::loader.revert(this);
-}
-
-void
-View3D::load_descriptor_sets(VkDescriptorPool descriptor_pool)
-{
- if(this->descriptor_pool != VK_NULL_HANDLE) return;
-
- auto parent = dynamic_cast<VK::View2D*>(this);
- this->descriptor_pool = descriptor_pool;
- View2D::descriptor_sets_loader.execute(parent);
- ::descriptor_sets_loader.execute(this);
-}
-
-void
-View3D::unload_descriptor_sets()
-{
- if(this->descriptor_pool == VK_NULL_HANDLE) return;
-
- auto parent = dynamic_cast<VK::View2D*>(this);
- this->descriptor_pool = VK_NULL_HANDLE;
- ::descriptor_sets_loader.revert(this);
- View2D::descriptor_sets_loader.revert(parent);
-}
-
-}
diff --git a/src/vk/view_3d.hpp b/src/vk/view_3d.hpp
deleted file mode 100644
index c5a803b..0000000
--- a/src/vk/view_3d.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * Copyright 2022 Frederico de Oliveira Linhares
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef CANDY_GEAR_VK_VIEW_3D_H
-#define CANDY_GEAR_VK_VIEW_3D_H 1
-
-#include "view_2d.hpp"
-
-namespace VK
-{
-
-struct View3D: public View2D
-{
- float field_of_view;
- // FIXME: if this vector get resized, it can cause a segmentation fault!
- std::vector<UniformBuffer> ub_3d;
-
- std::vector<VkDescriptorSet> descriptor_sets_3d;
-
- std::shared_ptr<glm::vec3> camera_position;
- std::shared_ptr<glm::quat> camera_orientation;
-
- View3D(glm::vec4 region, float projection_width, float projection_height);
- ~View3D();
-
- void
- load_descriptor_sets(VkDescriptorPool descriptor_pool);
-
- void
- unload_descriptor_sets();
-};
-
-}
-
-#endif /* CANDY_GEAR_VK_VIEW_3D_H */